I've got a proposition to make true death less boring to roleplay. Currently, if one is to roleplay his character's death, one has to start another one from point 0. This in a game where it takes centuries to acquire items and stats.
So, my wish I pretty simple.
For each PP a character earns, it should stash half a PP (or choose another ratio).
After the deletion of that character, the the stashed PP should be made available to be spent at character creation. The player would then be able to choose how many of the stashed PPs he would want to spend on the new character. The PPs granted to this new character should be removed from the stash and unable to migrate any further.
This would make True Death something still avoided, but it would give better conditions for players who sacrifice their characters in plots. It also makes it more simple for players to play different types of chars when they get tired of the old one, therefore improving PS's interest for the type of player who dislikes playing the same character year after year.
EDIT: Added some input in the idea.