Author Topic: MAKE IT RAIN!!!!!!!!!!!!  (Read 2095 times)

LigH

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Re: MAKE IT RAIN!!!!!!!!!!!!
« Reply #15 on: October 05, 2010, 06:41:28 am »
Yes ... there must be areas under the Crystal where it is more likely for clouds to appear. Probably caused by thermal winds raising from the lower levels faster in one part, slower in another due to more or less fertile ground, more or less wide stretches of water below. Just my idea.

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Geoni

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Re: MAKE IT RAIN!!!!!!!!!!!!
« Reply #16 on: October 05, 2010, 05:38:36 pm »
LigH I was going to yell "SPOILER!!!!" just for fun but you ruined it with that last sentence.  :P

I do think that if the bug eventually gets fixed that the GM's should start making it rain and snow again. I found it to be a great chance to let the setting effect RP and I think that people who are still RPing these days should be forced to adapt to the settings. That's a fun way to RP, when rain ruins the picnic.  :D


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LigH

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Re: MAKE IT RAIN!!!!!!!!!!!!
« Reply #17 on: October 06, 2010, 01:25:21 am »
I believe the bug has been fixed.

Now all we need is a reliable MacOS developer who stays available to build release packages ... if I remember correctly.

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miadon

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Re: MAKE IT RAIN!!!!!!!!!!!!
« Reply #18 on: October 06, 2010, 02:27:54 am »
As long as it doesn't rain chocolate hand grenades I think we will all be fine...

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khoridor

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Re: MAKE IT RAIN!!!!!!!!!!!!
« Reply #19 on: October 06, 2010, 05:01:11 am »
It's a fantasy game. Can we have very localised rain? As in only on a small piece of a map?
(It's a technical question, not a request.)

novacadian

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Re: MAKE IT RAIN!!!!!!!!!!!!
« Reply #20 on: October 06, 2010, 11:06:30 am »
I believe the bug has been fixed.

Now all we need is a reliable MacOS developer who stays available to build release packages ... if I remember correctly.

Not sure about that LigH. While running under Linux and entering Oja Road 2's map when raining...

Code: [Select]
crystalspace.font.server.multiplexer:
  Could not load font "/fonts/ttf/Arial Unicode.ttf"
  Could not load font "/fonts/ttf/arialuni.ttf"
  Could not load font "/fonts/ttf/FreeSerif.ttf"
  Could not load font "/fonts/ttf/LastResort.ttf"
PlaneShift has quit unexpectedly!


This has happened a couple of times at the same location in the same weather conditions.

- Nova

LigH

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Re: MAKE IT RAIN!!!!!!!!!!!!
« Reply #21 on: October 06, 2010, 11:29:27 am »
Yes, indeed. I just received an email about an update -- it seems to be related to the mirroring in water surfaces.

Bugtracker task PS#4657, comment #21487

Quote from: stf
Crashing is always happening in areas with water, that is bdroad1, bdroad2 and ojaroad2. Removing water_plane.xml helped. The water is now black but no crashes anymore. Maybe the problem is the mirroring effect of the water. By the way, the mirroring effect is still buggy and displaying characters and objects in water (rocks) improperly. Tested on zeroping server with latest update of the official client.

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RlyDontKnow

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Re: MAKE IT RAIN!!!!!!!!!!!!
« Reply #22 on: October 06, 2010, 11:33:15 am »
Not sure about that LigH. While running under Linux and entering Oja Road 2's map when raining...

Code: [Select]
crystalspace.font.server.multiplexer:
  Could not load font "/fonts/ttf/Arial Unicode.ttf"
  Could not load font "/fonts/ttf/arialuni.ttf"
  Could not load font "/fonts/ttf/FreeSerif.ttf"
  Could not load font "/fonts/ttf/LastResort.ttf"
PlaneShift has quit unexpectedly!


This has happened a couple of times at the same location in the same weather conditions.

- Nova

with a release client or a self-built recent trunk one?
also even if it does occur on trunk (only seems to occur on "not so good" hardware/drivers), there'll be the option to disable weather alltogether (which is probably not wanted due to perforance issues on that hardware) and therefore work around the issue

novacadian

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Re: MAKE IT RAIN!!!!!!!!!!!!
« Reply #23 on: October 06, 2010, 11:51:51 am »
with a release client or a self-built recent trunk one?

On release client and about lower mid-range requirement hardware. You have perked a good suggestion though; to try a self-built version.  ;)

- Nova

potare

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Re: MAKE IT RAIN!!!!!!!!!!!!
« Reply #24 on: October 08, 2010, 08:14:16 pm »
It already rains. It sometimes snows as well. Well it snows only at christmas
« Last Edit: October 09, 2010, 11:08:21 pm by potare »

derula

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Re: MAKE IT RAIN!!!!!!!!!!!!
« Reply #25 on: October 11, 2010, 04:10:44 am »
or build an svn client and rain greatness comes http://img227.imageshack.us/img227/3969/shot638.png

As much as I hate to admit it, but rain seems to be starting to look better than in Ocarina of Time. Not much better, but a bit.

This decreases chances we will ever see a Nintendo64 version of PlaneShift. Sad.

potare

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Re: MAKE IT RAIN!!!!!!!!!!!!
« Reply #26 on: October 22, 2010, 05:01:06 pm »
planeshift on n64 hehe

HHH

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Re: MAKE IT RAIN!!!!!!!!!!!!
« Reply #27 on: October 25, 2010, 04:34:31 am »
there is already rain and there is also snow

Vakachehk

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Re: MAKE IT RAIN!!!!!!!!!!!!
« Reply #28 on: October 25, 2010, 04:38:28 am »
there is already rain and there is also snow

 ::| its very bugged like what LigH said:

Quote
No.

At least not as long as "rain" makes clients crash like flies hit by water drops.
You maybe roleplaying but you could still be OOC.

weltall

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Re: MAKE IT RAIN!!!!!!!!!!!!
« Reply #29 on: October 25, 2010, 06:06:18 am »