Well, I\'m still abit confused about the combat of PS.
Open PvP might not work, I mean in cities etc. it sucks if everybody can just kill everybody, there should be some places were you can feel \"safe\".
But if you can\'t just attack someone outside cities, there is no need to feel safei n a city, you\'re just safe EVERYWERE.
My question is: can you need to be affraid of enemys? Or maybe: Can you even get enemys?
I mean someone hates me and want to kill me, but I\'m weaker so I don\'t want to fight. Than he\'s running to me and shouting: \"YOUR GONNA DIE!\"
I\'m running away and I\'m scared. He\'s nearing closer.... and closer... and than: \"EnemyX duels you, do you want to accept?\".
I mean that suck sucks, if he\'s stronger you\'ll always press on decline. Same for guild wars, if your affraid of a guild and you can choose if you want a guild war or not you\'ll always choose no. and further you can only attack people in arena\'s right? and in some quest places/dungeons and some special events.
Or does this duelling works different? That you can only decline 1 attack / hour or something :S
I mean if this is only in CB, and will be changed in later version I\'ve got no problem with it. But otherwise you can\'t just have enemy\'s or do I see this wrong? I mean maybe some girls like a game were everyone is at peace, but I\'d like to attack someone when I hate him
I hope someone can clear this out,
just if I\'m wrong and combat will be different, if right why this is good and if theres another way to attack enemys so you CAN have enemy\'s..
I also like to know who are against and who are for more PvP places if there only a few in the game.
Thanks,
Rob
p.s I hope you understand my post because I\'m from Holland and when I write long posts I\'m going to explain things completely wrong mostly :S
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EDITED:
Ok, heres my idea of changing the PvP rules, to won\'t get people mass pk etc.
but it WILL let you take revange on people you hate.
First we have ofcourse the duels, and guild wars (must also be accepted by both people).
Than you can fight everybody freely in arena\'s, special events etc.
In guess there will be some \"dungeons\" or caves for example for quests, like a cave were you can find a special sword
that you must return for a reward, or you can ofcourse choose to keep the sword. In this cave it should be freely PvP.
BUT.. in caves for newbie quests it WONT be free PvP, becuase it are still newbies and they dont know the danger of it.
In harder caves for more professional fighters and mages, there SHOULD be free (open) PvP.
I mean they are advanced and should know the risks.
Also alot of places around cities far away from the newbie towns should be open PvP. Newbies that cant fight
should stay in the starting cities, non-fighters should hire mercenaries to escort them to a safe location,
or they can ofcourse take the risk to travel alone. They should be warned before they go in a PvP zone, and newbies with a
character that hasn\'t been in game for longer than 50 hours WON\'T BE ABLE TO ENTER THIS AREA! Just for their own safeness
OR, newbies will start in a HUGE city, and to leave this city you should first pass a test in a school, this test will
give you various questions about the dangers etc.
What you need to know before you can do the test? Alot of things, and you can get the answer in the school
by reading the books, asking the NPC\'teachers or by asking online-players teachers
Please dont understand me wrong, ALOT of places (like all cities and like 1/3 of the world around the new-players start points)
will be NON-PvP (only by duelling, in arena\'s, guildwars and special events).
This way you dont need to fight if you dont want to, just avoid the PvP zones or avoid enemys in the PvP zones (or hire a bodyguard).
I mean people that dont fight wont go to dagnerous places were they dont have to search enemything isnt it?
Only fighters will go to this places to train against mods or do quests.
Further I think killing others should only give you a very little exp, mobs should give more. This will avoid people
killing alot of people just for the exp. People should kill others only if they are bad and like that, or when its his enemy and
want to kill him becuase of that. If you dont have any enemys you should have to worry about getting attacked isnt it?
So what about it>?