I noticed that when attacking with bow and arrows at long distance I can only see the NPC's animation, health decreasing and read of the practice points gained, but the system chat tab won't display what actually happens nor the damage dealt until my target comes much closer to me.
I think that system messages are an essential part of the interaction even with 3D graphics, like old roguelikes. They should not miss because they allow immersion as much as animations, other than help evaluating the combat performances.