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« on: September 07, 2011, 01:46:32 am »
Brown way:
Bridge (2) - Temporarily build a bridge made of rocks allowing the caster to walk past bodies of water (for those of us who hate water, or can't swim).
Healing roots (3) - Roots grow on the caster's feet, burrowing deep into the ground for nutrients (health). Caster is unable to move for the duration of the spell.
Grip (3) - Hands come up from the ground gripping onto the target tightly, immobalizing it.
Azure Way:
Glamour (1) - The ability to temporarily change faces (for RP's, and may potentially trick NPCS into repeating a quest, or trick monsters into stop attacking).
Telepathy (2) - Allows telepathic communication (between NPC, monsters, players).
Gust (2) - Summons a gust of wind that slows down the target.
Crystal Way:
Manipulate light (10) - Allows light to pass through, allowing caster (or target) to be invisible/transparent for the duration of the spell.
Rift (10) - Creates a magical door between two locations, which allows caster to instantly pass between them.
Restore (10) - Bring someone back to life before their corpse disappear into the death realm.