1
Wish list / Difficulty Servers
« on: May 09, 2013, 01:44:24 pm »
I just had some thoughts about the game being too hard on players, and watched as every suggestion for making this game easier would go unimplemented. But Just as we have non RP and RP servers, these may just represent difficulty. Is there be a possibility to create another server instances? e.g:
Easy - all mining spots are marked with signs, skills require less PP/money, monsters are easier to kill it's easier to loot nice items. there are more hints on how things work, just like the tutorials, but covering more topics (picking up some material gives you hints what you can do with it and with which skill ). materials are easier to mine. Yes, just a plain noob server instance
Medium - only basic minerals are marked (lets say coal + iron), skills require a little more PP/money to train, items cost more and there are less hints overall.
Difficult - no mining spots are marked. just a normal game
Hard - (RP one) - RP required, e.g: speaking ooc publicly can make you lose skills.
with each difficulty/server mines can be placed in different locations, monsters can have different strengths, npcs can be located in different places. (but doesn't have to).
Why?
I always found myself enjoy the game, master it more and more and then say: "Hm, I'm doing very good, and this is starting to be too easy to be rewarding... I'll try something more difficult" And that made me stay with the games for longer time than I thought I will.
How is that better from starting from difficult mode ?
For me? there's not much of a problem to start from difficult mode. I'm a patient guy, but not all of gamers are (and i'm pretty sure most of them aren't), and if all they have to do is have a great amount of problems before they even start to enjoy the game, they can as well not launch it anyway.
I'm not saying make this game easier for everyone. After spending a lot of time on developing the game I'm pretty sure you know it in and out. You know where to search for information, and where to find minerals. But not all players do. Let us enjoy the game, and then switch to the point when we want to explore on our own and make things more difficult.
On the other hand, just send your kids for their jobs instead of school, just for the sake of 'easy is lame'... Just kidding
Easy - all mining spots are marked with signs, skills require less PP/money, monsters are easier to kill it's easier to loot nice items. there are more hints on how things work, just like the tutorials, but covering more topics (picking up some material gives you hints what you can do with it and with which skill ). materials are easier to mine. Yes, just a plain noob server instance
Medium - only basic minerals are marked (lets say coal + iron), skills require a little more PP/money to train, items cost more and there are less hints overall.
Difficult - no mining spots are marked. just a normal game
Hard - (RP one) - RP required, e.g: speaking ooc publicly can make you lose skills.
with each difficulty/server mines can be placed in different locations, monsters can have different strengths, npcs can be located in different places. (but doesn't have to).
Why?
I always found myself enjoy the game, master it more and more and then say: "Hm, I'm doing very good, and this is starting to be too easy to be rewarding... I'll try something more difficult" And that made me stay with the games for longer time than I thought I will.
How is that better from starting from difficult mode ?
For me? there's not much of a problem to start from difficult mode. I'm a patient guy, but not all of gamers are (and i'm pretty sure most of them aren't), and if all they have to do is have a great amount of problems before they even start to enjoy the game, they can as well not launch it anyway.
I'm not saying make this game easier for everyone. After spending a lot of time on developing the game I'm pretty sure you know it in and out. You know where to search for information, and where to find minerals. But not all players do. Let us enjoy the game, and then switch to the point when we want to explore on our own and make things more difficult.
On the other hand, just send your kids for their jobs instead of school, just for the sake of 'easy is lame'... Just kidding