Author Topic: System messages range should match the maximum bow range  (Read 292 times)

Echoes91

  • Traveller
  • *
  • Posts: 22
    • View Profile
System messages range should match the maximum bow range
« on: July 06, 2016, 02:45:44 am »
I noticed that when attacking with bow and arrows at long distance I can only see the NPC's animation, health decreasing and read of the practice points gained, but the system chat tab won't display what actually happens nor the damage dealt until my target comes much closer to me.
I think that system messages are an essential part of the interaction even with 3D graphics, like old roguelikes. They should not miss because they allow immersion as much as animations, other than help evaluating the combat performances.

Dilihin

  • Hydlaa Citizen
  • *
  • Posts: 296
  • you can always find me on IRC: JeHugawa @freenode
    • View Profile
Re: System messages range should match the maximum bow range
« Reply #1 on: July 06, 2016, 07:41:55 am »
Weeel not like you could see what happens 1 km away from your spot excactly so i think its fine.

Eonwind

  • Developers
  • Hydlaa Notable
  • *
  • Posts: 815
    • View Profile
Re: System messages range should match the maximum bow range
« Reply #2 on: July 06, 2016, 10:38:57 am »
Yes this is a bug.

Echoes91

  • Traveller
  • *
  • Posts: 22
    • View Profile
Re: System messages range should match the maximum bow range
« Reply #3 on: July 07, 2016, 03:51:23 am »
Weeel not like you could see what happens 1 km away from your spot excactly so i think its fine.
Well not like that such range is more than 200 meters, arrows won't hit something I cannot see. Next time check in advance.
Yes this is a bug.
Thanks, should I report it on bug tracker?
I also noticed that character throwing animation is not triggered in that case.

Eonwind

  • Developers
  • Hydlaa Notable
  • *
  • Posts: 815
    • View Profile
Re: System messages range should match the maximum bow range
« Reply #4 on: July 07, 2016, 09:06:23 am »
Yes this is a bug.
Thanks, should I report it on bug tracker?
I also noticed that character throwing animation is not triggered in that case.

Could be useful if it's not there yet, thanks.

Echoes91

  • Traveller
  • *
  • Posts: 22
    • View Profile