Author Topic: PlaneShift 0.5.7 released!  (Read 3667 times)

Talad

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PlaneShift 0.5.7 released!
« on: June 06, 2011, 10:24:38 am »
[news taken from main site]

2011.06.05

Good news for all the PlaneShifters! A new release is ready! 0.5.7 has been just released with some interesting new features and updates, in particular:

  • We added more realistic textures (normal maps) to the following levels: Ojaveda, Hydlaa Arena, the three cave levels, the blackflame temple, the death realm, gugrontid guildhouse, law guildhouse, simple guildhouse, jayose library, laanx temple, laanx temple dungeon, hydlaa sewers, hydlaa tavern. The result should be more detailed and nice looking surfaces.
  • A new guildhouse is now available for ojaveda in enkidukai style!
  • Hydlaa arena has been improved for allowing better NPC movements, hopefully this will fix some odd behaviours during combat.
  • We are continuing to add new wizard robes to complete the set, this time we added nolthrir female and klyros male robes.
  • Added trophies to be used as prizes in tournaments
  • Added animations for crafting, hammering (already released in minor update)
  • Many updates to sounds and spells. All casting effects have better graphic, performance optimisation for lot of spells.
  • Almost redone all dark and red way spell effects
  • Containers window has been improved with a "take all" button
  • Various fixes to NPC AI and behaviours
  • The loot functionality on the server has been expanded to allow better balancing in future
  • Several fixes on the interface and removal of few crashes
  • It's now possible to change tooltips appearance
  • /mount is now a toogle command
  • Emote commands are now accessible from /emote emotename and can be hidden from the main domain of commands
  • On screen messages can be disabled
  • Improved sorting in some windows, it's now possible to change attack stance by defining going up or down in level of stance
  • Fixed empathy, it should work again
  • GMs can now edit books of others
  • Many updates and fixes to quests and factions
  • Expanded MyPlane to have list of current online players and link to their profile

Many new items are under work right now and we are very excited about the future! If you want to help, spread the word of PS, play the game and remember we are always seeking new developers to join the team!

Earowo

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Re: PlaneShift 0.5.7 released!
« Reply #1 on: June 06, 2011, 06:58:49 pm »
*cough* swimming *cough*
How long have there been 3 caves? from what i remember, there is the velnishi cave, and the howling well
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Catlemur

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Re: PlaneShift 0.5.7 released!
« Reply #2 on: June 07, 2011, 01:01:57 am »
There is the Howling Well?

Gilrond

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Re: PlaneShift 0.5.7 released!
« Reply #3 on: June 07, 2011, 01:30:36 am »
I was wondering about the third cave too. There are obviously burial well caves near Hydlaa, and Shindrok's crater caves. May be referenced third cave means the mine under the Laanx dungeon? Then there should be four, including the mine and lake cave in the outer Eagle BD.

scotty110

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Re: PlaneShift 0.5.7 released!
« Reply #4 on: June 07, 2011, 06:20:56 am »
well the notice mention laanx dungeon already so the 3 caves would have to be howling well, crater and BD right?
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LigH

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Re: PlaneShift 0.5.7 released!
« Reply #5 on: June 07, 2011, 06:50:57 am »
No, you shall exclude the Laanx dungeon and the Eagle Bronze Doors cave.

The file "art/world.zip" contains the files caves01, caves02, and caves03. So the Burial Well cave, the Shindrok's Crater cave, and a third one with an unknown location should be similar in appearance.

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weltall

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Re: PlaneShift 0.5.7 released!
« Reply #6 on: June 07, 2011, 09:33:11 am »
there are planned two other caves one is that third one which was planned for amdeneir but a road to place it is still missing...

Gilrond

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Re: PlaneShift 0.5.7 released!
« Reply #7 on: June 07, 2011, 11:25:31 am »
Is it already available somewhere outside Amdeneier, or it's off map still?

Aramara Meibi

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Re: PlaneShift 0.5.7 released!
« Reply #8 on: June 07, 2011, 01:03:33 pm »
I'd like to see the Enkidukai style Guildhouse; is there or could there be an open house we can tour just to take a look?
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weltall

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Re: PlaneShift 0.5.7 released!
« Reply #9 on: June 07, 2011, 04:35:37 pm »
off map.
no i'm not setting an house for such a thing except if it's definitive for some setting purpose. creating those things requires quite some time.

Mordaan

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Re: PlaneShift 0.5.7 released!
« Reply #10 on: June 09, 2011, 09:17:31 am »
I like the ulber sounds.  Good to finally hear one of the PS creatures.   :)
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Malunga

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Re: PlaneShift 0.5.7 released!
« Reply #11 on: June 10, 2011, 01:51:59 am »
My wrist says: "Thank you very much for these "Take All" and "Take All and Stack" features". \\o//

Vakachehk

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Re: PlaneShift 0.5.7 released!
« Reply #12 on: June 10, 2011, 07:37:18 am »
I'd like to see the Enkidukai style Guildhouse; is there or could there be an open house we can tour just to take a look?

I've seen pictures it's pretty hawt  :D

@Weltall I think you need a much better way to add maps into PS if it's that hard :-\
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weltall

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Re: PlaneShift 0.5.7 released!
« Reply #13 on: June 10, 2011, 10:03:45 am »
what's hard is not adding them but the mess they create with the sync with other servers

Earowo

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Re: PlaneShift 0.5.7 released!
« Reply #14 on: June 10, 2011, 10:49:13 pm »
Where is the take all button, i cannot find it >.>
Dohmo: Please clean up your language immediately.
Me: as i just said, what i said, fits in the guidlines of rated PG, i was just explaining to the G guy
Dohmo: Sorry I tried to e nice
Dohmo: and i'm telling you to clean it up. last warning
Dohmo: now just do it
Dohmo: No more warnings

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