Author Topic: flags  (Read 522 times)

Hirato

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flags
« on: September 11, 2005, 01:00:58 am »
i have a good idea and i hink you guys migth like it. how bout you have to activate a flag first to participate in these things. then we all will be happy.

1 PvP how bout yuo are able to gamble on the outcome (winner gets what they both betted)
2 for PK mode where you can kill whomever you want that also has this flag on like /Pk could be the flag command. and perhap to indicate they have the flag on their names can turn blue. sicen red is reserved for devs
3 for thieving you should also ahve a flag on /thieve but to make it harder you won\'t know who has it on and who is not. since theives are supposed to be sneaky little things.

rules that need to be implemented
1 you need to have the above flag(s) on to participate in their mode(s)

game implementations
1 name colour change for non-GMs

stfrn

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  • the beaver ex-dev :B
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(No subject)
« Reply #1 on: September 16, 2005, 03:08:10 am »
And how are these flags differnt from what we have now? Some sort of visual you mean?
Red is not reserved for devs. Red is for items, a shade of magenta is for devs, and both of those are subject to change. But different visuals are also possible. Like floating symbols desingating relationships perhaps.

I\'m open to suggestions :)
player -> gm -> dev -> bum