Author Topic: Lets make PlaneShift Unreal  (Read 326449 times)

hulla

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Re: Lets make PlaneShift Unreal
« Reply #105 on: September 19, 2016, 05:50:11 am »
Hello
when if i understand nobody in the past have take the time for making a better crystalspace engine rewriting
ALL the code of planeshift alone is a work for hercule an epic quest

LigH

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Re: Lets make PlaneShift Unreal
« Reply #106 on: September 20, 2016, 01:13:44 am »
Who said Talad will rewrite everything alone? Is there no supporting development team?

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Thoss

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Re: Lets make PlaneShift Unreal
« Reply #107 on: September 20, 2016, 10:28:42 am »
It isn't dead, but since Eredin left the Dev team the only person working on the code side of the UE4 move is Talad.
Thoss Yonbur/Aarnir Irety/Oslorod Krolar/Myno Eljin