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Messages - BoevenF

Pages: [1] 2 3 ... 37
1
General Discussion / Re: IC reason for why Hydlaa is so empty
« on: January 18, 2019, 11:09:49 am »
Everybody is in Krafgart, there's a rumor there are cookie mines nearby.

2
The Hydlaa Plaza / Re: Hello Everybody!
« on: June 15, 2017, 05:07:23 pm »
Hey!

3
A few more thoughts for people to add if it's not too late: (And maybe it is ) Best artist: Dannae and BoevenF
:love: I'm very flattered by your mention Rigwyn, but surely Dannae it's on another level  \\o//
I log in from time to time, unfortunately even with a better computer my session always stops when passing from different maps, so yeah I'm tired of this. :surrender:

Let's say I'm searching for my klyros roots somewhere...
Anyway cheers for old and new characters!

4
General Discussion / Re: Kran nouns, both amateur and pro
« on: August 29, 2016, 07:45:05 am »
If I remember correctly kra multiply by gemmation.
I think some players could have been aware of the meaning in our world. In italian the term has an identical meaning, among others. It also means "gem" and it happens to be a nice female name as well.
This doesn't change the meaning for Kras.
In this particular case I don't think the term must be seen as a translation, but as an original kra word, with the meaning you posted in the opening message.

I suspect the original player which used the term first was aware of that meaning, but now it's a term that's living on its own.  :)

5
Newbie Help (Start Here) / Re: Female Klyros?
« on: August 26, 2016, 04:23:29 am »
which raises the question: what is fashionable klyros clothing?

Usually Boeven is attracted to ksibmil's headfin and the colored area of the belly, so whenever clothing convey looks at the areas, it's a very sexy dress.
Remember that klyros skin is very sensitive, so when we cover it it's a bit of a burden. Whenever we have a chance, we use less clothing as possible.

6
The Hydlaa Plaza / Re: Happy Birthday!! Have some cake and such.
« on: June 21, 2016, 07:30:44 am »
Happy birthday LigH

7
Development Deliberation / Re: Dockerized Planeshift?
« on: June 12, 2016, 08:17:00 am »
Planeshift community and developers are not exactly known for falling in love with trends.

8
General Discussion / Re: You Might Be An Oldbie If...
« on: June 01, 2016, 08:42:49 am »
Nah, we (midbies) don't have rights to say anything whatsoever. Please continue, I remember my grandma was used to talk of good ol' days.  :P

9
General Discussion / Re: Would it offend the RP community?
« on: May 23, 2016, 06:48:35 am »
On this matter I must say I deeply love Klyr language, even if I'm not an applied student, and my character frowns me every time. I was abashed once when I met Grikl at Hydlaa Plaza, completely blown off by his seemingly fluent language (I'd put a choir here: "you don't say?"). I grinned for half an hour after logout.

It could inspire more comic strips, unfortunately I'm not in the mood of thinking about it as of late.

Miss you Klyros Junction  :love:

Anyway talking Sindarin here is not offensive nor prohibited. Probably you'll gain strange reactions from other characters.
I'd like to hear an interaction with some brodr.

10
Development Team Blog / Re: Updates on content for next update.
« on: May 16, 2016, 05:18:55 am »
With this system you -could- max all these skills, but it would take you ages. This system is currently designed to work along side the current training system, not to replace it.

11
what? when? oww...

12
Development Team Blog / Re: Comments on Tutorial V4.0
« on: April 01, 2016, 11:02:01 am »
just a quick note, I visited very briefly the area, and I didn't really followed all the paths. Man, that's impressive work, nicely done. I felt a bit disoriented by infos coming both from NPCs talkings in balloons and OOC infos appearing in main chat, I was compelled to follow the balloons and then I read the chat.
When I asked for the exit, my char was teleported into hydlaa after some balloons, but that klyros yelled things at me for a while even behind closed doors  ;D

I plan to take a better tour again, but from what I've seen there are lots of infos to help newcomers. Thanks.

13
General Discussion / Re: PVP tournament rewards, a new game imbalance
« on: April 01, 2016, 10:48:28 am »
get some real life you people.

14
The Hydlaa Plaza / Re: first book memory
« on: February 23, 2016, 08:43:30 pm »
This reminds me I should try to transfer in ebook format my Jim diGriz collection. And the Technicolor time machine. And the Eden trilogy.
Everything.

15
PlaneShift Mods / Re: Conversion SVG <-> Sketch XML
« on: February 09, 2016, 06:00:26 pm »
Hi feas,
it seems the file planeshift_sketch_xml is not loaded.

Change the first require line in svg2sketchxml.rb from
Code: [Select]
require('planeshift_sketch_xml')to
Code: [Select]
require('./planeshift_sketch_xml')
With this it works, although your dome.svg reaches the limit of 200 elements. I guess you'll need to simplify the drawing. Happy sketches!  :)

edit:
I have an old ruby 1.9.3p484, but I had your same error until I changed that line.

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