PlaneShift

Fan Area => Fan Art => Topic started by: Illysia on March 22, 2007, 05:24:59 pm

Title: Illysia's Render Gallery
Post by: Illysia on March 22, 2007, 05:24:59 pm
At Karyuu suggestion I am creating a gallery of my renders so you don't have to go looking all over for my stuff. The first pic is my first attempt at a ring. It a blood ruby ring and it gives a boost in strength, but at what cost? :whistling: Soon I will be posting Illysia's character model.  :lol:
Title: Re: Illysia's Render Gallery
Post by: Narure on March 22, 2007, 05:32:08 pm
I cant wait to see that model. Maybe you could post your previous work here aswell? Just for easy finding.
Title: Re: Illysia's Render Gallery
Post by: Illysia on March 22, 2007, 05:39:59 pm
Here are the other pics
Title: Re: Illysia's Render Gallery - Finally the Illysia Character Model
Post by: Illysia on March 26, 2007, 08:40:13 pm
Well I finally finished Illysia' character model. There are few differences between pictures because I forgot to add some stuff in like *cough* her ears.  :whistling: Anyway I hope you like the model.
Title: Re: Illysia's Render Gallery
Post by: Eliseth on March 27, 2007, 01:46:10 am
wow! let me be the first to congratulate you on your character model, it really is good stuff.  \\o// :thumbup:
Title: Re: Illysia's Render Gallery
Post by: peeg on March 28, 2007, 05:10:26 am
Looks nice!
The only thing that seems a bit off is her hip, seems a bit .. well let's say "large" ;)
Title: Re: Illysia's Render Gallery
Post by: John80sk on March 28, 2007, 05:44:38 pm
looks pretty good, just throw a good texture on it :)

She does have quite a thin waist for the size of those hips and shoulders though...
Title: Re: Illysia's Render Gallery
Post by: Illysia on March 28, 2007, 09:27:51 pm
 ;D Yeah the waist is made to be stylised but as for the shoulders... She's a miner and can carry 300 kilos. I'm pretty sure sure the shoulders and arms would be on the bulky side.  :lol: Besides I didn't want her to be a just a bulky girl, thicker than most fenkis but not unshapely.
Title: Re: Illysia's Render Gallery
Post by: Idoru on March 29, 2007, 06:12:46 am
I know its probably best practice to comment on your most recent renders but im just totally blown away by that ring. It looks almost perfect. all in all, some very nice work :D
Title: Re: Illysia's Render Gallery
Post by: Illysia on March 29, 2007, 08:16:18 pm
Thanks but the ring was one of the easiest pieces to make. It took very little modelling and the rest was texturing with shaders from Max although the glass shader for the gem part was a pain to hassle with. It still didn't look right to me, the gems look too dark to say light is hitting them.
Title: Re: Illysia's Render Gallery
Post by: Proglin on March 30, 2007, 06:09:57 am
I'm very eager to see some more of this Illysia! It sure looks wonderful! Can't comment yet, but trying to learn real fast so I can xD
Title: Re: Illysia's Render Gallery
Post by: Fyre on March 31, 2007, 08:48:18 pm
Very nice work!  And why does it not surprise me to see included a table set with food. 
Title: Re: Illysia's Render Gallery
Post by: Illysia on April 03, 2007, 07:57:02 pm
 ;D Well I wouldn't call that food but there will be a banquet type render coming up soon. Here are a few pic of the food models. All made in Max.

In this pic there is the serving platter, cooked bird (I don't think PS has turkeys), orange, pomegranate, eating utensils, celery, kiwi, watermelon, radish, cucumber slice, and cherry tomato.

Here is some of the food from the pic above and a carrot, drinking goblet, plate for eating out of, mango, banana pepper, and green apple.

Lastly for the food is the steak, green grape, olive and the fish. I know that is in RL not the kind of fish you eat but I didn't want to make another fish and have to texture it.

I did all the textures for the food myself (except for the banana and fish).

And last of all for the post is Illysia in one of the gardens at the charm school in Oja. Illysia attended a charm school when she was younger. She still returns from time to time to friends that she made there.(and as an excuse to dress up. ;D )
Title: Re: Illysia's Render Gallery
Post by: Illysia on April 11, 2007, 11:03:48 pm
Well it's been a while and lazy me I hadn't posted the pics of my latest project until now.  :sweatdrop: So here they are The Banquet... Oh and in the last pic the green thing is a rare plant.
Title: Re: Illysia's Render Gallery
Post by: Narure on April 12, 2007, 05:28:11 am
Very pretties. Just one ickle thing, the grains on the side of the tables seem abit off. Otherwise, stunning.
Title: Illysia's new model and her dress for the Ball in Printh
Post by: Illysia on May 10, 2007, 10:02:46 pm
Here is the dress that Illysia will wear to the Royal Ball in Printh. It is a dress made of regular quality material. Illysia isn't wealthy so she has the equivalent to a cotton dress. In spite of the material, the dress maker put a lot of time and effort into the design of the dress especially the train. The dyers of the dress insist that the colors of the dress are supposed to be that way but Illysia thinks that they really goofed it :whistling: and just won't admit it.  ;D Also there are pictures of the three rings Illysia has. There is the ring to summon her pet, a Crystal Ring, and a Golden Ring. The later two rings were gifts to Illysia and she wears them all the time. In the pic that shows her face closely you can see the silver earcuff on her left ear. It wasn't until later that I remembered that that is supposed to be on her right ear.
Title: Re: Illysia's Render Gallery
Post by: Josellis on May 18, 2007, 01:41:28 am
Just wondering, did you make the hands with the 3ds max tutorial?? I did it once, and the hands I modeled look strangely like the ones of your character...
Title: Re: Illysia's Render Gallery
Post by: Illysia on May 18, 2007, 10:43:18 pm
Just wondering, did you make the hands with the 3ds max tutorial?? I did it once, and the hands I modeled look strangely like the ones of your character...

Probably, it was made using a tutorial in class. I modeled it somewhat after my own hand though. (The tutorial was for making a guy's hand.)
Title: Re: Illysia's Render Gallery
Post by: Illysia on July 02, 2007, 03:52:16 pm
Here is Illysia's latest ball gown. After fighting with Max and Photoshop to make a suitable 3d texure for Illysia's dress I went ahead and just made a pic of her new dress with photoshop. This was my first time shading and I can tell I made a lot of mistakes but I think it turned out well enough. I usually don't do 2D stuff and maybe I should stick to that policy.  :sweatdrop:

(http://www.geocities.com/silverlynxgirl/Ball_Dress_2_front_illysia.jpg)

After much worry about what dress she was going to wear for the ball Illysia finally found her dress. While wandering the streets of Hydlaa she pass a dress store and decided to go in. After much disappointing browsing Illysia was ready to give up but decided to look once more. Much to her satisfaction she found a mint green dress to her liking. It was not the most elaborate dress but it would do...
Title: Re: Illysia's Render Gallery
Post by: Josellis on July 06, 2007, 04:43:45 am
I would just recommand one thing, make your 3d models a little more natural. In 3ds max I think there is a thing to randomly deform your object, maybe apply this to some models (a little bit of course, just to add some irregularities).
Title: Re: Illysia's Render Gallery
Post by: Illyria on July 07, 2007, 10:45:22 am
 \\o// It makes me proud to wear a name so very similar to yours when i see these renders  :flowers:  :lol:
Title: Re: Illysia's Render Gallery
Post by: Lolitra, Celorrim Purrty Twins on July 08, 2007, 04:06:45 am
Lovely, I did not see you at the ball, though I did look for you, it may be because it was so crowded, or that it was during my most inconvenient computer crash that  you came...  never-the-less it is beautiful.
Title: Re: Illysia's Render Gallery
Post by: LigH on July 08, 2007, 08:37:30 am
Indeed, we missed a few friends at the ball.

But we will meet later.

Count on it!
Title: Re: Illysia's Render Gallery
Post by: Illysia on July 08, 2007, 02:27:30 pm
Unfortunately The Ball was over before I could even get on so I missed it.  :'( I was looking forward to it to. I need to find a off button for RL. ::)
Title: Re: Illysia's Render Gallery
Post by: Raleigh on July 08, 2007, 03:17:08 pm
Unfortunately The Ball was over before I could even get on so I missed it.  :'( I was looking forward to it to. I need to find a off button for RL. ::)

      The only one I know is something called "retirement", and it takes a damn long time to reach it.
Title: Re: Illysia's Render Gallery
Post by: Dahoma on July 12, 2007, 11:34:38 am
Wow...I really wish I could do stuff like this...but i'm a lazy sack of potatoes (why potatoes you ask? Cause they're lazy). But i'm impressed, I really like the banquet. Good job :)
Title: Re: Illysia's Render Gallery
Post by: geostik on July 18, 2007, 03:33:44 am
if you need a texture for the character such as eye/skin/lips etc. just say. i'll pm. you with some links.
Title: Re: Illysia's Render Gallery
Post by: Illysia on September 11, 2007, 08:34:40 pm
Ok, it's time for lazy me to post.  ;D Here is a picture of the outfit Illysia first wore when she arrived in hydlaa for the first time. It recently resurfaced again do to Illysia running out of clean leathers. To those who know Illysia, such an outfit might seem out of place.

Illysia herself is a blurry version of her new 3d model but the outfit was photoshoped on.  :)

(http://www.geocities.com/silverlynxgirl/Illysia_bellydance_outfit_postable.jpg)
Title: Re: Illysia's Render Gallery
Post by: Sheneer Shenele on September 13, 2007, 02:33:46 pm
those pictures are all incredible, that dress is superb to say it was made using photoshop
Title: Re: Illysia's Render Gallery
Post by: Illysia on September 13, 2007, 09:04:39 pm
Thank you.  :D It's nice to know that others can enjoy it even when I nitpick it myself.
Title: Re: Illysia's Render Gallery
Post by: Illysia on October 02, 2007, 07:26:41 pm
Well, I made a new dress and I figured I post it, so here it is. : )

(http://www.geocities.com/silverlynxgirl/green_dress.png)
Title: Re: Illysia's Render Gallery
Post by: Ver on October 02, 2007, 09:20:05 pm
That is wonderful! You should consider joining PS's modeling team.
Title: Re: Illysia's Render Gallery
Post by: LigH on October 03, 2007, 01:52:34 am
Interesting... a pretty silky gloss, I can imagine how the gloss lines will move while walking around.
Title: Re: Illysia's Render Gallery
Post by: Baldur on October 03, 2007, 02:46:10 am
That is wonderful! You should consider joining PS's modeling team.
I think she's already prospecting for the prospect team.. I heard she was pumped with work by Karyuu some time ago. Some of the models you can already see in the world as a matter of fact.
Title: Re: Illysia's Render Gallery
Post by: Lolitra, Celorrim Purrty Twins on October 03, 2007, 11:46:17 am
"You can't possibly miss the next ball, you have to wear at least one of them.."
Lolitra smiles into Illysia's eyes,
"And I so want you to be there too.."

[wonderful work..]
Title: Re: Illysia's Render Gallery
Post by: Ver on October 03, 2007, 02:51:53 pm
Well, Planeshift's wardrobes are at a shortage of cloaks, capes, dresses, and robes. I think that Illysia should design them.
Title: Re: Illysia's Render Gallery
Post by: Illysia on October 03, 2007, 08:49:47 pm
Well, Planeshift's wardrobes are at a shortage of cloaks, capes, dresses, and robes. I think that Illysia should design them.

Well I don't know about all that. Karyuu is probably a better person for that. : ) Anyway, I am on a roll now. Here is another dress. In light of the rather cold rainy weather we have had as of late, here is a dress with lace and fur trim. I had fun making the fur.  :P It's kinda hard to see but it has a lace train with a fur trim.

(http://www.geocities.com/silverlynxgirl/Blue_evening_dress.png)
Title: Re: Illysia's Render Gallery
Post by: Ver on October 03, 2007, 09:13:46 pm
Another smash hit!
Title: Re: Illysia's Render Gallery
Post by: Indygo on October 03, 2007, 10:12:55 pm
Am I the only one not seeing the pix?  I just get a white box with a red X in it....  X-/
Title: Re: Illysia's Render Gallery
Post by: Illysia on October 03, 2007, 11:06:43 pm
Am I the only one not seeing the pix?  I just get a white box with a red X in it....  X-/

Are you unable to see any pics or just the last three? If the later it might be that you can't see png files. png take up more space but they make for clearer pictures. : )
Title: Re: Illysia's Render Gallery
Post by: Shauri Sutlar on October 04, 2007, 12:24:28 pm
That is a -wonderful- dress, Illysia!  *giggles* I was planning on having a blue dress to wear for Shauri's inauguration and would be honoured if you would allow her to wear that one. It is gorgeous! :D
Title: Re: Illysia's Render Gallery
Post by: Sheneer Shenele on October 04, 2007, 01:16:40 pm
there is just one thing that gets me, i doesn't look very warm
Title: Re: Illysia's Render Gallery
Post by: Lolitra, Celorrim Purrty Twins on October 04, 2007, 04:22:02 pm
It does to me.. looks lovely and fluffy warm
Title: Re: Illysia's Render Gallery
Post by: Illysia on October 04, 2007, 08:18:54 pm
That is a -wonderful- dress, Illysia!  *giggles* I was planning on having a blue dress to wear for Shauri's inauguration and would be honoured if you would allow her to wear that one. It is gorgeous! :D

Sure, go ahead. After all... Illysia has connections back in Oja with some clothes makers and they usually come through for her. She will probably cut a deal with them so she can wear the green dress to the ball. ; )
Title: Re: Illysia's Render Gallery
Post by: Indygo on October 04, 2007, 09:24:59 pm
Am I the only one not seeing the pix?  I just get a white box with a red X in it....  X-/

Are you unable to see any pics or just the last three? If the later it might be that you can't see png files. png take up more space but they make for clearer pictures. : )

No I cant see any of them on any of the three pages. ???
Title: Re: Illysia's Render Gallery
Post by: Illysia on October 04, 2007, 11:02:19 pm
No I cant see any of them on any of the three pages. ???

Hmm... That is odd. I don't know why they wouldn't show up.

Here, for those that can see the pictures, is what will be Illysia's everyday outfit. It is a leather corset and overskirt with a cotton shirt and underskirt. There is also a matching leather choker as well as a the pin signifying that she is part of the House of Purrty. If you look close you can see the emeralds that make up the eyes of the fenkis on the pin. : )

(http://www.geocities.com/silverlynxgirl/corset_outfit.png)
Title: Re: Illysia's Render Gallery
Post by: Noriin on October 05, 2007, 12:57:58 am
That's some fine work there, and much closer than what I had in mind for Illysia. *chuckles*

You have some skills at Photoshop, keep it up! \o/
Title: Re: Illysia's Render Gallery
Post by: Lolitra, Celorrim Purrty Twins on October 05, 2007, 01:13:37 am
Lolitra smiles...   I would love to see you more in game - sorry to keep missing you.
Title: Re: Illysia's Render Gallery
Post by: LigH on October 05, 2007, 01:40:21 am
Illysia:

That dress is  ::|  :woot: -- even a "non-lady" like Yanlora would want to wear that!  :P
__

Indygo:

What kind of totally outdated browser do you use? Or is the "geocities" server (where they are hosted) blocked for you?

Try to get the URLs of those images (right-click, "Copy image address" or similar), insert them into your address line, and see if you get any error message.
Title: Re: Illysia's Render Gallery
Post by: Marqsaynt on October 05, 2007, 03:06:10 am
*looks at Illysia's everyday outfit*

Nice, no wonder Marq lets Illysia hang around him. :P
Title: Re: Illysia's Render Gallery
Post by: Nikodemus on October 05, 2007, 04:49:16 am
ok! that one is what i would call real looking! its very good job. I isn't hat symetric as the prevous. The only bad thing about it are the sharp perfectly horizontal edges. Edges don't behalve like that.
Title: Re: Illysia's Render Gallery
Post by: lanser on October 05, 2007, 06:24:49 am
Zinn bows formally "our paths cross but rarely Miss Illysia, so I look forward to welcoming you properly at the Ball"

[nice to be able to really visualise your appearance]
Title: Re: Illysia's Render Gallery
Post by: Fyre on October 05, 2007, 10:36:54 am
Perhaps I have simple tastes, lady, but your everyday outfit is simply outstanding!  Hehe, and you once said you were "only a miner".
Title: Re: Illysia's Render Gallery
Post by: Indygo on October 05, 2007, 06:54:34 pm
Indygo:

What kind of totally outdated browser do you use? Or is the "geocities" server (where they are hosted) blocked for you?

Try to get the URLs of those images (right-click, "Copy image address" or similar), insert them into your address line, and see if you get any error message.

I can see them now, no idea why I couldn't before. 

Very nice Illysia.  Great pix as usual  :thumbup:
Title: Re: Illysia's Render Gallery
Post by: Illysia on October 05, 2007, 07:25:30 pm
Well, this isn't Illysia's everyday outfit right now. She just wears her leather armor right now and she likes it, but she doesn't think it entirely appropriate. Since she will probably be functioning in new circles now, she felt that she needed something classier without sacrificing her more common roots. After all she is still the same relatively rough around the edges Illysia. : ) This outfit was the compromise. She still wears leather in a nod to her previous attire, but she doesn't look like she just rolled out of the wilderness after fighting ulbers or mining. If she is to help others in proper behavior and so on, then she needs to be a good example.  :D I will eventually get around to updating her description to reflect the new outfit... eventually...  :sweatdrop:

Anywho... Here is a new dress. It is a wrap dress of sorts. It has a satiny material to it this time.
(http://www.geocities.com/silverlynxgirl/overlap_wrap_dress.png)
Title: Re: Illysia's Render Gallery
Post by: Lolitra, Celorrim Purrty Twins on October 06, 2007, 03:06:56 am
all those dresses, no wonder Lolitra likes you hehehhe.
Title: Re: Illysia's Render Gallery
Post by: LigH on October 07, 2007, 09:33:05 am
Raouldir would not let Lolitra wear a dress like the last one... :D

(http://www.ligh.de/pics/attributes.jpg)
Title: Re: Illysia's Render Gallery
Post by: Baldur on October 07, 2007, 10:19:45 am
Well-placed shadows, Illysia :]
Title: Re: Illysia's Render Gallery
Post by: Raa on October 10, 2007, 06:17:38 pm
 ???

Why hasn't anyone else noticed that her left breast is uncomfortably revealed?

 ::|
Title: Re: Illysia's Render Gallery
Post by: Ver on October 10, 2007, 06:22:13 pm
That's not skin, it's just the tan-colored portion of the dress.
Title: Re: Illysia's Render Gallery
Post by: Marqsaynt on October 10, 2007, 06:26:55 pm
???

Why hasn't anyone else noticed that her left breast is uncomfortably revealed?

 ::|

I'm pretty sure there is something worn underneath it. ;)

Either that or Marqsaynt is even more unobservant than I thought. :P You'd think he'd notice something like that.


Edit: And uncomfortable for who?  :whistling:
Title: Re: Illysia's Render Gallery
Post by: LigH on October 11, 2007, 01:14:40 am
I even remember several female Enkidukai not feeling an urgent need for any clothing, because of their existing fur... Well, some people can be confusing when discussing the range between naturism and prudeness... ;)
__

And this dress is partial leather over pale cloth. The last renderings did not contain a mannequin in it!
Title: Re: Illysia's Render Gallery
Post by: Illysia on October 13, 2007, 07:58:17 pm
That's not skin, it's just the tan-colored portion of the dress.

Exactly...  ::| Maybe no more tan dresses... We don't want to make people uncomfortable...  :sweatdrop:

Anyway... Here is another more discreet dress. I tried my hand at movement.  :( Be nice...

(http://www.geocities.com/silverlynxgirl/breezy_ouftit_copy.png)

Oh and by the way, all the recent dresses are photoshoped not renders. : ) Hopefully, one day my renders will be that good, but not today. X ) And also, Illysia doesn't own or make every dress up here. I just feel like posting the dresses. Enjoy.
Title: Re: Illysia's Render Gallery
Post by: LigH on October 14, 2007, 03:44:58 am
Uhm ... please ... a little gamma-correction? I don't like to overbright my monitor each time I watch pictures - this one looks as dark as the brown forum background overall, which is for me just slightly above black.
Title: Re: Illysia's Render Gallery
Post by: Illysia on October 14, 2007, 03:56:21 am
Here, how about this version? Is it better? The outfit itself is dark, but this should at least allow you to see what it looks like.

(http://www.geocities.com/silverlynxgirl/breezy_dress_brighter.png)
Title: Re: Illysia's Render Gallery
Post by: LigH on October 14, 2007, 03:59:34 am
Wow.

That's ... liquid bronze! ;)
Title: Re: Illysia's Render Gallery
Post by: Illysia on October 23, 2007, 07:05:04 pm
Here is another dress design I have made. I played around with this one awhile but I still don't quite like how it turned out but oh well...  :)

(http://www.geocities.com/silverlynxgirl/Another_Ball_Dress.png)
Title: Re: Illysia's Render Gallery
Post by: Illysia on December 14, 2007, 11:15:12 pm
Well, here is something after a long time of nothing. Here is a pic of Zandral in her new "business" outfit. I did her differently than Illysia. I decided to go with a more cat like look.

(http://www.geocities.com/silverlynxgirl/zandral_dress_1_copy.jpg)
Title: Re: Illysia's Render Gallery
Post by: zorbels on December 16, 2007, 12:52:41 pm
 :woot: I like the color, and the sparkly belt.
Title: Re: Illysia's Render Gallery
Post by: Illysia on December 16, 2007, 10:58:31 pm
Thank you.  :D
Title: Re: Illysia's Render Gallery
Post by: Illysia on December 18, 2007, 07:06:27 pm
Here we have Illysia and Zandral together for a pic. Boy, you would almost think they spent all their time together.  ;D Anyway, this picture is meant to show the relative proportions between the two. Zandral is smaller and skinnier that Illysia. Illysia is fairly tall for a fenki at 5' 6" and Zandral is around average at 4' 9".

(http://www.geocities.com/silverlynxgirl/Zandral_and_Illysia.png)
Title: Re: Illysia's Render Gallery
Post by: Lolitra, Celorrim Purrty Twins on December 19, 2007, 02:00:05 am
lovely pictures.. and dresses are wonderful.
Title: Re: Illysia's Render Gallery
Post by: LigH on December 19, 2007, 02:50:32 am
Funny ... one half of the world can not accept the SI Unit System, the other has no relation to feet, inches, and Fahrenheit.

For Europeans: 1' = 12"; 1" = 2.54 cm: 5' 6" ~ 168 cm / 4' 9" ~ 145 cm
Title: Re: Illysia's Render Gallery
Post by: Leama on December 19, 2007, 08:07:00 am
Illysia,

You are very talented. Maybe I need you to make me a dress so I can go to Lolitra's next ball. Very nice work, I am impressed.
Title: Re: Illysia's Render Gallery
Post by: Illysia on March 25, 2008, 09:41:14 pm
Well, it's been awhile since I last posted and even longer since I posted some 3D work. I was fooling around in maya and I made this pic. I was playing with the paint effects and all the elements of the pic are made of paint effects. I made this awhile ago but I am only just know posting it. I've been lazy and busy... :whistling:

(http://www.geocities.com/silverlynxgirl/Funky_Flower.png)
Title: Re: Illysia's Render Gallery
Post by: zorbels on March 25, 2008, 09:45:15 pm
Quote from: Illysia
I've been lazy and busy...

Wow, you totally have to teach me how to do both at once!  ;)

As for the picture you made. Puuuuuuuuuurrty! Has that calm feeling to it. As a matter of fact .. I am feeling kinda relaxed looking at it. Two thumbs up!
Title: Re: Illysia's Render Gallery
Post by: Illysia on March 25, 2008, 09:48:20 pm
Wow, you totally have to teach me how to do both at once!  ;)

You work as slow as possible while other people constantly find stuff for you to do.  ;)
Title: Re: Illysia's Render Gallery
Post by: Illysia on April 03, 2008, 06:42:52 pm
Ok, here is another flower I made...

(http://www.geocities.com/silverlynxgirl/flower2.png)
Title: Re: Illysia's Render Gallery
Post by: Anumesa on April 03, 2008, 10:35:48 pm
gorgeous!!!  :sorcerer:

I wish i was artsy  X-/
Title: Re: Illysia's Render Gallery
Post by: LigH on April 04, 2008, 02:29:08 am
Two please - for Yadili and Ileresa!
Title: Re: Illysia's Render Gallery
Post by: Lolitra, Celorrim Purrty Twins on April 06, 2008, 04:26:14 am
They are really pretty, I want some too please

Lolitra.
Title: Re: Illysia's Render Gallery
Post by: Arerano on April 06, 2008, 04:49:47 am
Very nice. A flower, or rather a potted flower and some potted plants are also on my "todo" list.

Well, maybe I should call it "try todo" list, since I'm quite new to 3d modelling. If you play with the thought of having your models PS-compatible, you may want to try to export them to CS.
Title: Re: Illysia's Render Gallery
Post by: Illysia on April 06, 2008, 09:11:18 am
Well, I can't imagine that it would export well but I don't suppose that it would be too hard to make a low poly version of it. :) Oh and welcome back Lolitra.  :thumbup:
Title: Re: Illysia's Render Gallery
Post by: Illysia on April 07, 2008, 09:21:53 pm
Here is a link to my imageshack profile so you can see my older projects. I'm in the process of uploading my pics there and I am clearing them form my geocities account (and from older posts) since I keep exceeding my data transfer limit.

http://profile.imageshack.us/user/illysia/ (http://profile.imageshack.us/user/illysia/)

Title: Re: Illysia's Render Gallery
Post by: zorbels on April 10, 2008, 01:51:58 pm
/me takes a sniff of the flower

I like the flower, it is very pretty. Looks soft. Great job Illysia!  :flowers:
Title: Re: Illysia's Render Gallery
Post by: Illysia on July 02, 2008, 07:17:04 pm
Well, thanks to the prodding of Velh, I turned my attention back to dress making. Here is yet another design. :) I decided to have a female Ylian model this time. The outfit is trimmed in gold vine links that the top of the shirt and scarf. The hip scarf is pinned by a rose pin made out of lumium and iron that has gone green. I think that is called patina. The leaf has a little gold vein through it's middle.


(http://img390.imageshack.us/img390/4728/outfitdesign70208copyoq6.th.png) (http://img390.imageshack.us/my.php?image=outfitdesign70208copyoq6.png)
Title: Re: Illysia's Render Gallery
Post by: Velh Krome on July 02, 2008, 07:46:58 pm
Wow! :o
I definitely love how you added that pose to the model! Picture me sitting here with my mouth open lol Impressed!  \\o//

/me smiles innocently
You added neat details there, with the rose and these gold veins - perhaps you could make a larger image next time?
I hope you will find enough time to come up with more such fancy stuff! :flowers:
Title: Re: Illysia's Render Gallery
Post by: Illysia on July 02, 2008, 07:49:58 pm
Thank you. :D Well, the pose was based on a sketch by Roberto Campus which can be found here: http://www.robertocampus.com/2007/06/28/photoshop-tutorial-wonder-woman-pin-up-digital-painting/ (http://www.robertocampus.com/2007/06/28/photoshop-tutorial-wonder-woman-pin-up-digital-painting/) It just puts my work to shame.  :sweatdrop: And I would have made it bigger but my computer is on it's last leg. I don't think it could handle that.  :-\
Title: Re: Illysia's Render Gallery
Post by: Mathy Stockington on July 02, 2008, 08:38:34 pm
WOW!!! Such a talent you are Illysia. I am very impressed. Very nice. How long did it take to do that?
Title: Re: Illysia's Render Gallery
Post by: Illysia on July 02, 2008, 08:47:53 pm
Thank you.  :D I don't know how long it took, I never keep track but took hours across several days.
Title: Re: Illysia's Render Gallery
Post by: Illysia on October 31, 2008, 02:09:20 am
HIya! I've got something to post finally. As Illysia(the character) is a cook and often entertains, I suggested as a new feature plates as containers. Now it may be a while before anyone gets around to trying to code that, but I got an idea for the interface. I did a quick photoshop concept art thingie.  :D

The squares are slots for food items so that when a person examined the plate, they could see what food is "on" the plate, and the person cooking can arrange the dish how they want.(i.e. grilled kikiri with applesauce) This would allow more freedom and creativity when arranging dishe;s as to make a dish now, you have to strictly follow the recipe for that dish.. The slots don't look very good but that's because I blatantly ran out of ideas by that point.  :-[

(http://img522.imageshack.us/img522/1111/platecontainerinterfacewu4.th.png) (http://img522.imageshack.us/my.php?image=platecontainerinterfacewu4.png)
Title: Re: Illysia's Render Gallery
Post by: Mathy Stockington on October 31, 2008, 06:27:19 am
I am very impressed Illysia. You are very talented. I like the plate a lot. If we had such things in game I wonder if they could be personalized to a family or maybe even a guild. Then they can get handed down from generation to generation. Great work Illysia.
Title: Re: Illysia's Render Gallery
Post by: Eathon on October 31, 2008, 07:47:50 am
I have to say I'm not very artistic, but these seem like great work.
Title: Re: Illysia's Render Gallery
Post by: Illysia on November 01, 2008, 01:37:11 am
Thanks you two.

@Mathy: Honestly, I don't know if it is possible to have more than one container interface. For instance, the furnace, wooden bowl, and sack all use the same container window. It would be nice to diversify it be who know if you can....  ???
Title: Re: Illysia's Render Gallery
Post by: LigH on November 01, 2008, 03:05:47 am
The ornament is so impressive... did you learn at the Meissen porcellaine manufacture? ;)

Arranging a meal from several simple ingredients would indeed be interesting. I have only basic experience in cooking and already know that it is rather technical than intuitive. Yet...
Title: Re: Illysia's Render Gallery
Post by: Nikodemus on November 01, 2008, 03:12:41 am
this reminds me Pizza Tycoon ;D You had that pizza in front of you and you were smashing at it lots o ingredients. Cou;ld be fun in PS
Title: Re: Illysia's Render Gallery
Post by: Illysia on November 01, 2008, 09:03:02 am
Arranging a meal from several simple ingredients would indeed be interesting. I have only basic experience in cooking and already know that it is rather technical than intuitive. Yet...

It is very technical so far but I know it doesn't have to be. The recipe for mixed nuts proves that. It gives you a guide, but there is more than one ingredient combination that make it. And as for the ornamentation, Thanks.  :-[ 

I found a plate online with a gold border so I did that. Then I though it would look better rimmed with gold on the out side. The Red part was a last minute addition and it didn't go around the plate as well as I wanted. There is a spot where it doesn't line up like it does around the rest of the plate. The borders were the hard part. I had to practically hand place each piece of it. The gold border took the longest time.

this reminds me Pizza Tycoon ;D You had that pizza in front of you and you were smashing at it lots o ingredients. Could be fun in PS

Well, this would be mostly for holding complete parts of a meal. Like a plate with morning bread, scrambled eggs, crumbled cheese for the eggs) and maybe mashed joopiner berries. The scrambled eggs and morning bread are complete, but the mashed joopiner berries and crumbled cheese could be used in other recipes.


Maybe in the very middle of the plate there should be a textbox that would work like a little book. It would allow you to describe the meal on the plate and it's arrangement. This would be nice for classy, sit down meals for RPers.

I'm considering doing a matching glass container so when we have more drinks you can organize glasses instead of the bottle it comes in. :)
Title: Re: Illysia's Render Gallery
Post by: Lolitra, Celorrim Purrty Twins on November 01, 2008, 02:52:39 pm
Lolitra puts in an order for a crockery set for the Royal House.
Title: Re: Illysia's Render Gallery
Post by: Kieve on November 02, 2008, 11:16:11 am
/me looks over his shipping list, finding a dizzying array of wares to process *

Great stuff, Illysia!
Title: Re: Illysia's Render Gallery
Post by: Illysia on November 02, 2008, 11:33:12 am
*giggles*

Now all we have to do is figure out how to get this stuff to work in game somehow.  ;)
Title: Re: Illysia's Render Gallery
Post by: Illysia on February 07, 2009, 03:07:06 pm
Whew... it's been about 2 months since my last post here.  :o Good thing you can't get locked out of your threads after 2 months.

Anywho, as I liked Baldur's Bradley so much, I drew him a little friend. Her name is Emmy.

(http://img3.imageshack.us/img3/3784/emmyoo8.th.jpg) (http://img3.imageshack.us/my.php?image=emmyoo8.jpg)

As this is also the 100 post to my gallery, I made a celebratory pic.

(http://img10.imageshack.us/img10/9878/100poststothegallerypicls5.jpg)

Thanks for taking an interest in my artz.  ^_^
Title: Re: Illysia's Render Gallery
Post by: Kieve on February 07, 2009, 03:50:08 pm
/me cheers for Emmy *

Hehe, the 100 kind of looks like "j00"

Wonder how many other people are going to think that, now that I've said it? :)
Title: Re: Illysia's Render Gallery
Post by: Illysia on August 19, 2009, 10:25:42 pm
Well time to resurrect my thread here. I think I'll post a progress pic of my latest project *cough*for the last several months*cough* I've been working on a new pic of Zandral. I shiver as I look at the old pic so time for an update. Maybe if people poke me about it from time to time I won't keep forgetting about it.  ;D Anywho, here it is. As most of the clothing has not been finished, so I cropped the pic so that we don't lose the guys to La la land.  ;)

(http://img193.imageshack.us/img193/1747/zandralpreview.th.jpg) (http://img193.imageshack.us/my.php?image=zandralpreview.jpg)

And as a reference for how far I've come from the other pic...*cringes*
(http://img35.imageshack.us/img35/5764/zandraldress1copy.th.jpg) (http://img35.imageshack.us/my.php?image=zandraldress1copy.jpg)

Please overlook the jpgs' quality... they aren't really that bad in the original file.  ;D

While I'm at it I might as well pay a late tribute to the artwork that get me arting again awhile back... This will kill Baldur but oh well, He'll have to find a way to live with it.  ;) He came up with the cutest little character named Bradley. He may not care for me being inspired by such a simple character to go and make more simple characters but oh well. I love bradley so I made characters based off him and my own rendition of him. For those of you who don't know Bradley look here: http://www.hydlaaplaza.com/smf/index.php?topic=23933.msg397947#msg397947 (http://www.hydlaaplaza.com/smf/index.php?topic=23933.msg397947#msg397947) Isn't he the cutest little orange thing?  :D Below are my version of Bradley and Winston who is Emmy's (see two posts above) cat... He love sleeping.

(http://img7.imageshack.us/img7/3605/winston.th.png) (http://img7.imageshack.us/my.php?image=winston.png)

(http://img7.imageshack.us/img7/2104/bradleyn.th.png) (http://img7.imageshack.us/my.php?image=bradleyn.png)
Title: Re: Illysia's Render Gallery
Post by: Timmothy Perriwinkle on August 19, 2009, 11:16:09 pm
No boobies = No happy otr :(
Title: Re: Illysia's Render Gallery
Post by: Zephan on August 20, 2009, 01:01:29 am
Well time to resurrect my thread here. I think I'll post a progress pic of my latest project *cough*for the last several months*cough* I've been working on a new pic of Zandral.

I love the expression on her face and in the pose. :D Hope you continue to do more like this.
Title: Re: Illysia's Render Gallery
Post by: Illysia on August 20, 2009, 01:14:04 am
@Timmothy: A happy otr means something is very very wrong.  :P

@Zephan: Maybe maybe there will be others... This kind of picture takes a lot of effort... Honestly even the two characters at the bottom took a decent amount of work but then again that what I get for doing them in illustrator.  ;D We shall see what I can give myself a kick to go and art up.  ;)
Title: Re: Illysia's Render Gallery
Post by: Liza on August 20, 2009, 01:25:43 am
wow! zandral looks really pretty!
goregous work Illysia : )
Title: Re: Illysia's Render Gallery
Post by: Illysia on August 20, 2009, 03:50:12 am
Thank you.  :D Funny enough, it didn't come out half as nice as I had hoped. but oh well... I'm not quite as good as I had hoped either.  ;D
Title: Re: Illysia's Render Gallery
Post by: Baldur on August 21, 2009, 06:06:03 pm
Try to add some sharp details and perhaps some sharper details as well, like really work on the fur first and really work on making it natural, then after you've worked on that start focusing on the clothes and lastly on small details on the clothes and on the person. If you really want her to "live" then make the eyes as detailed as possible. What I do is I try to find different forms, not necessarily eyes which host that feeling and then I make up my own mind and draw it. Trust your instincts, so if something says stop then you got to listen to it. There's often a sidetrack beside that stopsign so you naturally slip in on that. That's why drawing's so amazing, it boils down to the decisions "stop" and "go" in the process.

You've got a good basic ground, now you've got to go into detail, and refine the forms. Make her less fuzzy and more "real".

Hope that helped some, good luck :P
Title: Re: Illysia's Render Gallery
Post by: Illysia on August 21, 2009, 09:42:30 pm
Thanks Baldur, good advice... just one problem... I have no idea how to do any of it.  ;D The fur is going to be really the hard part.  :( Let's just say there is a reason I like Bradley. Simplicity is my friend.  ;) But I guess if I've gone this far out of my comfort zone artwise, I can go a little bit farther.  :)
Title: Re: Illysia's Render Gallery
Post by: Baldur on August 21, 2009, 10:19:37 pm
Thanks Baldur, good advice... just one problem... I have no idea how to do any of it.  ;D The fur is going to be really the hard part.  :( Let's just say there is a reason I like Bradley. Simplicity is my friend.  ;) But I guess if I've gone this far out of my comfort zone artwise, I can go a little bit farther.  :)
It doesn't have to be hard, just take a deep breath and get to work :) You think I have any idea how to do a thing before I start experimenting with a multitude of solutions seeming unfitting at first. Just see the different areas I mentioned as parts and work on them as seperate drawings. Have fun, decorate it to splinters.
Title: Re: Illysia's Render Gallery
Post by: Illysia on June 16, 2010, 01:56:25 am
*Blows off the dust from the thread and starts to cough*

Holy Cow it's been awhile since, I've been here... much less posted.  ;D Well time to add a new project that will need to be finished into the mix. With the addition of the new Dsar, I felt inspired to start work on an Enki village. This project, if completed :whistling: , will be the look of the village that Illysia grew up in. We'll see how far I get. So far I've got a work in progress Ultic. I only need to fix the texture in some places and add about two, dodges... *ahem* decorative features before I am finished with the standard ultic design for the village. Heck, I might have to work on the texture for the leather outside entirely. The ultic was done in Max 8 and is 270 triangles or 141 polys. The texture was done in Photoshop.

(http://img59.imageshack.us/img59/1792/ulticprogress1.th.jpg) (http://img59.imageshack.us/i/ulticprogress1.jpg/)


Update! Here's the finished ultic.

(http://img28.imageshack.us/img28/7852/ulticprogress3.th.jpg) (http://img28.imageshack.us/i/ulticprogress3.jpg/)
Title: Re: Illysia's Render Gallery
Post by: Xoel on June 18, 2010, 08:32:11 pm
Nice concept, could do with more geometry, such as bamboo supports etc.
Title: Re: Illysia's Render Gallery
Post by: Illysia on June 22, 2010, 10:28:33 pm
Thank you. It has a lot support for an ultic of it's size, It's not terribly big, it's just that you can't see it all from the outside. It has wood for support for stylistic reasons instead of bamboo, it's tied to the backstory of the village. As I can, I will work on village elements and gradually construct the base models before actually assembling the village as it will be. Here's a few more elements.

(http://img25.imageshack.us/img25/1338/waterjar.th.jpg) (http://img25.imageshack.us/i/waterjar.jpg/)
Water Jug: 82 triangles, 44 polys

(http://img63.imageshack.us/img63/2249/spearp.th.jpg) (http://img63.imageshack.us/i/spearp.jpg/)
Spear: 40 triangles, 22 polys
Title: Re: Illysia's Render Gallery
Post by: Nivm on June 22, 2010, 11:48:06 pm
 It looks like there is a single dark face on the top. If you put it in the neck it's significantly less noticeable. 24 extra triangles too much?
Title: Re: Illysia's Render Gallery
Post by: LigH on June 23, 2010, 02:43:34 am
:o There's whisky in the jar, oh!

Well done, anyway. Nicely ornated. Pulling the neck in is probably recommendable - those will be mainly invisible triangles.
Title: Re: Illysia's Render Gallery
Post by: Illysia on June 28, 2010, 04:06:29 pm
The top face is more of a perspective difficulty with the texture than anything. If you look from the top, it's suppose to look like you are looking down into the jar even though it is a flat face. If I wanted to try a geometry fix, I could do it in about 12 triangles but I try to keep simple items under 100 triangles. The 12 triangle fix might not do much good and would back it up against that limit. You can blame Karyuu for getting me in the habit of cutting down triangles. Shame she isn't around to see this stuff. :'(

(http://img824.imageshack.us/img824/4175/waterjar2.th.jpg) (http://img824.imageshack.us/i/waterjar2.jpg/)

And I dun think whiskey is suppose to be black Ligh. :o


Here's the latest prop, one of the weaver's carpets. Each profession will be basically centralized in a particular area with knick knacks of the trade decorating the place.
(http://img638.imageshack.us/img638/3593/carpet1.th.jpg) (http://img638.imageshack.us/i/carpet1.jpg/)
Title: Re: Illysia's Render Gallery
Post by: lilura on June 28, 2010, 04:29:21 pm
/me sees the pretty carpet, sits down on it and falls asleep  :D

its pretty can i haz it??
Title: Re: Illysia's Render Gallery
Post by: Illysia on June 28, 2010, 05:14:58 pm
One carpet to go. ;D

(http://img822.imageshack.us/img822/8159/liluscarpet.jpg)
By illysia (http://profile.imageshack.us/user/illysia) at 2010-06-28

Shame all the detail was lost when I made the texture. Fortunately I save the PSD files of my textures too.
Title: Re: Illysia's Render Gallery
Post by: lilura on June 28, 2010, 06:18:36 pm
 :love:


now all i need is someone to make a purple kran wig and force Talad to put it IG  :D
Title: Re: Illysia's Render Gallery
Post by: LigH on June 29, 2010, 01:34:35 am
Uhm, I once made it, but it was lost with Kary's thread... or not?

(http://www.ligh.de/pics/PSCB/goujah-fur2-purple_icon.png) (http://www.ligh.de/pics/PSCB/goujah-fur2-purple_render.jpg)
Title: Re: Illysia's Render Gallery
Post by: Illysia on June 29, 2010, 06:11:56 pm
I remember that fur!  :D In fact I was wondering what happened to it a few weeks ago.
The kran wig part isn't so hard. It's the getting it in game part that is hard.


Well, here's some more props for the village.

Here's a new carpet for the weaving section. It's got the crystal as a theme. I was considering doing a crystal themed tapestry instead but this was quicker. ;)
(http://img21.imageshack.us/img21/7624/carpet2e.th.jpg) (http://img21.imageshack.us/i/carpet2e.jpg/)

Here's a generic table. 22 triangles, 12 polys.
(http://img25.imageshack.us/img25/4334/table2ez.th.jpg) (http://img25.imageshack.us/i/table2ez.jpg/)

Here's a fancy table. 220 triangles and 108 polys. It could stand a bit more work on the texture but we'll see how that goes.
(http://img24.imageshack.us/img24/7421/table1c.th.jpg) (http://img24.imageshack.us/i/table1c.jpg/)

And here is a decorative metal bowl on little stands. 144 triangles, 80 polys. I'll figure out what to put in them later, but the generic bowl is done.
(http://img24.imageshack.us/img24/3728/decorativebowl.th.jpg) (http://img24.imageshack.us/i/decorativebowl.jpg/)

I had a few of them go over the 100 triangle limit... :-\
Title: Re: Illysia's Render Gallery
Post by: Nivm on June 29, 2010, 10:26:11 pm
 I think those twelve triangles on the pot are worth it, since there are more side angles you can look at it from than top angles. It's also a lot more obvious when you're moving around it.

 On both the thread and wood grain, I think you need to make the texture more pronounced. If I make the images dark, and my room dark, I can still see the wood grain (real wood, not plastic and board) on my desk, but not on the corner-tables. Likewise, I can still see the threads of our indoor placemat, but not those of the rugs.
 Horizontally blurring the patterns a bit more along the threads would also help. It's rather hard to get a perfectly even dye on the thread used the weave a rug before it is weaved. Although I guess they could use magic to dye it after it's weaved.
Title: Re: Illysia's Render Gallery
Post by: LigH on June 30, 2010, 01:37:29 am
Don't you count the triangles only (most of them are backside-culled anyway).

The design of the "fancy table" is geometrically simple, yet artistic and decorative. If it was me to decide, I'd agree to implement it.
Title: Re: Illysia's Render Gallery
Post by: Illysia on June 30, 2010, 01:49:43 pm
We'll see about the water jar. You mean add a bump map for the grain or just contrast it more? For the blue carpet, I tried adding noise to distort the pattern a bit more.
(http://img97.imageshack.us/img97/7831/carpet2redo.th.jpg) (http://img97.imageshack.us/i/carpet2redo.jpg/)


Here's some more carpet patterns as well The first one is a close up of one in the set. That's my rainbow collection, inspired by the purple Ojaveda carpet. And the last one is the sunset flight carpet. It's got butterflies winding across it. I might change the color scheme and do a night and morning version as well.
(http://img24.imageshack.us/img24/3151/carpet3closeup.th.jpg) (http://img24.imageshack.us/i/carpet3closeup.jpg/) (http://img686.imageshack.us/img686/7356/carpet3collection.th.jpg) (http://img686.imageshack.us/i/carpet3collection.jpg/) (http://img59.imageshack.us/img59/9273/carpet4.th.jpg) (http://img59.imageshack.us/i/carpet4.jpg/)

I count both polys and triangles LigH. There is a little counter in max that keeps track of it for you so I just go by it and gives me both. :D I think the fancy table needs designs along the legs but I'm glad you like it.
Title: Re: Illysia's Render Gallery
Post by: scotty110 on June 30, 2010, 03:46:07 pm
those look a lot like berber rugs, only thing is the trim around the outside needs to be roughed up a bit or similar noise pattern added.
Title: Re: Illysia's Render Gallery
Post by: Nivm on June 30, 2010, 09:47:19 pm
 That got it Illysia. Not perfect, but to the point where I can't describe what's missing adequately. Increases the contrast on the gain of the wooden tables would help, but I think you need to detail it more. Perhaps using a photo or a real wood of the same kind as a reference would help.
 I guess the rainbow rugs are the kinds that were dyed after being weaved?
 The butterflies look like confetti or wood shavings that were sprinkled on instead of being part of the rug. Could you remove the shadows? And perhaps give them a more distinct outline from the string used to sew them on after weaving?
Title: Re: Illysia's Render Gallery
Post by: bloodedIrishman on June 30, 2010, 10:21:55 pm
Yes and Illysia after you wipe my butt squeaky-clean I want you to wash my feet.
Title: Re: Illysia's Render Gallery
Post by: Illysia on June 30, 2010, 11:08:40 pm
@scotty110: The trim is just a fringe of the little strings that some carpets have. If you look close you can see they aren't entirely straight but I didn't want them too be too messed up as that would mean I would have gaps and would need an opacity map too. :sweatdrop: If I put more polys on, I could even out the elevation some but then I'd have to redo the UVs and I don't really want to do that.

@Nivm, maybe. I can try contrasing the grain more but I'm not sure how good that would look. And yes, they are dyed after weaving. The butterflys are like sewn on applique type things. They are in fact sitting on top of the rug which is why they have the shadow; it slightly raised. Showing the thread would be hard at this resolution for the texture and wouldn't be very noticeable on the model either way.

@bloodedIrishman: huh? ???

Here is the Night Flight and Sunrise Flight versions of the Sunset Flight carpet. Apparently the weavers are busy busy people as there are going to be carpets everywhere at this rate. ::|
(http://img29.imageshack.us/img29/9273/carpet4.th.jpg) (http://img29.imageshack.us/i/carpet4.jpg/)


And here is a candle. There are candle makers in the village so they will need candles. I'm going to try to resist the urge to spend the next two hours just doing texture tweaks to this model.
(http://img59.imageshack.us/img59/6783/candle1.th.jpg) (http://img59.imageshack.us/i/candle1.jpg/)
254 triangles, 159 polys.
Title: Re: Illysia's Render Gallery
Post by: LigH on July 01, 2010, 02:14:40 am
I count both polys and triangles LigH. There is a little counter in max that keeps track of it for you so I just go by it and gives me both. :D I think the fancy table needs designs along the legs but I'm glad you like it.

Meh. You missed my point...

I rather meant: Do not only count them - but use them for pretty and unique designs! And limits change with hardware requirements too.
Title: Re: Illysia's Render Gallery
Post by: Illysia on July 01, 2010, 03:27:14 am
Well, we'll see.... budget modeling means fewer polys to texture and I like that. ;)


Here's some more props. An apple tree with shiny apples and a mannequin for making dresses. For the record, the mannequin was a pain to texture right. Not as bad as some things, but bad enough. I'll put up the poly and triangle counts some other time.

(http://img59.imageshack.us/img59/6274/appletree.th.jpg) (http://img59.imageshack.us/i/appletree.jpg/) (http://img97.imageshack.us/img97/5161/dressmanequin.th.jpg) (http://img97.imageshack.us/i/dressmanequin.jpg/)
Title: Re: Illysia's Render Gallery
Post by: Nivm on July 02, 2010, 02:26:12 am
 When I put a sewn-badge on the floor, I see no shadow around it. Are the butterflies really that thick?

 A village that works on candle production will need the equipment and wax stock for it. Do you know what their source of wax is?
 Are the objects in the candle tray polished stones?

 Do you think you could add a horizontal branch-plane to the tree, positioned where a person would look up into it? Just something to hide the fact that it's made of 2d planes from that angle.
 The size of the threads on the doll's shoulder are incongruous with the rest, but it doesn't look like it's required, since the lower parts show texture that could be used in the same place.
Title: Re: Illysia's Render Gallery
Post by: LigH on July 02, 2010, 02:39:40 am
There is a source of wax - check several insects...

About the shadows - this is surely true, the sewing won't have too much of it, but the pompoms casting a slight shade would add to the 3D impression.
Title: Re: Illysia's Render Gallery
Post by: Nivm on July 02, 2010, 02:56:33 am
 I meant which source, since it might not necessarily be insects, or might be dangerous, giant insects...
Title: Re: Illysia's Render Gallery
Post by: LigH on July 02, 2010, 08:16:50 am
I mean: According to the game mechanics, there is already a source of wax technically implemented, as you are already able to loot it from killed insects. (That's already enough a half-spoiler...)

But there may of course be different sources possible, which are not (yet) implemented in the game, and mere imagination.
Title: Re: Illysia's Render Gallery
Post by: Illysia on July 02, 2010, 01:24:47 pm
Yeah, the shoulder is messed up. I have to redo those UVs but redoing UVs is a pain so that I will do some other time. It's not like they are going anywhere. I can take out the shadow on the little butterflies but it makes them harder to see as looking at this from the scale of a character, you wouldn't be as close to it and wouldn't see as much detail. On the subject of wax, it apparently has a lot of sources as it used to be that you got it from pressed Rivnak fur. I might add to the tree but trees often have open spaces in them. Since using planes is the normal cheat for trees, I won't worry about it so much. Next time I make a tree, I might just make the planes less obvious in a different way. I have an idea.

Here's some cheat props made from some of my old artwork for textures.

This is a box:
(http://img8.imageshack.us/img8/3909/greenbox.th.jpg) (http://img8.imageshack.us/i/greenbox.jpg/)

This is a screen. Moral of the story: Never use jpgs for textures.
(http://img15.imageshack.us/img15/454/screenco.th.jpg) (http://img15.imageshack.us/i/screenco.jpg/)

This is a porcelain plate. People familiar with my work may recognize it.
(http://img638.imageshack.us/img638/9250/fineplate.th.jpg) (http://img638.imageshack.us/i/fineplate.jpg/)

And this is a plain one... I would prefer it be actually round but that would be an obscene amount of polys for one item. This picture is dark due to some lighting issues, I may just lighten is in photoshop later.
(http://img687.imageshack.us/img687/96/plainplate.th.jpg) (http://img687.imageshack.us/i/plainplate.jpg/)

I think I will either start on tailors' stuff or knick knacks for the curios shop.
Title: Re: Illysia's Render Gallery
Post by: Geoni on July 02, 2010, 03:35:00 pm
This is a porcelain plate. People familiar with my work may recognize it.
(http://img638.imageshack.us/img638/9250/fineplate.th.jpg) (http://img638.imageshack.us/i/fineplate.jpg/)

This plate looks delicate, and quite throw-able. People in Ylaikum need plates that are made of hard plastic, with padded edges and the faces of creatures.

I'm just kidding, your blender work is awesome.  :thumbup:
Title: Re: Illysia's Render Gallery
Post by: Illysia on July 03, 2010, 01:44:01 am
Thank you Geoni. Technically though, I don't work in Blender. XD


However, I present to you my latest work.

(http://img27.imageshack.us/img27/5076/thebradleyaward.png)

Heehee... you may now groan and facepalm Baldur. ;) I thought bradley was just about the cutest thing I had seen on the forums. Since I needed a distraction for my homework... ok... more like wanted than needed... I made this. :love:
Title: Re: Illysia's Render Gallery
Post by: Baldur on July 03, 2010, 08:39:11 am
Haha naww! Thanks ;D

You're too cute, puns aside ^^
Title: Re: Illysia's Render Gallery
Post by: Illysia on July 04, 2010, 01:50:59 am
Bradley is my safety buddy for the scary and dangerous PS forum. ;) Got to have someone to keep me sane around here. ;D
Title: Re: Illysia's Render Gallery
Post by: LigH on July 04, 2010, 04:42:00 am
:o I am sorry that I visit you too rarely. ;)
Title: Re: Illysia's Render Gallery
Post by: Roled on July 04, 2010, 02:37:47 pm
Can i adopt Bradley? This little elf needs protection from bullies...   ;D
Title: Re: Illysia's Render Gallery
Post by: Illysia on July 04, 2010, 09:33:23 pm
Well, you'd have to talk to Baldur about adoption, but you can't have him. Karyuu isn't here to claim him, so he's mine. I saw him first. :P


Well, here's another prop for the curios shop. It's a mobile... and a very uncooperative one at that. I am have difficulty with the textures but oh well.

(http://img17.imageshack.us/img17/1815/mobile1.th.jpg) (http://img17.imageshack.us/i/mobile1.jpg/)
112 triangles, 112 polys <-- not at all sure how that happened...  ::|
Title: Re: Illysia's Render Gallery
Post by: Illysia on January 28, 2012, 10:16:46 pm
Wow, thread resurrection or what. Anyhow, a new little bit of art and connected RP. Danao is starting to learn metallurgy and slowly learning how to make things. He was messing around with some scraps of tin and he made a little rivnak...ish.... thing. :3 Below is a render of it. As his skills improve I'll probably post his new works here. Also as Danao develops stuff he can sell, I try to do pictures to go with  the descriptions.

(http://img837.imageshack.us/img837/2066/srivnakcopy.png)
Title: Re: Illysia's Render Gallery
Post by: Gilrond on January 28, 2012, 10:37:20 pm
Nice :) Reminded me Neverhood for some reason, may be because it looks a bit like clay made.
Title: Re: Illysia's Render Gallery
Post by: Illysia on January 28, 2012, 10:48:42 pm
Thank you. I'm not familiar with Neverhood but I think I see what you mean.
Title: Re: Illysia's Render Gallery
Post by: Gilrond on January 28, 2012, 11:01:57 pm
Neverhood is really one of a kind quest game: http://en.wikipedia.org/wiki/The_Neverhood
It's a real gem, if you never played it - try it out. They literally used more than 3 tons of clay to make the game :) It also has a great soundtrack (for example try this (http://dl1.ffshrine.org/soundtracks/dl/2612/eabd73/Neverhood/08._klaymen%27s_theme.mp3)).
Title: Re: Illysia's Render Gallery
Post by: LigH on January 29, 2012, 04:22:22 am
How did you get this idea, did you try lead-pouring for the new year? ;D

But so you learn how modelling is often done in 3D too: From the glob to the subtleties.
Title: Re: Illysia's Render Gallery
Post by: Illysia on January 29, 2012, 11:32:53 am
Neverhood kinda seems like a clay myst.

However, the idea came from  my intended RP path for my character, he is currently working his way into a new profession and he has to start somewhere. I see his early attempts at making things being lopsided and misshapen and at the instant I chose a form for his first attempt, a rivnak ran by. ;)
Title: Re: Illysia's Render Gallery
Post by: Illysia on January 30, 2012, 03:27:43 pm
New piece. A small iron ring that Danao has fashioned through much trial. Obviously he's got a whole lot of practicing to do.

(http://desmond.imageshack.us/Himg684/scaled.php?server=684&filename=sringfinalsmall.png&res=medium)

The day I RPed Danao working on the ring in the smithy, we had a nice little RP vibe going there. thanks to Herihi since she RPed with Danao the most while he was working and assured him that it would get better with time. ;)
Title: Re: Illysia's Render Gallery
Post by: Mordaan on January 30, 2012, 03:51:45 pm
Heck, we could use this now to represent the steel rings for chain mail.   ;D
Title: Re: Illysia's Render Gallery
Post by: Illysia on January 30, 2012, 04:16:36 pm
XD Do you have to actually make the individual rings in game?
Title: Re: Illysia's Render Gallery
Post by: Gilrond on January 30, 2012, 05:25:34 pm
Great idea! Can't we use this for steel rings artwork?

Luckily you don't work on individual rings, you work on dozens  ;D
Title: Re: Illysia's Render Gallery
Post by: Illysia on January 30, 2012, 07:18:36 pm
Great idea! Can't we use this for steel rings artwork?

Technically no for several reasons. As a policy, they stopped using artwork that was already revealed in the forums. The spoilers issue has ridiculously far reach around here. Two, inclusion would require it to become Atomic Blue property under the ABC license. Three, I do not have enough goodwill left towards this project to donate anymore art.
Title: Re: Illysia's Render Gallery
Post by: Gilrond on January 30, 2012, 07:27:42 pm
Understandable. Though I don't understand the refusal to use anything revealed previously, as well as refusal to use anything that is already under CC or simply public domain, doing that doesn't violate anything. Extreme "spoilers" policy can spoil the game.
Title: Re: Illysia's Render Gallery
Post by: Rigwyn on January 30, 2012, 10:30:51 pm

I think the idea is that they don't want art that appears in this game to also appear in others or elsewhere.. that would make it look kinda cheap/cookie-cutterish...

I think that when you post art in a thread you automatically have some sort of rights over it as its creator per the DMCA (assuming your didn't copy someone else's work ) but I don't know much about all that legal crapola so take this with a grain of salt.
Title: Re: Illysia's Render Gallery
Post by: Gilrond on January 30, 2012, 11:01:37 pm
Not convincing. If you mean the game art as a whole, then yes. But if it's just one part, while lot's of others are already under ABC - then it's not reasonable. I.e. if you use some art which is under CC, still other games won't look the same, because it's just one part. If the whole content is CC, then game is easily cloneable as is. But lot's of parts are already ABC, so game isn't cloneable, and using some CC parts won't hurt anything. I also suspect the ABC limitation scares away some potential artists as well, so the intended benefits can be outweighed by the stronger drawback, which is - no artists.
Title: Re: Illysia's Render Gallery
Post by: Illysia on January 30, 2012, 11:11:56 pm
Nope, once you sign ABC you loose all right. I kinda understand why, (as was seen when Moon took back his work) but I have too much history with this project and certain individuals to be that generous. I won't be yanking back what work is already in game but I certainly won't be making more and signing it over. Talad is a little paranoid about people stealing work so everything is taken in by ABC and no CC will be used.
Title: Re: Illysia's Render Gallery
Post by: Gilrond on January 31, 2012, 12:02:07 am
Not surprising that artists are lacking then. I can easily understand why someone will be willing to share the work under permissive license like CC, but won't be willing to just give it away under restrictive license.
Title: Re: Illysia's Render Gallery
Post by: Illysia on January 31, 2012, 12:29:37 am
Yeah, it does. As you can see here from the license page (http://www.planeshift.it/license.html) on www.planeshift.it (http://www.planeshift.it) .

Quote
All artwork, musics, dialogues, stories, names, 3d models, etc... are under a proprietary license. This means you cannot reuse those in any way. If you plan to create another game based on our source code, remember you will have to redo all art,music,models,stories,etc...

This applies to the people that made those assets as well. Slows down a whole lot more than just artwork doesn't it? ;)
Title: Re: Illysia's Render Gallery
Post by: weltall on January 31, 2012, 04:39:12 am
handling several licenses is a mess and you've to track what license each piece is for each work on them. So CC is more troubles.
Title: Re: Illysia's Render Gallery
Post by: Illysia on January 31, 2012, 10:55:14 am
And the flip side is: completely signing over your work is trouble too.  ;)
Title: Re: Illysia's Render Gallery
Post by: Illysia on October 01, 2012, 10:48:52 pm
And once again the forum is cranky about posing in a thread that has been dead for... awhile. *cough* Anywho, after seeing Tessra's really nice drawing of Teshia and Teeleh I got to thinking about my own poor little neglected art thread. So I decided to finally show everybody what my favorite little miner/jeweler looks like. I'm hoping that maybe this will help clear up some of the confusion about him. ;) As a side note, it took 12 hours to do this picture and I was tired of working on it about 6 hours into it >.> ... perseverance.


(http://imageshack.us/a/img138/2573/danaoportraitfinalthumb.jpg) (http://imageshack.us/a/img222/3209/danaoportraitfinal.jpg)

I made the original big so that I could paint in the details properly.
Title: Re: Illysia's Render Gallery
Post by: LigH on October 02, 2012, 01:28:32 am
Just the kind of pleasant person some people may be looking for to share an (IC) life with...
Title: Re: Illysia's Render Gallery
Post by: Illysia on October 02, 2012, 01:44:31 am
Very few I would imagine. He wouldn't be very useful on an ulber hunting trip. ;)
Title: Re: Illysia's Render Gallery
Post by: LigH on October 02, 2012, 06:17:07 am
And when she returns home, she keeps hunting a husband like an Ulber? ... There are really no lovely wives in Yliakum.
Title: Re: Illysia's Render Gallery
Post by: Illysia on October 02, 2012, 12:17:14 pm
 ;D Oh I doubt Danao is hunting any man. If he is, it's more than likely to knock the guys teeth out. XD However, I'd be careful telling him he is pretty if I were you. He might suck it up and just sulk if a woman tells him that, but if a man says it, he just might take a swing.  ;)

However, he is a miner so he isn't weak. But he isn't a hunter or a bounty hunter, so for most people he would not be as helpful to their daily activities.
Title: Re: Illysia's Render Gallery
Post by: Candy on October 03, 2012, 12:35:35 am
Oh c'mon now, not everyone just hunts all day. I know of a Ynnwn that'd just love to have someone come in and sweep her off her feet...and then help her take care of an unruly Diaboli toddler ;D
Title: Re: Illysia's Render Gallery
Post by: Illysia on October 03, 2012, 12:48:28 am
True, and I can think of one Dermorian that would be quietly scooting off the scene as well. ;)
Title: Re: Illysia's Render Gallery
Post by: LigH on October 03, 2012, 12:58:03 am
He?

Hmm, I saw a woman in this red-haired head. The narrow chin, the wide cheeks ... certainly female.
Title: Re: Illysia's Render Gallery
Post by: Illysia on October 03, 2012, 01:07:18 am
As the creator of this character I think I am the foremost authority on him ;) but, let's examine.

Here is Danao's description:
Danao speaks with a deep resonate voice.

The first things you notice about this Demorian ie electric, beautiful eyes. They are very striking and can catch people's attention even in a crowd or they would if Danao kept regular eye contact. Long, silken bangs frame a face with graceful lines in  brilliant red while the rest of the hair is put back in a long ponytail.

Calloused and rough hands reveal that Danao is no stranger to manual labor and movements indicate a certain amount of strength. The somewhat loose shirt is made of cloth with laces for closure. It gapes open slightly to reveal a flat sinewy chest. Although there isn't much by way of muscle definition, Danao's is by no means weak.
Title: Re: Illysia's Render Gallery
Post by: LigH on October 03, 2012, 01:13:43 am
I believe if you don't know the character, just look at this picture, you'll probably see a woman in it, due to its relations between parts of the face:

(http://imageshack.us/a/img138/2573/danaoportraitfinalthumb.jpg) (http://imageshack.us/a/img222/3209/danaoportraitfinal.jpg)

And I would like the look of a woman with this face. I would guess about her character as very pleasant.
Title: Re: Illysia's Render Gallery
Post by: Illysia on October 03, 2012, 01:14:51 am
Well, he can't help the fact that he is almost always mistaken for a girl and he's rather sensitive about that. ;D

After thought: But he is rather pleasant if you don't provoke him.... He's just, you know... a he.
Title: Re: Illysia's Render Gallery
Post by: bloodedIrishman on October 03, 2012, 01:30:55 am
Awesome art.
Title: Re: Illysia's Render Gallery
Post by: Illysia on October 03, 2012, 01:34:56 am
Why thank you and I fully expect that Kull would be one of those people that are the reason Danao is self conscious about the way he looks. ;)
Title: Re: Illysia's Render Gallery
Post by: bloodedIrishman on October 03, 2012, 12:49:30 pm
Kull is quite a bully. Not to mention fashionable.
Title: Re: Illysia's Render Gallery
Post by: Illysia on October 11, 2012, 03:11:50 am
Ok, I should be in bed but nagging ideas won't just go away. I had a concept for the Blue Shan of all flowers so I made a model for it. I suppose it's about time I did something 3D here again since this is supposed to be my render gallery.

(http://imageshack.us/a/img715/2091/blueshanpreview1.jpg) (http://imageshack.us/photo/my-images/715/blueshanpreview1.jpg/)

I'm really thinking that the whitish part needs to go.... Nothing ever turns out as epically as it looked in your head. -_- And now to bed as I am several hours past due.


Edit: ok, the first version was irking me so I went ahead and changed the texture a bit.
(http://imageshack.us/a/img221/4189/blueshanpreview2.jpg) (http://imageshack.us/photo/my-images/221/blueshanpreview2.jpg/)
Title: Re: Illysia's Render Gallery
Post by: Candy on October 12, 2012, 12:19:59 am
Looks lovely. I always did picture a similar shade of blue for them.
Title: Re: Illysia's Render Gallery
Post by: Illysia on October 12, 2012, 01:25:27 am
Thank you. Considering that the icon for it right now is the Starphire, I think we'd have a hard time imagining it as any other shade of blue.  ;D
Title: Re: Illysia's Render Gallery
Post by: Illysia on September 20, 2013, 11:34:54 am
Oh wow... been awhile. I felt like doing something quick so I did a quicky render of Crushed Emerald Salad. A small few of you will know what it comes from. ;)

Bon Apetite my Kran friends

(http://img802.imageshack.us/img802/381/hhb9.jpg) (http://imageshack.us/photo/my-images/802/hhb9.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

Yeah... really got lazy about fixing the "cracks" in the texture. :-\
Title: Re: Illysia's Render Gallery
Post by: lilura on September 20, 2013, 12:05:21 pm
Yum! Can I eat the bowl too?   :love:
Title: Re: Illysia's Render Gallery
Post by: Illysia on September 20, 2013, 12:07:38 pm
Well, technically speaking, yes... But I wasn't thinking wafflecone salad. ::|
Title: Re: Illysia's Render Gallery
Post by: Illysia on November 19, 2016, 01:30:05 am
/me Blows the dust off the thread and starts to cough *

Alright. I blame Mishka for this... well it's kinda his fault anyway. He started this new around of 3D arting. :P While I should be spending November writing, I couldn't help but sneak back to my Maya tutorials. Once I did that, I couldn't help but play around beyond the tutorials. This is what I made today:

(http://i1370.photobucket.com/albums/ag248/Illysia/Planeshift/First_Plate_Structure_zpsgqrwq6ua.jpg)

(http://i1370.photobucket.com/albums/ag248/Illysia/Planeshift/First_Plate_Render_zpsijmlm2ei.jpg)

It's just a simple plate with an Ojaveda border, but it's a start. This was my texturing practice, I even faded some of the details. :D It needs is a normal map for that center part and more texture to it, but oh well. Time for sleep. :sleeping:
Title: Re: Illysia's Render Gallery
Post by: Eonwind on November 20, 2016, 04:54:30 pm
really nice  :)
Title: Re: Illysia's Render Gallery
Post by: Illysia on November 20, 2016, 05:11:22 pm
Thank you. :)

Since I have apparently given up on writing until I kick this flu, I'll spend time reacquainting myself with Maya. I have a couple projects planned.
Title: Re: Illysia's Render Gallery
Post by: Venalan on November 26, 2016, 09:18:24 am
I have been given the plate by Illysia, I've made it PS compatable, loaded it into a local client to test it, and its ready to be released!!

THANKS ILLYSIA!!!!!!!!
Title: Re: Illysia's Render Gallery
Post by: MishkaL1138 on November 26, 2016, 10:10:29 am
I have been given the plate by Illysia, I've made it PS compatable, loaded it into a local client to test it, and its ready to be released!!

THANKS ILLYSIA!!!!!!!!
And with this, the fork and spoon I made, and the knife already in game, we have the whole table set ready! \o/ we just need napkins now!
Title: Re: Illysia's Render Gallery
Post by: Illysia on November 26, 2016, 11:16:34 am
I have been given the plate by Illysia, I've made it PS compatable, loaded it into a local client to test it, and its ready to be released!!

THANKS ILLYSIA!!!!!!!!
And with this, the fork and spoon I made, and the knife already in game, we have the whole table set ready! \o/ we just need napkins now!

I can make a napkin. :)

You are welcome Ven, but where's my picture of an oversized Plate of DOOM(tm)? :lol: I'm just glad the export worked. :sweatdrop: Even I wasn't sure all the files would work. You know, anyone can try their hand at retexturing the plate if you give them the uv map to work from.
Title: Re: Illysia's Render Gallery
Post by: MishkaL1138 on November 26, 2016, 12:12:55 pm
Send me the UV map template and I'll whip up new designs.
Title: Re: Illysia's Render Gallery
Post by: Illysia on November 26, 2016, 12:49:22 pm
Here you go. the UV map and my original texture side by side.

(http://i1370.photobucket.com/albums/ag248/Illysia/Planeshift/UVs%20for%20Textures_zpshihdpelb.png)(http://i1370.photobucket.com/albums/ag248/Illysia/Planeshift/OjaPlateTexture1_zpsjekfp2in.png)
Title: Re: Illysia's Render Gallery
Post by: Aeghiss on November 26, 2016, 12:51:51 pm
I have been given the plate by Illysia, I've made it PS compatable, loaded it into a local client to test it, and its ready to be released!!

THANKS ILLYSIA!!!!!!!!

What could I do except... \o\ \o/ /o/
Title: Re: Illysia's Render Gallery
Post by: Venalan on November 26, 2016, 04:29:07 pm
Getting items fully loaded into the client with textures and all is a bit of a pain due to how I have to edit all the files to match a current art files name. So im not doing that. Once Talad has issued a full art dev update for me I will take screenies of all the new stuff to be released in the update.
Title: Re: Illysia's Render Gallery
Post by: Illysia on November 28, 2016, 10:40:52 am
Alright, for the people using browsers that can't handle the above post :P , here:

UVs For Textures.png (https://drive.google.com/file/d/0B1j7mfb64zWIRTVYYWZ0UWpRdjA/view?usp=sharing)

 OjaPlateTexture1.png (https://drive.google.com/file/d/0B1j7mfb64zWIa2lDbHJwVkY5bHM/view?usp=sharing)
Title: Re: Illysia's Render Gallery
Post by: Illysia on November 30, 2016, 12:24:41 am
I give you a folded dinner napkin:

(http://i1370.photobucket.com/albums/ag248/Illysia/Planeshift/folded-dinner-napkin-struct_zpsfg02qalo.jpg)

(http://i1370.photobucket.com/albums/ag248/Illysia/Planeshift/folded-dinner-napkin-render_zps9lrjlzwf.jpg)

Admittedly they need more details on the top and bottom to represent the inner folds but that is just beyond my skill right now. Maybe I'm just tired though. A lot of effort went to fighting the UVs and figuring out why they kept moving themselves around. >.>
Title: Re: Illysia's Render Gallery
Post by: MishkaL1138 on November 30, 2016, 02:34:58 am
Good thing you said it was a folded napkin... I thought it was an iPhone at first.

"Presenting the new kraPhone, now in flavors gold and coal! This new version should fix the electrocution problems when taking a bite out of the phone."
Title: Re: Illysia's Render Gallery
Post by: Illysia on November 30, 2016, 09:46:17 am
Not everything white and rectangular is an iPhone. :P
Title: Re: Illysia's Render Gallery
Post by: LigH on December 01, 2016, 02:35:13 am
I would have hoped for some fancier folding; this way, it's mainly structured by its texture.
Title: Re: Illysia's Render Gallery
Post by: Illysia on December 01, 2016, 10:22:57 am
Fancier folding means more triangles, but I considered it.
Title: Re: Illysia's Render Gallery
Post by: Rigwyn on December 01, 2016, 04:51:37 pm
How about a customizable embroidered monogram?  ;D
Title: Re: Illysia's Render Gallery
Post by: Illysia on December 01, 2016, 05:01:23 pm
While that is doable, you'd have to make do with one big letter. :P
Title: Re: Illysia's Render Gallery
Post by: Illysia on December 24, 2016, 02:22:48 am
Alright, so I have been busy poking around in both Maya and UDK. So far, success!

(https://c2.staticflickr.com/1/706/31837038585_90ba91bffe_c.jpg)

There are yet quite a few things I need to tweak, outright change, and figure out how to do, but I've learned some things along the way. First lesson is make at least a 1024 x 1024 texture for walls next time... I wasn't thinking. :sweatdrop:

I'm happy with how the handmade sandstone texture worked out,aside from tiling issues, but I need to see if I can use the normal maps that come with the engine instead. What I'm hoping I can do is use two maps. One map to let me specify what takes the sandstone texture and what doesn't and the other map the actual sandstone normal map.

I did figure out how to set the material up to let me make certain parts shiny metallic though. See the pretty gold details. :D If I do another smaller item, I can also work on reflections. As it stands, I have a decent idea of how game companies cut corners to make things look nice but take as few calculations as possible. I will need to practice doing those things, but I'm on my way. :woot:
Title: Re: Illysia's Render Gallery
Post by: Illysia on December 30, 2016, 12:52:46 pm
I noticed while making tea that PS still used the perfume model for teas, so I made a simple teacup. Only 96 triangles.

(https://c3.staticflickr.com/1/476/31836759282_aa4f8c04f1_z.jpg) (https://flic.kr/p/QviHmN)
Title: Re: Illysia's Render Gallery
Post by: Aeghiss on December 30, 2016, 05:01:32 pm
Don't know for you, but when I drink tea, I use mugs that look more like this (http://www.hitpromo.net/imageManager/show/7124_white.jpg) than that. (http://media.laredoute.com/products1/1200by1200/1/3/8/500252585_0_PR_1_1200.jpg)
Title: Re: Illysia's Render Gallery
Post by: Illysia on December 30, 2016, 05:24:35 pm
I went with a handle-less cup closer to some Japanese teacups I've seen. Not doing the handle saves some tris. However, I will eventually try different styles.
Title: Re: Illysia's Render Gallery
Post by: Migg on December 30, 2016, 06:11:41 pm
The cup is great, but we still need a sturdy container for the teas, can't carry them around in the cup. Having a tea bottle to carry them and your tea cup to drink them in would be great, could you please make a model for an empty cup as well? Keep up the good work!  :thumbup:
Title: Re: Illysia's Render Gallery
Post by: Illysia on December 30, 2016, 06:25:25 pm
Thanks. Haha... yeah, an empty cup would be useful huh? ;D I'll put it on the to do list along with some bottles. I was planning on working on a kettle next.
Title: Re: Illysia's Render Gallery
Post by: Migg on December 30, 2016, 06:32:58 pm
Thanks. Haha... yeah, an empty cup would be useful huh? ;D I'll put it on the to do list. I was planning on working on a kettle next.
You can put two different types of wine bottles on a table, but what goblets do you put on it? Empty ones would work best. That's the kind of situation i was thinking about, and teas are similar. Thanks a lot!
Title: Re: Illysia's Render Gallery
Post by: Dilihin on December 30, 2016, 11:48:35 pm
Tea bottle...? No, atleast what i know about tea is that you don't bottle it...ever heard of tea kettles (http://i.ebayimg.com/00/z/PSYAAMXQUmFSe48t/$T2eC16h,!wwFJcpBy,CgBSe48tpZN!~~_32.JPG)?
Title: Re: Illysia's Render Gallery
Post by: Tidebringer on December 31, 2016, 12:29:48 am
Tea bottle...? No, atleast what i know about tea is that you don't bottle it...ever heard of tea kettles (http://i.ebayimg.com/00/z/PSYAAMXQUmFSe48t/$T2eC16h,!wwFJcpBy,CgBSe48tpZN!~~_32.JPG)?

I believe they only meant a convenient, portable container in which to hold your tea so it won't spill all over you if you, say, carry it 'home' with you after making it. Some people have to take a pterosaur ride, ride their mount, or even just run places, and will sometimes want to carry tea with them. And tea kettles are a bit large to be carrying around. ;D

Tea bottles, anyways. I approve. :thumbup:
Title: Re: Illysia's Render Gallery
Post by: Dilihin on December 31, 2016, 02:15:41 am
Tea bottle...? No, atleast what i know about tea is that you don't bottle it...ever heard of tea kettles (http://i.ebayimg.com/00/z/PSYAAMXQUmFSe48t/$T2eC16h,!wwFJcpBy,CgBSe48tpZN!~~_32.JPG)?

I believe they only meant a convenient, portable container in which to hold your tea so it won't spill all over you if you, say, carry it 'home' with you after making it. Some people have to take a pterosaur ride, ride their mount, or even just run places, and will sometimes want to carry tea with them. And tea kettles are a bit large to be carrying around. ;D

Tea bottles, anyways. I approve. :thumbup:

You know, you shouldn't drag tea around like that, you drink it soon after brewing it.
Title: Re: Illysia's Render Gallery
Post by: Tidebringer on December 31, 2016, 02:20:45 am
Tea bottle...? No, atleast what i know about tea is that you don't bottle it...ever heard of tea kettles (http://i.ebayimg.com/00/z/PSYAAMXQUmFSe48t/$T2eC16h,!wwFJcpBy,CgBSe48tpZN!~~_32.JPG)?

I believe they only meant a convenient, portable container in which to hold your tea so it won't spill all over you if you, say, carry it 'home' with you after making it. Some people have to take a pterosaur ride, ride their mount, or even just run places, and will sometimes want to carry tea with them. And tea kettles are a bit large to be carrying around. ;D

Tea bottles, anyways. I approve. :thumbup:

You know, you shouldn't drag tea around like that, you drink it soon after brewing it.

You know, you shouldn't assume that other people act like you, they can drink their tea when they like. :P

Back to the topic, perhaps something like a thermos to carry your tea in? So it stays warm/fresh and you can enjoy it during your long journey. :D
Title: Re: Illysia's Render Gallery
Post by: Sirial on December 31, 2016, 04:32:05 am
Off Topic: I think it might be good to rework the teas so instead of being already in their final form they are more like RL, dry herbs mixes inside bokes that can be used to prepare the final product by adding them to hot water mugs. (Thank you Aeghiss for this!)

Back in Topic: the cup looks nice, now is time to add pottery to the game to be able to craft it :) Will you add some decorations on the cup surface or you will leave it blank?
Title: Re: Illysia's Render Gallery
Post by: Migg on January 05, 2017, 06:31:39 pm
Tea bottle...? No, atleast what i know about tea is that you don't bottle it...ever heard of tea kettles (http://i.ebayimg.com/00/z/PSYAAMXQUmFSe48t/$T2eC16h,!wwFJcpBy,CgBSe48tpZN!~~_32.JPG)?

I believe they only meant a convenient, portable container in which to hold your tea so it won't spill all over you if you, say, carry it 'home' with you after making it. Some people have to take a pterosaur ride, ride their mount, or even just run places, and will sometimes want to carry tea with them. And tea kettles are a bit large to be carrying around. ;D

Tea bottles, anyways. I approve. :thumbup:

You know, you shouldn't drag tea around like that, you drink it soon after brewing it.

You know, you shouldn't assume that other people act like you, they can drink their tea when they like. :P

Back to the topic, perhaps something like a thermos to carry your tea in? So it stays warm/fresh and you can enjoy it during your long journey. :D
Teas in the game are handled like potions: ready made remedies to boost some stats on the go. They require a container that is sturdy, easy to store and easy to use. Teapots are for the teatable! That said a teapot wouldn't be bad either, just not for carrying around in a warrior's backpack. A thermos on the other hand would probably be too technologically advanced for Yliakum's standards.
Title: Re: Illysia's Render Gallery
Post by: Sirial on January 05, 2017, 06:41:49 pm
A thermos on the other hand would probably be too technologically advanced for Yliakum's standards.

Hmm there is a sort of computer in the winch...
Title: Re: Illysia's Render Gallery
Post by: LigH on January 05, 2017, 06:59:31 pm
Don't forget magic. Esanor bought a self-cooling mug, powered by an integrated glyph shard, and he is a very satisfied customer. ;)
Title: Re: Illysia's Render Gallery
Post by: Tidebringer on January 05, 2017, 07:30:17 pm
*Tidebringer imagines the conversation...

"Greetings!"
"Greetings," and pulls out a thermos, opening it and sniffing the still-hot contents.
"What have you there?"
"Oh, this? Tea."
"No, no. But it's warm, and still, so far from any city?"
"Why, yes. It's the Red Way enchantment, you know? See these lovely diamonds?"
"Indeed..." then frowns.
"Why the frown?"
"Only, that I am a bit unsure of the wisdom of carrying such an item about, would the Red Way not be hazardous to yourself?"
"Oh, no, not at all! It was done by one of the most skilled..." [etc, etc, etc.]

Well, you get the point. How's it work? MAGIC! \\o//
Why does it exist? Because it was needed, clearly. Why were two people talking like that "so far from any city"? Well... because it's how I wrote it. ;D

*Tidebringer, so off-topic, contemplates the quality of her imagined conversation...