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Messages - Ulchishy

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i'll try it , thank you

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my video card is mobile intel 945 GM . i think that the problem is that there isn't in the updaterinfo xml file the line config active=''false'' , so i can't change it into config active=''true'' .

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i could only write password and username , then nothing

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the program didn't say 'failed' . simply , i couldn't move the mouse or do something anymore . i didn't check the firewall , i'll do it , thanks

edit: i checked now the firewall , it isn't activated

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hi guys . i decided to install planeshift following the instruction for windows vista . i installed the game not in program files , i opened updaterinfo xml with word pad but i couldn't find the line <config active=''false''> . then i updated the game and when i launched psclient , when connecting , the pc got blocked . how can i do to enter the game ? thanks

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PvP,PK and Thieving / pvp on role play server
« on: April 12, 2009, 01:37:37 pm »
hi guys . i have some suggestions about pvp system on the role play server . as we know , pvp isn't free , i mean that you must challenge someone to battle with him . if he doesn't accept , you can't attack him . if pvp was free people would attack everyone and this thing is not realistic because everyone would attack anyone anytime and in reality people don't attack anyone anytime . yes , but in medieval times , for example , you could attack everyone without limitations so the game system isn't realistic under this point of view . besides this contradiction , the problem when you put a free pvp system in a role play game exists because there would be a killing spree everywhere . i have an idea to solve it : when i play i like to be free , completely free , and this includes also attacking anyone , anytime , anywhere . the solution is this : pvp could be free but in order to stop player killers penalities could grow . for example death penalities . in medieval times , for example , people didn't attack anyone because they could die or be punished by justice . in my opinion , death penalities for pks would grow , for example they could lose half of their skill points if they die . so someone would think two or more times before attacking someone without any reason . but there is a problem : in games where there is free pvp , is introduced also flag system : player killers are marked with red and so on . now , this isn't realistic : when someone , in medieval times , meet a killer he didn't say : '' Oh look , he's red , he's a killer '' , you don't know anything about him . in my opinion , there wouldn't be any flag system . the system could be like this : the server registers , for each player , the number of avatars that he kills out of guild or nation wars . if he dies during a battle , he would lose half of his skill points . now , let's look to the problems . a pk can always attack new players and kill them , because they're not strong , without penalizations : how to stop it ? . since Planeshift is a skill-based game , differences between a player with 20 of sword and one with 100 wouldn't be abyssal , so 2 or 3 starter players can kill an older player if they know how to play . Let's see another suggestion : challenging system wouldn't be taken off . if someone wants to fight with a friend , he can challenge him . i suggeste that when in duel mode , no one would die . these things would permit people who like pvp , like me , to fight and people who don't like very much to fight to do other things without being killed always by other players . whay don't we discuss about these things here ? thank you


ps : sorry for the stupid examples of medieval times XD

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General Discussion / pvp and flags
« on: April 11, 2009, 04:09:32 pm »
will flag systems be implemented to identify pks and thiefes ? in the non-role playing server is free pvp possible ? thank you

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General Discussion / houses and villages
« on: April 11, 2009, 11:56:22 am »
will a player be able to build his own house ? and will groups of players be able to build their village or hamlet ? thank you

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General Discussion / Re: pvp
« on: March 13, 2009, 12:13:17 pm »
thank you all . so , combat system is a targeting combat system

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General Discussion / pvp
« on: March 13, 2009, 10:32:24 am »
i have some questions : i read that pvp is consensual and not free . is it true ? how is the battle system ? targeting battle system or not targeting battle system ? thank you

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Newbie Help (Start Here) / Re: loot
« on: March 13, 2009, 09:52:39 am »
i mean : can i full loot players' characters ?

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Newbie Help (Start Here) / loot
« on: March 13, 2009, 09:39:35 am »
when you find a corpse or defeat someone , can you take everything from it ? in few words , is in planeshift full loot ? thank you

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General Discussion / levels
« on: January 20, 2009, 01:25:41 am »
i read in some topics the word ' level ' for characters : isn't planeshift completely skill based ?

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Newbie Help (Start Here) / Re: the world
« on: January 19, 2009, 01:07:56 am »
will all the seven levels of Yliakum be added ?

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Newbie Help (Start Here) / the world
« on: January 16, 2009, 07:55:07 am »
how many square kilometres is the world big ? will it bicome bigger than now ? thanks

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