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Topics - Cilay_mecur

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1
Technical Help: IN GAME bugs (after loading world) / Client shutdown
« on: July 22, 2008, 02:42:14 pm »
Hello, Since i ran the updater today my client has been randomly closing down. and VERY often, counted 6 crashes in 10 mins.

It happened a few times before updater ran but since i ran it has been million times worse!

I am not near any huge gfx, just standing crafting in trasoks, sometimes just standing talking.

I get no error messages, just client closes.

any ideas?

2
General Discussion / Farewell all...
« on: November 12, 2007, 04:29:40 pm »
I wish to say a farewell to all who i have met on planeshift. Many of my friends left along time ago but to those who are still around farewell and i had a great time meeting you all.

The way of the hammer has been passed onto Zwenze and i wish him the best of luck!

I'd like to personally thank the following players : Xalgorim,Tungor, Cophikey,Linder, Tronicus,Evaraj, Ebrasch,Proglin,Yokrut, Mickeal,Karark,Kecey. You all helped me rebuild TWH and I truely has the best of times here

To devs PS is a great game, it has its flaws but the idea and setting is great. i hope to return and play v1.0 in years to come and will be looking forward to what i think will be a fantastic game.

[just wanted to point out that i leave ps not for any bad reasons, but mainly because i have a new family due soon[tm] :P and time is very limited.]

Farewell to all my friends!!!!!!!

3
General Discussion / Guild Houses
« on: September 10, 2007, 02:33:26 pm »
Hello all,

I'd like to put forward and little idea for the guild houses.  After witnessing the last auction, I thought prices where a "little" high in my opinion. I also seen a lot of hassle being caused and perhaps some people had their enjoyment of the game ruined. I also thought the devs and gms took a bit of a battering for choosing a certain house. so.... my little idea would be instead of holding auctions [i dont think devs or gms will have time or patience for much more]...

Firstly a guild would find a house that would suit the history behind their guild, e.g crafting guilds choose a house near harns shop. They would then submit a petition or email to gms/devs explaining why they choose this house, the rps reasons, and if be it the rp of their guild. If a gm/dev team feel the idea/rp is a good enough reason then they would offer the house to the guild for a set fee[reasonable] of 100k? 200k?
There is plenty of houses in PS for this IMO and devs/gms could solve any arguments over houses by deciding who has the best RP idea.
I hope I explained this ok, and would like to see what others thought? :)

[I also think this would solve the MASSIVE lag experienced during the auctions  ;D]

4
In-Game Roleplay Events / Warriors & Warlocks Alliance Tournament
« on: June 09, 2007, 03:36:05 pm »
The Way of the Hammer Presents Warriors & Warlocks Alliance Tournament

You and your ally can test your strengths, knowledge and tactics against Yliakum's finest warriors and warlocks.


This ancient tournament allows the strongest warriors to team with the wisest mages and fight for survival and claim the title of Warriors & Warlocks Alliance Champions.

Teams must include one dedicated Warrior and one dedicated Warlock(mage), the last member standing wins the fight for his team. The Warriors must kill the opposing warrior before attacking the opposing Warlock.  Warlocks can attack any opponent with his knowledge of magic, warlock are NOT allowed to attack using weapons or melee.  Warlocks are allowed to use any form of magic, including healing spells or protective spells on himself or his warrior.

Can you and your ally work together to overcome your foes?
Can tactics, knowledge and strengths defeat the finest warriors?
Can you and your ally overcome the powerful warlocks knowledge of ways?

To be held Sunday 24th, 1800gmt.
The Arena,[clacker room behind Gregori]
FREE ENTRY
Prizes: 1st 200k for winning team
         2nd 100k for runners up



Rules:

Teams MUST include one warrior and one warlock
Warriors Must kill opposing warrior BEFORE attacking mages/warlocks
Warlocks/Mages may attack any opponent at any time or heal/protect his/her warrior
Warlocks must wear/hold items to prevent hand attacks(mugs etc)
Warriors may only use weapons
Warriors are NOT allowed use of magic
Any weapons are allowed
No Potions allowed except mana potions

Contact a member of way of the hammer for more info and to join this tournament.
Entry is free
if you can't find a partner to team with, give your name and we will team you at random with other applicants.
Questions can be asked in game or here

5
In-Game Roleplay Events / The Way of the Hammer Auctions
« on: May 15, 2007, 12:50:45 pm »
Greetings!

The Way of the Hammer will be holding an Auction Sunday 20th May, at 1800gmt.

Its will be held in the Plaza with many Items for sale, Swords, Axes Glyphs etc.....

Hope to see you all there!

6
In-Game Roleplay Events / DR Race
« on: December 15, 2006, 02:58:30 pm »
The Way of the Hammer Entertainment presents The DR Race..Come show your speed and agility in the death realms, race against the fastest people on the land for prizes..19th December 2000gmt {contact me for more information}


Rules:
Any path allowed including short cuts
Start Line: Top of first set of stairs
Finish Line: the eye top of stairs near the portal
Heats of 5 ppl
Heat winners meet in a final race

Prize is 50k for the winner.
2nd 20k
3rd 10k
Entry Free


I know racing in DR not exactly RP but just thought this would be a fun event to hold!! :D

7
Technical Help: Problems BEFORE entering the game / Graphics
« on: September 23, 2006, 04:23:48 pm »
Hi there my systems meets the requiements+ to play PS,
but the graphics are very poor and strange, even at the login screen text cannot be seen or the PS setup i cant see the text either
any ideas or if this is infact a PS problem or a system...

Thanks for ANY help..

8
Guilds Forum / [Guild] The Way Of The Hammer
« on: July 14, 2006, 03:53:50 pm »
The Way of the Hammer


The Hammer

The Hammer can be seen as a weapon, representing the strength and power of a Hammerwielder. It can be seen as a smithing tool, representing the crafting and engineering skills of Stonebreakers. It is believed that this is the reason why the hammer has been chosen as a symbol of the alliance that was founded between the races of Hammerwielder and Stonebreaker in the past.

The close friendship between these races could only be seen between dwarfs, they would rally to the help of another if trouble had shown its ugly head, may it be famine, drought or even war. This friendship and help allowed the races to form an alliance. This alliance became know as The Way of the Hammer.

The Alliance of the Dwarfs:

The alliance of the dwarves was a vow by all dwarfs old and young to do their part and help all of their brothers and sisters if times of hardship fell. This alliance grew stronger through the bonds of marriage, births and great friendship. The Way of the Hammer became the way of the dwarf’s livelihood. The alliances would help train the dwarves clans in all of the arts known to the dwarfs. The arts of mining, crafting, leadership and battle made the dwarfs a great and powerful race in the lands of Yliakum. This would mean a bright future to the dwarfs and their children.
The Alliance also contributed to the victory gained in the dwarven wars.

As the towns in Yliakum grew the dwarfs were attracted to the towns and many lost their bonds to the dwarven traditions and values, even to a point that the alliance was in danger of being forgotten. The dwarfs decided it would be best to reorganize the alliance to suit their new life in the city. A guild was formed where all dwarfs were asked to choose a way to keep the arts, traditions, and talents alive, and by doing so to offer an alternative life style that includes to be a good citizen and servant to the Octarchs while staying a proud dwarf in the same time.

The guild would elect a leader who would carry the hammer. The guild leader would give new dwarves a path of their choice and provide leadership for them to master this art.

The Birth of The Way of the Hammer

The guild became strong and grew with great pride…….the dwarfs' strongest asset. With this great pride the dwarfs prospered and lived with great strengths in the lands, with the many paths and skills becoming strong and powerful once again.

The future

Well that is up to all the dwarfs of these lands. Together we can grow strong and show the great pride all dwarfs have in our mighty race. Together we can provide protection, strength, friendship and knowledge….Together we can prosper…

The Way of the Hammer is a dwarven guild.

Our Guilds Aims
To help all dwarfs and our ways.
Promote Better treatment of all dwarfs
To help all those that help our dwarven brothers
To collect the weapons crafted by our ancestors.

If you are a dwarf looking for pride in your race. Then join us, The Way of the Hammer
To join ask a member wearing the guild badge.

http://inter-link.dyndns.org/forum/ [website up and active, visit for more info]

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