So my first skin is done. I've spent today with a few testers and have removed a number of minor bugs. If you decide to use this skin and you spot any mistakes let me know and ill try and tidy them up. Or, if you use this skin and have any personal suggestions, or would like some minor changes to the skin as its something you might like post here and as long at it is not too complex I will look at doing it.
So first things first. Release licenses.
CodeThe *.xml files and all associated changes are released under the standard PS code license so anyone is free to take anything I've done to take and use on their own skin. Just give me a shout out if you use some of my changes, and ideally post the skin here for others to use.
ArtThe art is covered by the Atomic Blue license.
Now for the important stuff.
Changes made to the UIThese fall in to four categories, art, xml file changes which are specific to my skin, changes which I have had committed to the SVN to be included in the next client update but i have in my skin already, and files where i have had some of the changes committed to SVN but not all. I'm separating them here for ease for those who want to take pieces I have changed.
Changed specific to my skin(s).components01.png - remade all art, some is similar to default style, some is very different.
icons.png - made new tool bar icons.
craft.xml (study window) - made rezisable by request
craftcanclewindow.xml (crafting progress bar) - reformatted to make function clearer.
deatilwindow.xml (when you examine a character) - edited tab sizes to read better and edited tool tips to make descriptions clearer.
imagelist.xml (not need by players, just modders) - Edited to re-assign art assets and create some new ones.
loadwindow.xml (window you see when you are in a loading zone) - reorganised text boxes and made them larger so even the largest tool tip will appear without the need to scroll
shortcutwindow.xml (the shortcut window) - removed the HP/mana bars, change minimum window height to use window space better, changed default button high for better space use for text only SCs. These changes will be defunct at the next client when you can set these options yourself in real time as we are adding new in game options for this window.
spellcanclewindow.xml (spell progress and spell casting cancel window) - made function clearer and window use obvious.
spellwindow.xml (the window with the list of your spells in) - reformatted spell window layout to be more condense.
styles.xml (only needed by modders) - font colour changes were defined here.
configautoexec.xml, configchat.xml, configchatlogs.xml, configchattabcompletion.xml, configentityinter.xml (these are all sub windows of the 'options window') - text boxes backgrounds were changed to match colour style, this also involved additions to imagelist.xml
configsound.xml, configentityinter.xml (these are all sub windows of the 'options window') - added black background to drop down menus instead of a transparent default background which can make it harder to read options and also made drop down windows larger so scrolling to see all options is not necessary.
guildwindow.xml (the guild window) - change font sizes in guild permissions screen to make them easier to read.
Files with changes specific to my skin(s) and some commitied to svnchat.xml (the chat window) - changed the typed font colour to white as it is over written by font changes in styles.xml and same changes made in r9016
skillwindow.xml (the stats and skill window) - I reorgainsed the HP/mana/stamina bars so they align better (in svn) and i removed the 'buy skill' button so there is only the 'buy skill rank' (my skin specific).
Changed commited to SVNbuddy.xml (your buddy list) - adjusted buttons so they no longer over lap
configchattabs.xml, configentitylabels.xml, configkeys.xml, configmouse.xml (these are all sub windows of the 'options window')- all cleaned up so options should now be fully visible which were partial hidden before.
merchant.xml, and storage.xml (merchant and storage windows) - were altered to make it much easier to tell the difference
widgetconfigwindow.xml (the window which appears when you right click a window) - tided up the layout slightly.
I think these are all the windows I have edited but I might be missing some minor points.
INSTALLATIONThis is actually very easy.
You can now wait for the 0.6.1 client and it will be included as default.
I've had a lot of fun making this and I really hope that you players who use this like what I've done as much as I have. I will have the other skin I've made ready soon once I've had some feed back from this skin.
Enjoy.
Venalan