Author Topic: Unreal development: June 2018 News  (Read 781 times)

Eonwind

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Unreal development: June 2018 News
« on: June 25, 2018, 02:02:43 pm »
Greetings!  :)

A few month have passed since the last update, but PSUnreal project hasn't stopped at all and there have been many steps forward!

Here is a short list of what has been sucessfully been ported so far:
  • Character Creation - Quick Paths & character selection
  • Quest system
  • Chat system
  • the user interface (to visualize stats, inventory, etc.
  • NPCs and their AI
  • Crafting system (combinations and transformations)
  • Equipment & Inventory

These are huge steps forward, meaning the first PSUnreal version to be released will include basically all the features of the current version (so there will be quite a few regressions or none).
So far what is still left to do before the new version can be released is:
  • Character Creation - Custom
  • Combat System
  • Spell System
  • Guild & Alliance manager
  • Natural resources and hunting areas
  • Storage & Banking

I plan to post updates on the roadmap on a regular base, so stay tuned!  :sorcerer:
« Last Edit: June 26, 2018, 06:10:31 am by Talad »

gonger

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Re: Unreal development: latest news
« Reply #1 on: June 25, 2018, 02:38:09 pm »
Amazing work, especially when considering how small the Dev team is!

Great job!!!

Gonger

Talad

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Re: Unreal development: latest news
« Reply #2 on: June 26, 2018, 06:10:10 am »
This is something done recently live on stream. PLEASE NOTE THE PICTURE IS OF THE OLD PS CLIENT, NOT UNREAL.



Thanks to eonwind for the positive post above, but there is still A LOT before having what we have in the current PS.....
« Last Edit: June 27, 2018, 07:44:06 am by Talad »