PlaneShift Birth Announcement
It's a: server
Name: planeshift.ezpcusa.com
Proud parent: Talad
Born on: 01/15/09
Location: Yliakum
Weight: about the same as his big sister laanx.fragnetics.com
Length: shorter than big sister for now, but growing like a weed
The PlaneShift team is proud to announce the advent of a second server! We've been listening to what players have had to say on the forums and in IRC and thought it would be great fun to offer a place to let off some steam and just go... grind for a bit. You know, fill your pack to the brim with ulber furs, dig until your pick breaks; that sort of thing! This new server will be fully functional with all of the quests, NPCs, locations and mobs that we have currently. It is not going to take the place of laanx.fragnetics.com; instead it is going to provide us with a great place to run trials of new features and get feedback. If these features function well and don't disturb the flow of RP, they will then be added to laanx.
In keeping with the spirit of innovation and experimentation, planeshift.ezpcusa.com will also have more relaxed RP rules and naming conventions than laanx. We chose this path so that all of us, team members and players alike, can use the new server to better focus on testing improved game code and new features while allowing laanx to remain the haven of entertaining RP that keeps PlaneShift lore alive. This new approach can also lead to a more stable laanx if the PlaneShift community comes together to help make this server a fully populated proving-ground for fresh concepts. So come take a look at our newest addition, count its toes, and let's have some fun!
Please be aware that player accounts will not be transferred between servers, so if you want to join the new server (and we dearly hope you will) you will need to set up a new PlaneShift account. Then, instead of logging on to the server named "fragnetics", you will log on to "ezpcusa".
Some thoughts from the team:
Kayden: One of the most fun things about Molecular Blue was its relaxed atmosphere. People were routinely joking around, and just enjoying one another's company, without worry of interrupting another's story. With a new server, we hope to reclaim some of that lost atmosphere and community, while still allowing for deep roleplay as well.
Ulf_moose: The art department will be looking for player feedback on updates to the user interface to create an improved player experience.
Vengeance: 1) I wanted to have a server that catered to a more casual style of gameplay, that the RP purists are typically annoyed by. 2) I wanted to open up possibilities of new features, which otherwise might have been rejected for not being RP-ish enough, or for being unrealistic due to catering to casual gamers. Then we can see how those features impact the game on the 2nd server, and if deemed worthy, can be promoted to the 1st server. The 2nd server allows us to get a bit more 'experimental' with the directions we take the game. Fans will begin seeing some of these directions in the next release, but should keep in mind that these things take time.
Xordan: Snorks.
XilliX: I embrace all of the new opportunities a second server will provide in terms of innovation and energy infusion. A second server grants us the chance also to attempt to make a more purely RP server on laanx and gives us the liberty to experiment more with some of the role playing proposals on the table that have been viewed as too "RPcentric" in the past. Furthermore, it allows us to run metrics on how one progresses through PlaneShift that only a wipe of the current server could give us, and without having to wipe our long term players. So both servers should in fact be seen as "experimenting" in a new age of PlaneShift.
Oomi: I'm very excited about this. The team can use the contrast between the servers to get a better feel for what the game needs. Long-time players can better see what the team has planned for the future. New players can get their feet wet in PS more easily. I also like the idea of having servers in different locations so that we can keep playing should one need hardware or software maintenance. Hope to see all of you there!