You do have some points on increasing the value of life in a game, but it seems other have already countered them well enough. The thing you said that they overlooked, a maximum amount of times of dying and you have to start a new account?
Well, it\'s the most ridiculous thing I\'ve ever heard for a GAME suggestion. If I spend 2000 hours on a mighty kingpin character that has accomplished more than ever expected out of the game, and I die a few times, I\'m deleted? 2000 hours gone like that? I\'d like to think I have a token of my hard work on something, no?
Allow players to steal perishables from the corpses of their victims: Gold, potions, stones, gems, basically loot, but not hard-earned equipment.
(This game definitely requires a bank system, at least for money, so you aren\'t walking around with 2 million tria and you accidentally die and lose it all.)