well, I\'m not up for open pk unless it\'s confined to a single server myself, I know what the devs say, I know what the players say...
last night tho, I woke up with an idea that would solve pk pretty well in my opinion
perma death, players go back and forth on whether they want it... I say, if aggro someone(without a set just cause, such as pickpocketing, if it\'s allowed in game, or you\'ve messaged the devs about foul language or abusive behaviour, and get permission), you get flagged by npc\'s for a perma death kill, that way, the only way to aggressively pk someone is if you become such an outlaw that no one will deal with you, and you should con differently to other players as well, perhaps even as a monster, however, I don\'t think that pc kills should be perma death, just die and get looted, spawn someplace away from npc\'s
this would allow pking for those who are stupid enough to perform it. if you want to kill other people with no reason, you have to put up with the chance to lose your character permanently