Just depends how many jerky, insensible people who would complain if they were being mobbed by a party of 30 Cabali themselves, there are. I mean comprimises are essential when dealing with a PvP system. Simplicity is the key, complexity like jail (sorry) is not needed.
Zones and boundries, simple. You can\'t blast someone\'s house apart. You can\'t steal from noobs inside the city. It isn\'t worthwhile to steal, it isn\'t worthwhile to kill people, no expericence. Declarations of battle, accept or reject. Running away at anytime, 100% which mean auto victory for other person.
One Paragraph, simple. I think the Devs would like to keep this system from being too complex since it could be a hassle to tweak, edit, add or subtract elements from it. Leaving the system general and not implementing useless things that are in preferance to \"those with a spine\" should satisfy those who want a fair, and just gaming experience as opposed to those who want to argue for a system just to take advantage of it.
It\'s not like there is an Assassin class, or a Theif Class...So deal with the fact that no class is particularly favoured, and being a rouge or hitman isn\'t that cool to everyone.