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Messages - crzyone9584

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1
VisualC++ / Re: CS compiling from the tutorial.
« on: October 16, 2011, 10:15:17 am »
Thanks i tried to build ps and had about 16 errors. I'll try again later.

2
VisualC++ / Re: CS compiling from the tutorial.
« on: October 16, 2011, 01:32:57 am »
So i dont need to worry about that just continue on the tutorial and attempt to build ps?

3
VisualC++ / CS compiling from the tutorial.
« on: October 15, 2011, 04:55:29 pm »
Quote
Error   15   error LNK1104: cannot open file 'wxmsw28u_xrc-vc10_d.lib'   x:\development\CS\mk\msvc10\LINK   plgwxgl
Error   16   error MSB6006: "link.exe" exited with code 1104.   x:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets   268   6   plgwxgl
Error   134   error LNK1104: cannot open file 'wxmsw28u_xrc-vc10_d.lib'   x:\development\CS\mk\msvc10\LINK   plgcseditorcore
Error   142   error LNK1104: cannot open file 'wxmsw28u_xrc-vc10_d.lib'   x:\development\CS\mk\msvc10\LINK   appcseditor
Error   150   error LNK1104: cannot open file 'wxmsw28u_xrc-vc10_d.lib'   x:\development\CS\mk\msvc10\LINK   appwxtest
I'm Using Visual Studio 2010.. any suggestions?

4
Development Deliberation / Re: Would like to give PS a try.
« on: October 15, 2011, 09:41:03 am »
Thanks for the answers. I'll have to learn how to use blender for maps now. or look into the terrain2 thing.

As for compiling I was able to get most of the errors fixed for the CS compiling in vs2010. Just have a few more. When i have a moment I'll hop onto the irc channel and go from there.

5
Development Deliberation / Would like to give PS a try.
« on: October 15, 2011, 12:34:04 am »
Me and a few friends are looking into using PS for a small scale 3d online game. I have read the thread about wanting our own server and know it will take months/years till we have something decent to play. We have been using VB6 and Direct Draw 7 with an engine named Eclipse. It was a small 2d multiplayer engine for rpgs. We want to move on and and figured PS would be a better place to start than Hero Cloud. Anywho to my questions I couldn't find by searching.

Is there a complete tool set with the source to edit/create our own content? Like is there a map editor, animation editor, script/quest editor?

In the lisence you would like all edits we do to the source to be released back to you. How would you like it released back? In a zip or uploaded to the svn? Due to the nature of the small rpg game we have planned I'm sure some of the features we add in or take out will not go over well with others who use the svn.

I've been looking at the wiki and haven't really found any tutorials on how to make a script for PS. Did I miss something or is every coded in C++?

Lastly the compile guide says to use VS 9.0 Would the instructions be the same for VS2010?

Thanks for the answers. Sorry if i have missed any answers when i was searching.

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