PlaneShift
Development => Unreal Engine => Topic started by: Venalan on June 05, 2020, 06:22:45 pm
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(https://www.dropbox.com/s/8f7f6s4d54dnpaf/newlocation.png?raw=1)
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Looks like a cave entry. But the image lacks a lot of context of what is around it, so I find it difficult to tell which one.
However there seems to be a little piece of "sky" at the left… so it would not be the cave in the crater or the boss cave in bronze door outer area. Due to this I bet it would not be the house of spirit either, or would it? And there is the text "stonebmCharacter1" which may be related to the place somehow… but still I am not getting it at the moment.
So well done :).
I will think about this during my walk in nature. Maybe a clue comes to me. I bet I am missing out of one of the existing caves. It also does not look like the ruins near Gugrontid either.
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Well, I am dumbfounded at the scene, it vaguely resembles the temple in Gugrontid but that has an open background, so I am sure I have no idea where that is. All I can say is it looks amazing! :woot:
And no, Damola, That text is the character's name, so no clues there...
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Its one of many new set ups for mining in PSUnreal. I hope they should all be in the next alpha update for testers.
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So should we guess these are the mines of Amdeneir, we have heard talk of, or will all mines be converted to be like this? :detective:
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My guess is the cave between Hydlaa and Ojaveda or on the road to bronze doors. If I remember it correctly there should be a mine around there, although not in the cave.
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Is it a rework of the Oja gold mine between the crater and the Gobble huts?
Just guessing wildly based mostly on the gold-ish colored veins in the stone.
Wherever it is. its a nice improvement. It looks a lot more like a mine than an ordinary hill.
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That's the one.
Yesterday I finished a pass of all the mines, some others are caves/mines most are just on the surface. But it should now be much more ovbious when you come across one.
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Great to see such an attention to detail. Thank you!