Unodin | 1st April – 6th May |
Byari | 7th May – 12th June |
Treman | 13th June – 18th July |
Kravaan | 19th July – 23rd August |
Quintahl | 24th August – 28th September |
Azhord | 29th September – 4th November |
Ylaaren | 5th November – 10th December |
Dwanden | 11th December – 15th January |
Novari | 16th January – 21st Febuary |
Yndoli | 22st Febuary – 31th March |
^ Uno<d>in
__
I wonder how much seasons are present in Yliakum. Because 10 is not dividable by 4, there are possibly not the same "4 seasons" as we know. Will there be a notable spring and autumn at all? Will they be only 2 months, with 3 months per summer and winter - or 2.5 month each - or 2 months per 5 seasons? And how much does the climate change at all over the year, being in a rather protected environment?
MMO's have different requirements than single-player or table-top RPGs as well. Time within an MMO will likely never match up to your PnP standards. Another mandated goal of the game is simply fun. Finding every single way where a game does not match up to an envisioned ideal does not count as such. For most of us, anyway.
32 days 0 hours = 6 PS months
More info: http://planeshift.ezpcusa.com/pswiki/index.php?title=Yliakum_Calendar
For the convenience of planning events, Unodin was mapped to 1st April – 6th May, having 36 days on Earth.
It escapes me how beating to death an unfinished feature in an unfinished game accomplishes anything.
Calendars are a source of joy in general. Have you ever heard about the 13-month calendar project? 13×28 days = 364 days + 1 World Holiday (+ 1 leap day, as usual).