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Topics - Cessy

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PvP,PK and Thieving / a way how PvE and PVP might coexist
« on: March 09, 2004, 04:44:46 pm »
well after i read all those threads i think it\'s time to post another idea/mix of ideas which might work for everyone without causing troubles.


there r two basic rules
- the pvp-system needs to coexist with the pve system without causing troubles for the non pvp players
- the chance to harrass someone by using pvp should be close to be impossible


so...
- place a NPC at every town which can flag u for pvp once u enable pvp u will need to wait 1 real time hour until u get flagged for it
- if u get killed by a player it\'s like a real death for u but u\'ll loose the pvp flag
- to get rid of the PvP flag u\'ll need to go the NPC again and after another hour u\'ll get rid of the PvP flag
- looting items or equipment is not possible
- duel should be allowed too, for those who don\'t want to wait an hour but this way both sides need to agree to it
- pvp spots like an arena shouldn\'t cause any problems if they aren\'t too large, since u enter the area at ur own risk


that\'s the basic idea. features can always be added like
- group or guildflags(which would make a guildwar unnecessary) peoples who join the group/guild will get a pvp flag after an real time hour. if someone gets killed he will be non-pvp flagged for an hour
- or if u kill guards or certain NPCs u get PvP flagged either


the problem of looting or stealing items or money is that the players might use it for griefing others. i think that\'s a good base for a discussion without getting any of both sides into troubles with each other or disturb their xping/hunting/exploring.

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