PlaneShift
Gameplay => General Discussion => Topic started by: Venalan on July 19, 2015, 04:57:34 pm
-
Hello everyone,
Some of the team details are posted on the main site but I thought they could also do with being posted here along side some details with applying to different departments.
Please be aware that despite the larger numbers of people in some departments as this game is made in people's free time, none of the people in this list work on PS as much as they work on things in their real life. Therefore progress in one department be it rules, settings or engine, entirely depends on how available people are from those departments to do things. This can also vary massively over time as departments become more or less active.
At the moment the two departments in most need of contributors are code (engine/server) and 2D/3D art.
Please find below links to some threads detailing some of the Planeshift teams and information about their current recruiting status:
For the application process for the GM Team please see - http://www.hydlaaplaza.com/smf/index.php?topic=32697.0
For an idea for whats involved with contributing to the Settings Department please see - http://www.hydlaaplaza.com/smf/index.php?topic=41280.0
For an idea for whats involved with contributing to the Art please see - http://www.hydlaaplaza.com/smf/index.php?topic=41370.0
Thanks for your consideration in applying to our teams to help us make the best game we possibly can.
The current official members for all departments are listed below.
Graphics Leader:
Responsibilities:
- Find/Evaluate new 2D and 3D artists.
- Concept Art, Web page look, coordination of all 2D graphics.
- Coordination of all 3D models, 3D renderings, animations.
Members:
Associate Developers:
Background / Setting Leader
Responsibilities:
- Find/Evaluate new world builders.
- Coordination of development of quests, legends, npcs, monsters, etc...
Background/Setting Members:
Background/Setting Associate Developers:
Rules Leader
Responsibilities:
- Find/Evaluate new rule contributors.
- Create, test, debug all rules related to character creation, combat, magic, etc...
Rules Members:
Rules Associate Developers:
Engine Leader - Client
Responsibilities:
- Find/Evaluate new programmers.
- Coordination of client development, interface with server.
Engine Programmers:
- Weltall
- Lucubro
- Jilare
- Jorrit
- Magodra
Engine Associate Developers:
Engine Leader - Server
Responsibilities:
- Find/Evaluate new programmers.
- Coordination of server development, interface with client and db.
Server Programmers:
- Weltall
- Lucubro
- Jilare
- Acraig
- Magodra
Music / Sound Leader
Music Members:
- Bruno Lagarde
- Lucubro
- Dana Hawkes
Music Associate Developers:
Public Relation / Recruit Manager
- Coordination assigned to Luca Pancallo
Responsibilities:
- Find new recruiters, recruit, bring net-surfers to the PlaneShift page.
PR Associate Developers: