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Complaint Department / Lack of mobs which do mid-level damage
« on: February 19, 2012, 09:16:25 am »
My character seems to have reached a point where all monsters fall into two categories: ones that take half his hp or more in one hit and those that don't damage him at all. Combat would be much more engaging if there was some kind of monster that he did stand a chance of beating but didn't finish the fight with 100% hp every time.
There are also quite a few mobs which he can fight indefinitely as neither he nor the mob are able to damage each other. It always seems a bit weird to run away from a fight like that but there doesn't seem any other way of getting out of them once they're started.
There are also quite a few mobs which he can fight indefinitely as neither he nor the mob are able to damage each other. It always seems a bit weird to run away from a fight like that but there doesn't seem any other way of getting out of them once they're started.