Part 2 - Playing the tutorial(All options default expect fullscreen, resolution, skin. Basic chat is enable though)
I assume people read all the text. I know this is very unlikely and ideally PS should be playable even if you missed some parts (Best would be if you could lookup all tutorial-popups later again...maybe included them all also in the help.xml)
First help pop-up:- "The second icon is the skills and stats window.....Please open the skill window, review your skills then close it by clicking on the small red x on the top right of the skill window:
So, I opened the window as I was told. As you can see it opened under the tool-bar and I see no red x. (30 seconds in game)
- "The money (Tria) you own is displayed in the same window on the right, where you have the coins icons. There are different type of coins, you have already some money to get you started" - No I don't have any tria.
Second tutorial pop-up (Movement)- Just on a side note, not relevant to new players: People creating a second account have to redo the tutorial as well..but those maybe don't have the default keys anymore. So maybe add an explanation that A, S, D, W are the default keys that can be changed.
NPC targeting pop-up- "A set of icons will appear, such as Attack, Trade/Give, Examine and Talk" - True in general, not true in this situation. No attack for quest NPCs
- "TO PROCEED: click on the next gold man icon." - Ahm...no gold man icon for me there yet. Had to close the window first to get it.
Talking to NPCs- The text is too slow...even as a non-native speaker I am forced to wait for the NPC to continue all the time
- NPC voice-overs are still very buggy. At times I only hear the start of a line...but then nothing more. And at Xaargon I had Micky mouse talking with me.
- The new NPC chat interface really suck..I can only repeat this. If the chat window is at the wrong position behind the invisible window it's not possible to even scroll back in the NPC chat. (And the default position of the chat window is behind that window...though I really doubt any player will leave it at that position as it's in the middle of the screen
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- In general...it's a bit irritating that every dialog with a NPC ends with a "This NPC has no quests for you. Use free text to speak with him"
- As usually some new players offered me random trades...can't reject those while talking to NPCs.
- Managed to immediately attract the attention of a GM again...they must have an alarm bot telling them I logged in (nah, actually is was a pretty funny conversation so just kidding). Except...I couldn't answer the tells while in NPC chat mode.
Abelia- "The game keeps track of your open and completed quests, you can click on the toolbar icon "Quest" to see which ones are open or completed" - Well..bad idea with the new chat interface. I actually can open that window while talking to the NPC...but can't manipulate it or even close it again.
First tradeWell, the instructions of Abelia are very clean on how to trade. Only problem is of course that with the default window positions you don't see the "accept trade" button. Not really that bad as the trade window will come to the foreground as soon as you move the book in it.
- Kind of inconsistent that the following dialog is not done with the new chat interface now...you have to start talking with the NPC manually.
- "Neave Besetun says: Your're <playername> right?" - "Neave Besetun says: Yes, I remember you." - "Neave Besetun says: Aren't you the one who brought my books back?" - Seriously? I did that 5 seconds ago...Sorry, but making a quest step that actually requires and answer from the player out of this is just stupid. Feels a bit like "Here is your book and no I'm not the one who gives this to you right this very moment"
- "Neave Besetun says: I wonder...do you have some skill in mining or blacksmithing under your Skills panel?" - I wonder that too. First it's already a problem to open the skill and stat window with <p> as she told me...the <p> goes to the input box of the new chat interface. But if you manage to un-focus that one and actually open your stats and skill it's the same old problem..can't change the tabs of that window so can't look up if I have those skills.
- Neave wants me to look in the furnace. To do that I had to end the NPC dialog with bye even though the next option to go on with her quest is already displayed. I don't think any player will really do this step.
- "Neave Besetun says: If your character has skills in mining and a rock pick, you can type things like /dig iron, or /dig ruby, and if you are in the right place, you may find some!" - Outdated...parameters is not required anymore. Also it should be maybe mentioned that the rock pick must be equipped and not only in your inventory. ("Neave Besetun says: That can be kind of exciting" - Making fun of players in the tutorial is rude!
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- Same as above...Neave wants me to melt iron ores but as that would need me to end the chat with "bye" while the option to go on with the quest is already displayed I never did it.
Ibhaar- A "tutorial-pop-up" appears in the middle of the conversation...can't see it because of stupid chat interface
- "Ibhaar Senad says: If you enable the information icon on the top, you will see a window with a small sword shield icon" - What top? Should mention the toolbar.
- "Ibhaar Senad says: In full defensive you will not hit, or be hit." - If that were true I would use it to troll those "random-challenge" people. Accept the challenge, go to fully defense and never get hit.
- Okay, this time I forced myself to kill the rat. Same problem again...have to select "bye" while the option to skip the battle is already visible.
- First reward (Luckily I had two rats skins so had to give them manually..other wise I couldn't take the reward as the chat interface blocks the window again) - I get a weapon but equipping of weapons was not explained yet.
Fighting pop-up- "Be sure to attack bigger monsters with your friends" - Only works with group...can't attack the target of anyone else otherwise.
Orphia- Same problem as above..wants me to buy a glyph but has the option to go on without it already displayed. Even worse, says "To buy something from me, right-click me and choose the Buy/sell icon" - That doesn't work with the new crap..ahm..chat interface.
- Goes on just the same. Wants me to open my spell-book and go to the research magic window. Doesn't work with new chat interface. This time the text just indicates I really should do it at the same time as talking to the NPC - "Ok, I opened the spell book, and see the glyph"
- Same for dragging the glyph to the purify icon. Not with the new chat interface.
Xargon- Okay...now I can understand why nobody completes the tutorial anymore. The whole time you just click on answers to the NPC and without a warning you actually have to type the answers now? Not a single chat option shows up for me...I had to type the answers. After answering "no and "lisp" manually I got fed up with it and ended the conversation with "bye". After restarting it I had the click-options...for one answer...then next question I had to answer manually again.
- Can't really do the /me step...again stupid chat interface.
- Only my opinion...as a RP guide Xaargon sucks
. He hardly explains anything but at least he mentions [brackets]
- "Xargoon Guurn says: There are a number of players who have volunteered to answer out of character questions, and they listen there for them." - "Xargoon Guurn says: This means they may not tell you how to solve a quest, or where something is, but they will help you if you get stuck, and you can't move, or if you can't remember how to use the furnace" - Sounds a bit like advisors don't help with these things because they are "just" player...while the truth is that spoilers are not allowed in the help channel.
- Reward problem again...can't easily get the reward with the NPC chat interface.
One the bright side...Ynnwn finally can start with pants \o/.
Missing (amoung a lot other stuff I probably forgot):
- Anyone telling me I can quit the tutorial at any time at the first guard
- basic chat commands like /tell or /group
- ranged combat
- How to train
- Quick-travel with Pterosaur
- Shortcuts
- change style of toolbar
- change style of chat window
- crafting with recipe-books
- Chat channel (gossip) explanation
- Experience/Progress Point explanation
- Mentioning of the death realm
- Sacks/boxes
- Overload
- in-game clock
- event calendar
- myplane
- books/sketches/sheets
- guilds