I have the feeling, this will just increment the amount of people that quits the game, now the goals are soo far away. And getting the money to train and the pps will be worse.
Someone pointed out in other post about giving more pps if you kill a rat, for example, if you are a lower lvl player. That would be great, like give more pps according on how challenging is for you the creature you are going to kill, that would certainly help new players.
In other hand, roleplaying a mighty warrior or a great magician, with some "real" basis, for new players is going to be out of charts, as it was now, took already, a terribly long time to do any of those things (and of course not to mention crafting).
I beleave something interesting to do, to make the game more fun for everyone, could be to choose certain players, specially ones that have played a long time, and are very active (and of course the comunity could vote to select them). And then, give them some "gm" abilities, so they could host events, or such, but without really being gms, like they could plan an event, and then they would get the gm powers that day (or maybe an alt character could get them), and then they host the event.
Afterwards the people could vote or give points about how they liked the event and such, and the player that gets more points (because his events were nicer or something of the sort), gets some reward.
I mean the training is not bad, and many find it fun, but to be honest, you kind of isolate yourself when you are doing it, and to train many skills is almost imposible to do anything else but really training that ability. I would think, something great to do, could be something that would make players interact more.
After all this said, I thank you for keep working on improve the game, and I hope you find my comments of interest.
Dzy.-
PS: Sorry if I am not clear in some point, I will glady correct, sometimes i make mistakes in english.