Important! To create your guild in the game, you need to have 200,000 tria and four other people readily available to join within 5 minutes of creation! If you do not have five members in your guild within five minutes, the guild will disband and you will not get a refund. So have people ready!
Guild: An association of persons of the same trade or pursuits, formed to protect mutual interests and maintain standards.
Creating your guild should be a long but rewarding process, if done right. Guilds are not organizations of friends – that is the purpose of groups. Guilds are permanent, solid foundations built on similar crafts, goals, or ideals. ALL guild recruitment and promotion threads made in this forum section must maintain a certain degree of quality, so read on to learn how you can make your guild an eye-catching association.
Grammar and Spelling
As the only things we see here on the forums are a person's posts, that is where we derive our first impressions. With that in mind grammar and spelling are very important tools to getting and keeping members. Though it may see like a trivial matter, spelling a word right or remembering to capitalize a letter can make the difference between gaining or losing a member. Posts that use all caps will be ignored by many and deleted by moderators.
Defining Your Guild
A successful guild takes a fair amount of planning. It is best to take time to clearly define what your guild is about and why they exist before physically creating it. As this is a roleplaying game, the longest lasting and biggest guilds have a reason for being who they are. Some exist to wreak havoc, some exist to spread peace, some unite around a certain god, etc.
Along with the guilds goals, many guilds like to have a history written up. A short (or long) story outlining how the guild came to start. This doesn't mean a story about how you were sitting at your computer one day and said to yourself, "Hey! This game roxs, I'm gonna create a 1337 guild!" The story should be written as it pertains to your character.
Ranking
Simply throwing everyone into a guild and saying, "Ok we're <guildname>" isn't going to work. Within your guild there should be numerous ranks, titles, and jobs that allow members to advance in their position. This helps you, as the guildleader, in sharing out responsibility. This also allows you to be creative.
An example of some of the Calen Vakhar's Ranks:
Cora (Leader)
Kano (General)
Val'istar (ArchMage)
Nikerym (Captain)
Alignment
For those of you that have not been here very long, alignmments have been argued over countless times. The lines between what is Chaotic evil and what is evil and so forth have been argued over and no one has won.
This is your guild and you decide what the alignment is. If you fear someone might interpret the alignment differently then explain your definition for it. But keep in mind that you do not need to state an alignment. Think of it in a roleplaying sense: No one walks down the street saying "I'm Chaotic Neutral." Let your actions speak for the alignment.
Rules
It's always good to have a set of rules by which the guild needs to adhere. Rules from how they should act, what they should say, etc. Remember that as a guildmember what they do and say will reflect not only themselves but the entire guild.
The Name
Guild names should be unique and well thought out. That short few words is what a potential recruit will first see and if they do not like the name they may overlook the guild completely.
Warriors of, Army of, or Knights of, type names are not the most creative and have been done over and over. Those take little thought to come up with. Some guild names you will notice have their names in other languages: The Calen Vakhar (Elvish-The Green Guardians), Incensio Tenebrae (Latin-Burning Darkness)
Others have names such as: The Cabal, Arcane Order, The Mercenary Guild, The Blitzers.
The point is be original.
Finally - A Place to Put It
All guilds, large and small should have some sort of place out of game to communicate. Whether it be forums, a site, or simply through messengers. Preferably all of those. All the items discussed here should be plainly set out not only in a thread here but somewhere on your site or in your forums.
For those of you who have no experience with creating sites or forums simply ask those here at PS. There are more than enough with experience here and many will be more than willing to help out.
With all this in mind, remember to have fun. If anyone has any other questions, please feel free to a moderator.