I like the idea of auto-formation function (AFF?) That\'s like Baldur\'s Gate. A quick tap of the button, and you could get phallenxs, V formations, almost anything. Actually, I like the idea of putting a bit of strategy into the game while keeping an rp element. The battle system shouldn\'t be like Freedom Force, that would be too much strategy. But having it like completely hack n slash, would take too much from skill growth. I mean, I don\'t think you should need a practiced army to take down a dungeon boss, but it shouldn\'t be stab, stab, stab, stab, heal, stab, die. Logic and brute force, eqaully balanced out. I\'m not just riding fences here, but I think balance is the key to good games (I love Dragon\'s Lair).