PlaneShift
Development => Development Deliberation => Topic started by: Venalan on August 26, 2017, 09:24:42 am
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Hey,
The repository for the Cal3D code used while building PS [svn://svn.gna.org/svn/cal3d/trunk/cal3d] is no longer available as gna.org has shutdown.
Talad has made a copy of the code available and hosted by us.
www.planeshift.it/public/download/cal3d_507.zip
Venalan.
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Edit: Irrelevant post edited off.
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given it looks to be varying degrees of dead, judging by the fact the website isn't around anymore, perhaps branching it into the current PS code repository. in addition to hosting it on the website.
though won't cal3d be rendered obsolete by the unreal upgrade?
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Yes it will be rendered obsolete, however it will still be a significant amount of time until we move to the UE4 engine. So, as people may still want to build a local client we are making sure they can get the code.
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Great! Their GIT repository does not contain that version, and causes problems when trying to compile against it. Thanks! :thumbup:
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Maybe updating this to compiling guide? a bother to look it up here every time i need it.