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Topics - Arberar

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other / Music composers needed?
« on: May 06, 2009, 02:02:16 am »
Hi guys!

I applied for music composer on this project.
I've been working with music for quite some time, Playing in bands and other stuff, But I always wanted to take my chances in more epic sound stuff.
that's why I was wondering if you guys were still looking for composers.

I already applied zo I guess i'll get an email some time soon.
Anyway I would like to get some feedback from the community!

http://www.kajevergem.110mb.com/Forest of peace (2).zip

I played this game (a long time ago) and installed it again now, I think my music could fit in the game, but if you think it doesn't I can reshape it!
This sample would fit in some kind of tranquil like forest.

Let me know what you think :)

Greetings.


2
Wish list / piracy, boats stuff like that
« on: September 17, 2004, 04:35:43 pm »
i hope there will be sea\'s to sale
wouldn\'t it be cool to be a pirate or be a salesman shipping stuff for guilds from place to place, or just transport people for a fee,
there could be guilds and you need atleast 5 people to et sail on the sea, you could intercept other ships and enter them, use magic and swords to take the treasure they have and leave.
i would really like to see alot of boat trafic, diffrent boats with diffrent options you can chose, built your own ships, (now i know this won\'t be for the near future and it\'ll probably be very hard to do it)
if you want to sail you should start a guild and find some men to sail with you.
roleplaying would be improved, and alot of options are open, guilds could hire captain\'s to go get alot of swords or weapons, or magic spells from 1 island and bring it to the other, pirates can hunt the sea\'s or people can just play as ferry and take people everywhere...just an idea i really hope this gets implented cus i never saw a game where you can buy your ship to set sail as a pirate or salesman or whatever you want to be...

EDIT: just saw it in the compilation of ideas sticky, sry didn\'t read it... but you can still replie on my topic if you want :D

3
Wish list / loot should be rare
« on: August 02, 2004, 09:30:19 am »
when fighting monsters and adventuring
you don\'t get rich with killing 3 little monsters
i know planeshift team is only goin to give creatures loot items that they naturally posses but i think if you kill something you shouldn\'t find a skin or something worth 500 tria or something the chances of that should be very small like 1/100
i played project entropia :p and well the loot system is very good there altough you should get an amount of money to get you started
but if you go looting its much more enjoyable to find loot worth ALOT once every 500 creatures you kill then finding medium loot every creature you kill and getting rich very fast

but it shouldn\'t be imposible to get desent loot either

( i don\'t know if its been posted before  i did use the search engine with the key word looting but 10 pages popped up so i checked a few but it took to much time to look at them all so i\'m sry if its already posted)

4
Wish list / thing like kingdom conflicts or something
« on: June 25, 2004, 03:24:16 pm »
well here\'s the idea (if it is already sugested before i\'m really sry i used the search button but didn\'t find anything about this yet)

there could be like kingdoms with 1 capital and you as character have to chose wich kingdom to join then you start in that capital the point of it is that you should gain land and influence on other kingdoms, conquering other city\'s and land and stuff it would be cool because there could be bigger wars then guild wars only but the wars between kingdoms are planned by gm\'s or something, like your kingdom can ask a gm to declaire war to the other kingdom. and then the kingdom would be able to try and conqeur the land back etc etc...now i know it meebie difficult and it needs lots of customisation(typo? :p) cause the system i used for example might be a little dodgy... any sugestions?

(sry for lots of spelling mistakes :D)

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