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Messages - zanzibar

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16
The Hydlaa Plaza / Re: Kittens are always cute.
« on: July 02, 2012, 01:14:22 pm »
Kittens -aren't always cute?
mind=blown.




17
The Hydlaa Plaza / Re: Hello Again
« on: June 30, 2012, 10:03:19 am »
There is no spoon paper.

18
The Hydlaa Plaza / Re: Pixar's 22 Rules for Storytelling
« on: June 30, 2012, 10:01:00 am »
I love the graphic. I used to be obsessed with being the richest and most powerful player and the best dueller. Then I realized that games are about having fun.

19
That's definitely interesting. 

I think my biggest complaint about planeshift is that people see RP as something totally separate from the game mechanics.  I would love to see these two meld together better.  The mechanics should encourage roleplay, for example by having stuff to do as a group and forcing/encouraging players to interact with one another to accomplish goals.

For sure, people come here looking for a free platform to do the things they want to do. And it often ends up being different from the environment which has been made for them. This is probably true for anything that has sandbox mechanics though.

20
The Hydlaa Plaza / Re: Remember when?
« on: March 19, 2012, 01:43:53 am »
I remember more than I want to.

21
Technical Help: Problems BEFORE entering the game / Re: Old account
« on: February 13, 2012, 12:10:55 am »
Hi Lode, you should check if you're entitled to a ring of the past. :)

22
The Hydlaa Plaza / "Why the concept of Mary Sue is sexist"
« on: January 04, 2012, 07:58:38 pm »
I read this and thought it was interesting. Mary Sue is a concept that comes up in PlaneShift from time to time, and this is a perspective I hadn't considered before.


http://adventuresofcomicbookgirl.tumblr.com/post/13913540194/mary-sue-what-are-you-or-why-the-concept-of-sue-is

23
The Hydlaa Plaza / Re: Remember when?
« on: December 30, 2011, 07:03:22 pm »
Whoa.  ::|

24
The Hydlaa Plaza / Re: Remember when?
« on: December 30, 2011, 04:17:22 pm »
Middle-english. :)

25
Wish list / Re: my ideas that people will probably reject
« on: December 30, 2011, 04:15:38 pm »
Somewhat related - there is a jail of sorts already that gamemasters can send players to. It's impossible to escape - if you /die, you just respawn in the cell. Is this similar?

26
General Discussion / Re: So, I've been gone a while...
« on: December 30, 2011, 02:48:09 pm »
Farren, howdy!

27
The Hydlaa Plaza / Re: Remember when?
« on: December 30, 2011, 02:17:18 pm »
I remember it all, and more!  (Anyone remember seeing people use the spawn command?)

I think there were three Gods though, since Talad and Laanx were sent by another being? Vodul, or something similar?

28
General Discussion / Re: Bringing Back the Old
« on: December 30, 2011, 02:06:54 pm »
Bringing back old players is great! Bringing back old characters I'm more neutral on. I think if people do their thing well and have fun doing it, and create fun for others, then things are great. But I also think part of the fun of creating a character is the opportunity for the character to organically develop based on the events you don't control, and the decisions/outcomes you allot to others. So can we bring back old characters, while keeping things organic?

29
Forum and Website Discussions / Re: Karma !!
« on: September 09, 2011, 10:22:10 pm »
Wow. It was that long ago? And negative karma is visible?

30
Granted or negated Wishes / Re: Pandukai
« on: September 06, 2011, 06:58:29 pm »
What Talad said at the Dev Q&A meeting was that Xacha will be going away, Diaboli will be put on the shelf for a while , ie not be available as a player run character for a while but will be brought back at a later time. Dwarves will also be merged into a single race.

Talad said at the meeting currently there is the need for 23 separate models with the 12 races we have, since Kran is a single gender. This takes a lot of work to support things like robes, bracers, armor, eventually clothing for all the races and right now the number of artists available just can't support that many different models at this time

Oh... so it's not a settings / flavour thing?

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