16
General Discussion / Re: An interesting thought...
« on: August 24, 2014, 05:54:30 am »In short? There's just no way you could get Planeshift as it is now to run satisfactorily on a tablet or mobile gaming device. And streamlining the game down in terms of resource requirements would be unfeasible and impractical.
This is true as the game is now, but I think it would be a good idea for someone to put out a "Lite" version for older machines, less powerful notebooks, etc. When I started playing this game in 2010 I had trouble getting it to run on my laptop that was less than 6 months old at the time. As a free open source game, it's going to attract players who probably don't necessarily have money to spend on good gaming PCs. Also, since a lot of the appeal of the game is RP and community (which mostly happens via text/chat), the nice graphics and effects are pleasant but not really necessary or central to the enjoyment of the game.
Art makes up roughly 90% of my installation directory. A PlaneShift Lite version could just have lower polycount meshes, lower resolution textures, and reduced or removed graphical effects and shaders. I don't have a lot of experience with modifying meshes, but there is probably a tool in blender for polycount reduction.
A PS-Lite version could easily be a stepping stone toward a tablet/mobile version.