Greetings.
I\'ve finished the gui that has been under construction for few months now. It\'s by far the longest project I have done to PS. Being pretty brown and messy at parts (I\'m no Nanaki!), it still gives some variation to the original CB graphical user interface.
I was stupid enough to tamper some of the xml data. This lead into troubles whenever new updates came out; I had to check what had changed, and add those changes to my gui. And I\'ll have to keep doing this if I want to keep the gui working with any upcoming releases.
The packed file is over 14MB in size, so I won\'t be able to host it myself. Hopefully I\'ll find a way to upload it to ps-mc or similar.
VR gui lacks:
- Unique PS loading bg (splash17.jpg)
- Unique zodiac graphics (zodiacs.zip)
(sorry for multiple edits)
Edit:
I redid the money icons, as can be seen in the screenshots, but they are located in a zip file that also contains models that I\'m not going to recreate, so I can\'t distribute the money.zip as a part of the gui. However, I changed money icon path from releaselist.xml, so they\'re loaded from art/gui/ directory instead. This way I can leave the money.zip off, and still provide you the new money icons.
Here are few screenshots:
Main windows.
Shopping.
Creating a character.
Old inventory.
New inventory & info window.
The inventory and infowindow were given some updates.
I did some more testing and increased compatibility with 800x600 resolution. Now both 1024x768 and 800x600 work quite well, though there are some bugs that I was not able to get rid of. Please see \'known_issues\' in the readme file for more details.
Here is the \'readme\'-file for it:
http://users.tkk.fi/~vrantapu/PlaneShift/Diagnostics/VR_gui_readme.xml