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Messages - Toobah

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Excellent! This really appeals to me as a will-be-contributor!

Now if someone could do similar things with the other departments as well....

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Development Team Blog / Re: Grass
« on: January 30, 2009, 09:18:19 am »
 \\o//
Looks promising!

Trees and forests next?

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Development Team Blog / Re: NPC Chat Bubbles
« on: January 07, 2009, 03:22:55 pm »
Hi, I've just started exploring PS and I do find it difficult to read many of the bubbles I've encountered so far. Most often they dissapear to quickly. A "continiue" function might not be a bad idéa at all, as long as it is easilly available through some hotkey.

Perhaps even the any-key? Since I'm a guy, my multitasking skills limits me when I'm reading a bubble so that I'm not likely to be using the keyboard for something else at the same time...  >o)

Keep up the good work!

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Development Team Blog / Re: Got Music Department?
« on: January 07, 2009, 03:10:58 pm »
Why not take a more unique aproach to the voice actor dilemma and eliminate them alltogether?
(found this in the crystalspace forums)
http://www.cstr.ed.ac.uk/projects/festival/morevoices.html

It might be worth looking into this or similar speech-synthesizers. At least for use in simple dialogues.

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