Author Topic: Quests aren't very fun  (Read 6264 times)

Mordraugion

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Re: Quests aren't very fun
« Reply #15 on: March 27, 2009, 02:19:09 pm »
There will still be an element of choice and just riddles and puzzles will still require text entry of the correct word or phrase
No longer a member of the PlanShift Development Team
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PS is not a democracy, nor will it ever be -- Karyuu 2006
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Xillix Queen of Fools

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Re: Quests aren't very fun
« Reply #16 on: March 28, 2009, 02:28:50 pm »
We are working out the problems in recording voices and a "how to" for standard policies and procedures and will establish some base audio internally, the tentative plan is to open it up to submissions when we have worked out the kinks. I can assure anyone excited about making audio that it can be quite an extensive commitment of time and energy to do voicing for a given npc.

For now, baby steps, debugging, setting standards, and a walkthrough are on our radar.

Vhanermo

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Re: Quests aren't very fun
« Reply #17 on: July 26, 2009, 04:31:42 pm »
The members of the zero-project are working with a similar system (i think), so maybe there could be some exchange. Here is the url: http://zero-projekt.net/
It about a postnuklear RPG.

hth, Vhanermo