AdRaax • Klyro's City Project
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Introduction & Objective
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This Project mainly goal is for the creation of alternatives for Klyros architecture, its not supose to be to create a actual city to implement ingame due to the rules of non disclosure set for artwork to be implemented, in other words if the public see's it before being implemented it wont be..
We also use this project to better ourselves training and maybe one day if we are ready we can help with the game design in a more direct way
this project is open to anyone who wants to participate. eaven if is just to give your opinion or sugestionsGoals : Make artwork for klyros Architecture
Linked Articles
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Materials Listing used by klyros on buildings and decorations•
Adraax Klyro's City: Story Telling•
Klyro's City Project: The Klyros Tale•
Adraax : KCP... Names and PlacesKlyro's anatomy, physionomy & Psychology * Able to fly for short periods of time
* Able to breath under water
* Likes to hung upside down to sleep
* Weak structure (bones and build)
* Likes to live near water
* Eats Fish, Shellfish, and Algae (famous for crab recipes)
* Skilled with magic but uses it for practical things(not the best at it)
* Generally Atheyist
*
Known Klyro's Architectural, artistic Preferences & way of living * Like glassy / Specular Surfaces, Mirrors, Polished materials.
* Sea decor (spirals, waves,shells,squama, fish bones, etc).
* Pools.
* klyros are very fond of decorative art magic
known building materials: (corals, clay, light wood, bamboo, small stones, big shells(0.2m > 2m), big fish bones, fungi, squama(what is this?), algae ornaments, anything else? )
Life Styles:1. Nomads - simple, mobil structures.Main occupation: trading, grazing, hunting,gathering.
2. Farmers - settled form of living. Simple houses, stores, small shop, elder's buildings. Main occupation: agriculure,animal breeding.
3. Town inhabitants - wide range of buildings, different regions housing (ghetto, plaza,market). Main ocupation: commerce, handicraft, servants etc.
random details1. walking passage ways: 2.5m height, 2m with. minimum values
2. stairs & steps : 0.3m height. maximum values
2. stairs & jumping steps : 0.6m height. maximum values
3d models:
1. Simple house: 500 poly's
2. Big house: 1500+ poly's
3. Tree: 150 poly's
4. House interiors: 3000 poly's
5. whole map: 90000 poly's (including all objects)
Usefull Tutorials:
Water tutorialStairs tutorialHeight maping tutorialWired crawler post with tutorial and Height maping scriptResearch folder's:Research architecture stylesResearch coastal areas, cliffs, beach, rock formations and water fallsResearch Corals, and some sea lifeResearch Fungi'sResearch Swampif anyone wants to add his research, feel free to post the url The Landscape mapMap(Region) name: ? ? ?
Latest Version:
Color description:
1: | Reef,low water | 2: | Deep water |
3: | Stalagtites | 4: | Rock formations, Cliffs |
5: | Sand, Beach area | 6: | Plains, Forest, Green areas |
7: | Roads | 8: | Houses |
6th Lvl information:
the forest of glowing fungi• Swamp like atmosphere
• many canals, gondolas, bridges
• level is full of houses.
2d landscape artwork folder:
http://esnips.com/web/2d-Landscape3d landscape artwork folder:
http://esnips.com/web/3d-landscapeCity DetailsCity name: ? ? ?
*insert city map here*
2d City artwork folder:
http://esnips.com/web/2d-cityscape3d City artwork folder:
http://esnips.com/web/3d-cityscapeCity Story: ? ? ?
City Districts: ? ? ?
City streets: ? ? ?