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Messages - joshua6021

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1
Granted or negated Wishes / Tea Diversity
« on: September 21, 2010, 03:00:43 am »
I would like to see a more diverse tea selection. This would benefit the early stage RPers who only have a very limited selection of goods to produce. This could include:

Black Walnut tea
Lavender Tea
Apple Tea- Mix up early apple baking by giving an alternative
Apple spice Tea
Black Walnut Tea
Black walnut Spice Tea
Joopiner Berry Tea
Joopiner Spice Tea
Terevan Berry Tea
Hot Honey Tea
WooDong (Fresh Fish Broth)
Bronze Door Battle Tea (Carrot Spice Tea)


2
Wish list / Re: stop guild nomads
« on: May 29, 2007, 03:17:39 am »
I think players should be able to change whenever they wish. When you first join the game you don't know anything about it and that is when you join a guild that doesn't fit your needs. I will say however, if a player is joining guilds for information access then this problem should be fixed.

3
Technical Help: IN GAME bugs (after loading world) / Re: Darkness bug
« on: March 06, 2007, 03:26:10 am »
Just wondering if anyone has found the solution yet?

4
General Discussion / Re: Languages of the different races?
« on: March 04, 2007, 03:35:24 am »
Wow Someone is on the attack. People can do what ever they want my friends. And there is no way you can stop them. Sp lets not get too angry over something that is of no big agenda.

*edit*

I think you're blowing this extremely out of proportion :)

Some of races do have their own separate languages. There is a real Enkidukai tongue that Darkmoon, our Settings Dep leader, was working on for quite a bit. The StoneBreaker language had the most player contributions (thanks to Arka). However, the "horror scenarios" you have so eagerly laid out for us are not bound to happen. One, because our community will realize the sheer idiocy of guilds that restrict players because they haven't "learned a language," and two, because these languages are not going to be used all the time. The GMs make sure of that. If someone is using a non-English language, even if it is for example Enkidukai and thus officially belongs in the setting, for an extended amount of time and it's confusing people, they will ask the participants to switch back to English.

Therefore, you can relax.
I agree. Lets not get too over taken by an ideal that for years now has not ever taken root!

*edit*

You're reacting as though people will actually learn these in-character languages to such an extent as to have a whole series of conversations :] I don't see this happening. I see the languages being used for RP writing, to embellish announcements, for here-and-there phrases, and similar small manifestations. These RP languages are not going to take over PlaneShift - trust me, no large group of people is going to extend such an amount of time and effort as to learn a whole new tongue for a single game, on a scale that will make others feel an excluded minority.

Also, guilds based on races are usually discouraged. They do form occasionally, but look at the critiques in the Guild forum - people take a very strong stand with "You need more material," "You need to have good reasons," etc.

There are certain rules in PlaneShift, one of which is English must be the language used in public chat. Even if no GMs are online when someone launches into a non-English prose for hours, if enough reports are made about the same person (or group of people) breaking this rule, the GM team will investigate, and warnings will be given out (if not further actions).
Once again it is a great point! Do you know how long it takes to learn a language. It doesn't happen over night I promise. And to be able to learn a language that is not even developed it by far nothing to get angry over. Lets just calm down and take a breath. Thanks!

[ Please avoid making one post right after the other in the same thread. Just "Modify" your first post to add more information. Thanks! --Kary ]

5
General Discussion / Re: Languages of the different races?
« on: March 03, 2007, 09:42:10 am »
Well Just to add a though here. I just looked through the sites for Enkidukaien and I must say what a creative undertaking yet such a waste of time. I would like to see people speaking this, and I would like to use it as well! It seems how ever folks are a bit too unwilling to do so. Also, there needs to be a group to creature more vocabulary. I pieced through it for a while and was not even able to write a complete list of Information words. It is some place to start however. So look there if you have the time. One other note. I see that this language is honorific to a point. So why does an Enki take more time to speak to a peasant than a noble or friend. Shouldn't that be the opposite?

6
Wish list / Re: Remove duels from the game. (This is not a joke.)
« on: March 03, 2007, 09:00:12 am »
Now Now everyone, Lets not call anyone names! This just makes them more thirsty for the duel. But I feel that since you can turn down the duel than there is no harm in it really. I mean in real life there are bullies. So let them have their fun. Just down talk to them if you don't want to.

7
General Discussion / Re: Languages of the different races?
« on: March 03, 2007, 08:51:50 am »
I would really like to see a language group created for each race, there would be many problems in doing so. First off, everyone who used a certain race would have to dedicate time to learn this language. It is not impossible but to think about how hard it is to learn Japanese, Korean, or NeoTibetian syntaxes for the average person could give you a clear ideal. If there were languages I would feel the only solution would be lingua Fracas derived from the obvious Lingua franca being used now, English.  If you could get enough people together that would dedicate enough time as well as energy in the game to spread it, then it might work. I suggest to you not using Race but Guild origin as markers for the language. Inside the guilds you and your friends could put forth the energy to create use and store this new Language, Dialect, Pidgin, what ever have you, and possibly spread it. I am always up for new ideals that include brain work so if you feel the itch to really try this please send me a message, and I will help and be more than happy to learn your ideals. Josh

8
General Discussion / Re: Crafting system
« on: March 03, 2007, 08:30:26 am »
I keep hearing everyones complaints but see no ground in it. Come on now folks. This is one of the best changes I have seen yet. In order to become a master crafter it takes alot of practice in real life. Alot!!!! So why should some one step in after an hour or even 20 hours and be able to make a 300 quality weapon. I believe that is for people who want to specialize. This makes that possable. As well it will help the pricing of weapons in the future. Great Job Team!!!!

9
I think Bilbous might be on to something. If you are just melt single Iron ore than the effect you are looking for might not happen! >o)

10
Technical Help: IN GAME bugs (after loading world) / Re: Darkness bug
« on: February 28, 2007, 12:58:20 am »
You are a scholar and a saint! Thanks  :D

11
Technical Help: IN GAME bugs (after loading world) / Re: Darkness bug
« on: February 28, 2007, 12:49:13 am »
Well the loading time was the same. And the darkness only got a bit better. I checked my driver and tried lighting but that didn't work either. Players are bright as day it is everything else that is black ecept in cities they are fine. Have you heard of this before?

12
Technical Help: IN GAME bugs (after loading world) / Re: Darkness bug
« on: February 28, 2007, 12:14:20 am »
Hit relight where, exactly? Normally you would right-click on your PS icon and type -relight at the end of the Target line.

How about a clean reinstall?
I did the reinstall and I did you relight in the setup application. I will try it your way and report back

*edit*

I must say I am at a loss. I am not sure how to do this. I right click on the startupicon or in the game?

13
Technical Help: IN GAME bugs (after loading world) / Re: Darkness bug
« on: February 27, 2007, 11:34:43 pm »
Have you tried -relight?
I hit relight and it says it is loading the map then I hit launch and it is still the same what do you think I should do?

14
Technical Help: IN GAME bugs (after loading world) / Re: Darkness bug
« on: February 27, 2007, 11:03:54 pm »
Was there ever a fix to this problem? Because I am now getting the same
I can't see anything

15
Single Author Stories / Re: Morrow of Hope
« on: February 27, 2007, 08:17:33 pm »
Nice, \\o// very nice! I am enjoying it! Well done!

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