it should still say "You get some practice in axe" or something like that. But it doesn't say that.
I can confirm Jilata's observation: Sparring with some NPCs will result in a gain of practice, while fighting others won't help you to advance. I guess the threshold is related to the characters weapon skill ranks and the targets defense, such that you cannot simply pick one that has zero percent chance to block or dodge your blows. The more interesting question is: Will the
amount of practice points gained per hit also depend on the target? This is somewhat difficult to recognize as a player, even if you make the stats window the size of your screen and watch the pixels of the progress bar. So can anyone confirm that? It would also make an explanation for sammyhundde's slow progress with bows.
I try to reach the next lvl in ranged (52) but it is hard work. I shoot more than 1300 arrows now and i am only half the way to lvl up.
Arrows are expensive in such amounts