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Messages - weeman182

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Development Deliberation / Re: Meet the sound team?
« on: January 25, 2009, 10:12:08 am »
last i heard there were no devs working on sounds for the game.
Thats a big shame.

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Development Deliberation / Meet the sound team?
« on: January 25, 2009, 01:01:31 am »
Hay guys i was wondering whos part of the sound team. Yeah like leave some background infomation links or as many works as you want i would like to get to know you  :surrender: :) cya soon!

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Development Team Blog / Re: Got Music Department?
« on: January 25, 2009, 12:52:19 am »
We know that studio mics like the SM58 are the gold standard, but where do other microphones fall? 

Gold standard? Im a recording engineer and by no means is a SM58 good enough by my standards for any professional game. First reason is the microphone was designed for a live sound enviroment and not a studio one. However the Sm57 has been used on micheal jacksons earlyer albums to great effect but this was mostly due to high quality expensive outboard. I know this is counter productive but no one has mensioned condensor microphones yet so. I also would like to help counter this speech problem your having. typicaly speaking the human voice consists of a high amount of mid range frequencies, because of this pc microhpones are only designerd for this range in mind "partly unnatural but possibly effective:". Due to the problem your having i wouldnt consider high end microphones a lickly resolution as their made to capture the full vocal range which you hear daily on single tracks and for the most part people wont own them. Also its highly likely that no one studio will be availible free with enough voice actors. What i propose is geting people to submit a audition via mp3 format at 128kps mono of a pre wrote dialogue from this you can esstablish the quality of sed persons equipment, their voice tonality and the type of enviroment their using for recording which imo will be a big factor in producing a quality product. After which i would assign each actor a spesific role to suite their vocal type. Lower voices may suite larger characters where lighter more well spoken voices may suite more intelliget/smaller characters such as elf's "think lord of the rings". submissions with poor results should just be discarded because they will probably bring down the quality of the product. Im sorry if that seems abit harsh to seem but i think its a realistic. im not trying to tread on peoples feet just offer an opinion. Again its late when i write this so my english may be poor as im vary tired. MAny Thanks John hope ive helped a little xxx

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other / Re: In Need of Compsers?
« on: January 25, 2009, 12:23:48 am »
oh!  Man, oh, man!  Can this stuff be really epic sounding?  Think Gustav Holst (The Planets) meets James Newton Howard.
GUSTAV HOLST FOR THE WIN! GOTTA LOVE MARS

Ew mars? Its all about Jupiter, man!!

:woot:
I play alot of RA3 "hell march comes to mind" should explain alot x

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other / Re: Music Production Company available
« on: January 24, 2009, 09:47:19 am »
Hmmmm, I am suprised you didnt "drop names" in your first post ;o)

But now I read "McFly" I understand why you didn't ;op just kidding though, they may suck but they have the money to pay for decent producers. A are a pretty cool band though, I actually have the Hi-Fi Serious album.
Its a good album :)

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other / Re: In Need of Compsers?
« on: January 23, 2009, 10:16:38 pm »
oh!  Man, oh, man!  Can this stuff be really epic sounding?  Think Gustav Holst (The Planets) meets James Newton Howard.
GUSTAV HOLST FOR THE WIN! GOTTA LOVE MARS

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other / Re: Music Production Company available
« on: January 23, 2009, 10:14:31 pm »
hay guys thanks for replying and the comments its nice to see some opinions. Yeah im sorry the sites are very band/artist orientated but that why im hear really just trying to expand the portfolio and clients list. Yeah im a guitarist by background so i have a very classical background to call upon if needed. Lately i find my personal music to be very game orinated in the form of electronica. AMP consists of four members myself a music technology degree student, a popular music degree student who is also a grade 8 guitarist. A percussionist with a funk/jazz background and finaly a highly skilled bassist whos worked with some of the top producers to name one Jason Perry of the band "A" they made a album called hi-fi serious and he produced mcfly's latest album. We bring a wise aspect to projects because of our individual backgrounds and this is just networking and were willing to work on new projects. Its very late in england when i posted this so please be patient with my english skills.
FOR PEOPLE WHO ARE BOARD ENJOY: http://www.sendspace.com/file/wwa2yk

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other / Music Production Company available
« on: January 23, 2009, 07:57:40 am »
Ive applied via recruitment but am at a loss in how to contact the team does anyone use Skype who speaks english i can talk too? Anyway heres two portfolios of work www.myspace.com/audiomediaproductions  www.myspace.com/alienrecording  Im offering the services of my company which consists of three composers who work directly together  to produce commercial products were currently producing a few bands and working on various other projects such as HLT "being programmed by a zombie panic source team member" and Brutal being made by surrogate interactive i have also personally worked for Haribo UK and on public sector business films. My names John im a friendly guy and am just wanted to link up directly with someone to explain what's going on. My reasoning for seeking this job is to expand my portfolio in the games market. heres some contact infomation for any of the dev team and also anyone interested in composers SKYPE: john.crawford1   MSN: Jayibanez@hotmail.com myspace is availible via the Audio Media Productions link. Many thanks again and i hope to speak to you all soon !

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