As about the player death:
As always, i propose the idea which came out with the first information about DR (dig the ps news)
When you die, only your spirit move to DR and body together with all items are left in the world of living where you died. The body and items are protected by DR god aura which don\'t allow to touch it and steal whatever was in the possesion of died person. The body could possibly rot very slowly if nobody take care about it. So the faster you manage to escape from the DR, the better for you.
As many people pointed out in some very old topic, we would have loads of bodies everywhere which you can\'t touch or you die.
The answer is simple. We have cult of Laanx and Talad, so it\'s obvious there should be also cult of DR god. Besides doing all the stuff what worshipers like to do, they would take the bodies from the streets to places where they would be no problem. They have trust of DR god and thus he gave them right to touch the dead bodies. Of course this allow for robbery, but you don\'t want to steal from the God of death, don\'t you? Besides not first better guy from street can have this job.
Once you die, your body, your soul and your iteams are all DR God possesion. But only your soul move to the world of death and body with items is always present in the world of living.
So, obviously when you escape from DR, you dont appear always in the same spot! That is the most silly and unlogical idea ever. And if we have it now, I hope it is only because of programing issues. When you escape DR, you wake up in the place where your body was in the moment you escaped. In many cases it is the place where you died.
It is so very old and so very good idea. And i can\'t look at the half ideas people propose instead.