But migrating compatibility to future CS releases will be even more difficult as PS diverges. If PS uses their own rendering techniques for shaders, then any code in future releases of CS that depends on their internal shader code won't work with PS. If 1.9 is unstable and difficult to work with at the moment, perhaps the prudent course of action is to wait until 1.9 is more stable.
That being said, I willingly accept that I'm somewhat ignorant here as a non-dev.
I haven't even been able to get into the game yet. The server appears to be down. And I can't speak for everyone, but I'd prefer to see the PS devs work on PS features, like adding more skills, and more crafting types and let the CS team worry about CS issues such as rendering.
Either way, I am grateful that volunteers have provided a free game for me. Assuming I get into the game, I'd be willing to volunteer some time and effort myself, but I'd likely only be able to do voice acting or writing.