Author Topic: [GUILD] Pax Amor  (Read 2583 times)

Hrothbert

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[GUILD] Pax Amor
« on: May 18, 2008, 03:20:07 pm »
Daniequy, Ladimara, and Mouli approached the clearing slowly. They had been hunting all day, mostly rogues and brigands, but hadn't seen anything for the last hour. The three friends had all felt the draw to continue on even though there had be nary a beast or foe. They took a few more steps and gasped in surprise.

"Home!" all three exclaimed at once.

Daniequy turned to the others, "how is this possible? Tales of the Klyros homeland tell of ocean and beaches. I see here that which the elders described, but again I ask how this is possible?"

"Perhaps, like Hinoseri, you are in need of spectacles, Klyros" Mouli suggested, "Your eyes are mistaking boulders for oceans."

"Oceans, sand, boulders?? You've both lost your senses" Ladimara laughed, "This is clearly just a a clearing in the woods we've been traveling through. I can almost smell the stew cooking in that little cottage on the far side."

As Ladimara began to proceed quickly towards the mysterious clearing, Dani cried out, "Wait! Do you not find it strange that each of us sees what we could call home as clearly as the other? Perhaps it is a trap."

Suddenly a rather curious looking old man came bustling across the clearing. He was dressed in what appeared to be a monk's robe, although there was no religious insignia adorning it.

"Oh dear...Oh me..Oh my...This is all my fault. There is nothing to fear. You have successfully maneuvered your way through all my illusions designed to keep out those that do not seek knowledge with a pure heart. It never occurred to me...well I guess I must admit seeing into the future was never my strongest skill...I mean I never thought..."

Mouli readied his magic in case a counter atack was necessary.

Daniequy tried to calme the old man. "My good Ylian, be at peace. Please explain what seeing into the future has to do with the tricks that our senses are playing on us."

The old man took a deep breath and let it out slowly. "Welcome friends to my humble abode. It has been decades since I have seen anyone else. My name is Thessalonius. I am keep of a great book of truth. I have waited long for someone tru of heart to find me and the book."

"A book of truth hidden by a glamour?" Ladimara asked.

"Oh no my dear lady, the last was meant to be a charm that would help the true soul fell comfprtable after the long journey. What I failed to foresee was that there would be a group of adventurers representing different races. My attempt at hospitality turned into what may have appeared to be a threat. Please join me. the stew is almost ready. Once you enter my home the illusion will fade."

With a quick nod of agreement between them, the three followed te old man. As they entered the cottage and looked out the window, they could see that it was just a small home on a very isolated plain. There were no trees, boulders, sand, or sea.

"Come, help me set the table. I will tell you my story over dinner."

Thessalonius told of being the third son of a Captain Saargard of the Shadow Squadron and Abbess Llewarie of the Temple of Laanx. His parents were good people although he may not have believed it at the time. He was expected to enter the military or monastery, but he rebelled against both. The summer of his 15th year, his father made him go on a salvage mission into the stone labyrinth. It had been eons since anyone had come through the portal yet there was still evidence of those that hadn't made it and those that blindly wandered away leaving their earthly belongings behind. The plan was to secure the area, clean up the remnants left behind, and all the scientists to study the portal.

"Most of what the team found was garbage destined for the fire pit. We did find some valuable weapons and armour. But I found what was perhaps the greatest treasure an never told anyone."

"In an old trunk with a broken lock I found a leather bound book with an embossed design on its cover. From the moment I touched it I felt the truth of humanity and the goodness of all the races deep in my being. I didn't think any of the soldiers or scientists would understand. I hid the book in my pack and waited till I was in my sleeping chamber that night to look at it. Only then did I discover that it was written in a language I had never seen before."

"I finished my assignment with my father, ut on the trip back to Hydlaa I slipped away. I sent them a cryptic message that I had found greater destiny and went in search of a place of quietness to begin the task of translating the book."

The four had cleared the remains of supper as Thessalonius finished his story.

"Now my good people," Thessalonius began, "If you could each help me one more time, I will share what I found that day with you. Gemma, please set us a fire to ward away the nighttime chill. Dani, Would you please set up the coffee on the table by the fire, and my Ladi, if you would kindly bring us the box from on top of the mantle..."

Dani, Mouli, and Ladi looked on in anticipation as Thessalonius slowly lifter the cover of the richly polished mahogany box and lifter out the leather bound book. "I made this box to store this treasure in," Thessalonius said in answer to the unasked question.

"When I first found it, only the first third of the book was used. Over the years, I have used a second third to translate what I could into the common language of Yliakum. That leaves the last third in which to write your story."

"This book will ivariably change the destiny of all who wee to read it. From the pieces I have been able to translate, it contains a history of an ancient group of Warriors that devoted themselves above all else to the keeping of peace and creating peace among all people's that they came across. Their ideals were to promote peace where there was peace and to create peace where there was war. Their exploits seemed nigh impossible to recreate. They had no fear of battle or impossible foes but would run headlong into battle being outnumbered greatly and always seem to come out on victorious. These warriors, knights and mages called themselves Pax Amor; Which by best understanding of their ancient tongue meant Lovers of Peace."

"This book contains the structure of the Pax Amor, the ranks and titles that it's members could earn, and many pages that I have been unable to translate even all this time. I believe you were drawn here because you are meant to carry these ideas back to the lands where people roam. It has remained hidden far too long in this desolate wilderness."

"Now my friends, I am tired. You will find rooms prepared for each of you at the top of the stairs. I bid you good night and pleasant dreams."

A thought flickered across Ladimara's consciousness that this house was much larger on the inside that it appeared from the outside and she hadn't seen the stairs before; But as quickly as it appeared, it flittered away again. The friends agreed that they were tired as well and headed off to sleep.

In the morning, the trio made their farewells to Thessalonius. Then hoisted their packs and set out for Hydlaa to share the book and tell their friends all that had happened. As they reached the spot where they had each a vision of their homelands, they turned in unison to wave once more to the old man that had given them this wonderful gift. To their surprise there was nothing there. Not even the clearing. They were standing at the bottom of a sheer cliff. Without being asked Mouli checked his pack. The book was there. Each of the three placed a hand on its worn cover.

Ladimara spoke first. "I know not who or what Thessalonius was, but I can fell the truth radiating from this book. There is yet much to be translated and much to write. Do you both share the dream of forming a new guild based on the original Pax Amor?"

They all grasped each others hands and the book while nodding in agreement.

And thus begins the adventures of Pax Amor.

Hrothbert

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Re: [GUILD] Pax Amor
« Reply #1 on: May 19, 2008, 11:02:27 am »
See the apeal to a prior Yliakum guild start was due to in fact that the name was latin and we were asked how that fit in to settings, Upon discussion it came up that other than the Lemur and Kran all other races came through the portals, off-world, and had other more ancient histories. As well we felt that the ancient beginnings and more recent renewal within the Yliakum world was a fair way to initiate our guilds start here.

About the ideals, We are working on clarifying those we are however a very young guild and still learning. Upon rewriting the story in the forums I did feel that it was vague and also repetitive but at the moment no better option. I am also just the guild representitive not the guild leader.

Thank you for the comments I will be bringing them up to the council of Pax Amor, as well the possibility of posting structure and ranks.

Hrothbert

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Re: [GUILD] Pax Amor
« Reply #2 on: June 27, 2008, 11:17:23 pm »
Pax Amors Ranking is as such:

Discipulus (learner)
Will be required to learn the basics of a variety of skill so be the most effective in their futures with Pax amor

Viator (traveler)
Has proven to be a worthy student and willing pupil. Also has a basic idea of the surrounding country.

Fides Dolus (trusted guild member)
Has proven their loyalty to the guild as well as to their friends. This member has also become familiar with the Winch and carries the access papers.

Pax Custodius (Peace Keeper)
Yliakum is a safer place because of these members. They are strong and can outlast most trials. Are also willing to help any who ask it of them.

Tutor (teacher)
These are helping others follow in their footsteps. Teaching the Discipulus the basic until they reach their first promotion.

Imperiosus (Strong Member)
These have trained hard and become a valiant warrior and protector. They have proven their abilities in all aspects of their training and their willingness to train and help others.

Pax Proeliator (Peace Warrior)
 They have trained hard; Become experts in Physical and/or Magical Combat. They are now eligible to be elected to the Altus Concilium. (Note this is the highest "open" rank to all guild members. Altus Concilium is an administrative rank only.

Altus Concilium (High Council)
Pax Amor listens to all its members. Members of Altus concilium are Pax Proeliators ellected by the council.

Dux Ducis (Guild leader)
The council of Pax Amor is the governing body of the Guild. They are servant leaders dedicated to ensuring that members recieve proper training and guidance to fulfill their mission of preserving Yliakum.This is the group charged with diplomatic relationships
and authorized to for guild alliances.

Any member that has reacher level 7 is is eligible to be nominated to the council of Pax Amor by 2 members. The council will vote on admission of the nominee.



Zan

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Re: [GUILD] Pax Amor
« Reply #3 on: June 28, 2008, 11:33:26 am »
So Klyros spoke latin in their homeland? Did they also fight with gladius and pilum in their feared legions?

I don't think it makes any more sense to be using latin in this way than it would in any other way. Obviously you can do what you want and I even have to admit it sounds good. It's not logical though and settings may not like the use of latin but by claiming all Klyros once spoke latin in their homeland you're making it worse. Keep your latin and claim it's a language you made up for your guild, don't make it into anything bigger than what you need it for, that way you don't force others to follow in your footsteps. Don't play settings. ;)

Aside from that, keep up the good work. Good guilds are needed and I hope all your members are into roleplay as much as you seem to show with this nice story.
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

Grayne Dholm, Follower of Dakkru

Hrothbert

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Re: [GUILD] Pax Amor
« Reply #4 on: June 28, 2008, 11:39:28 am »
I honestly didn't think that Latin was goin to be the most talked about subject on this guild thread, or it's place in settings. We did not claim the the Klyros spoke latin. We said it came from an area near the portals and in setting, backstory the portals have brought all but the Kran and Lemur to Yliakum, not just the klyros. Yes the klyros are specifically mentioned because they did not initially accept Laanx as their god upon exiting the portals but it said nothing of them being the only ones.

So latin fits well with the settings when put that it was an initial language that an Ylian and or xacha tribe spoke, but have seen become completely integrated into the society of yliakum.

Shaman

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Re: [GUILD] Pax Amor
« Reply #5 on: June 28, 2008, 11:41:45 am »
This is all nice, but from what I've seen, none, if not very little, of your guild actually roleplays, so why bother even coming up with a background?

Hrothbert

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Re: [GUILD] Pax Amor
« Reply #6 on: June 28, 2008, 12:00:28 pm »
Because we are working on changing that and having a history for our guildmates helps them to roleplay their part in the game.

Zan

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Re: [GUILD] Pax Amor
« Reply #7 on: June 28, 2008, 12:10:39 pm »
Don't see my remark as an attack, don't see it as something you have to do either because I can't make you do anything ... but see it as advice that will help you.

Latin fits well into settings when settings says it fits well into it. To my current knowledge they never said it fits anywhere, not with Xachans, Klyros or even gobbles. If players start saying how things were, if they start creating settings we'll get a background story of a world filled with inconsistencies, contradictions and chaos. So that's why I say: use latin as a language your characters are creating .. not one that existed in the past of Yliakum or it's races. Make it player property, not settings property. It doesn't change much and shouldn't bother you much but it will prevent inconsistencies and problems between you, settings and other players.

Leave it to Xillix and his team to decide a bigger place for latin as a language if they need it.
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

Grayne Dholm, Follower of Dakkru

Dajoji

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Re: [GUILD] Pax Amor
« Reply #8 on: June 28, 2008, 12:25:15 pm »
Perhaps your ranks should put more emphasis in RPing that background you wrote and a little less in training. As they are now, it would seem the main criteria for promotion is reaching a certain level in various skills.


Hrothbert

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Re: [GUILD] Pax Amor
« Reply #9 on: June 28, 2008, 08:42:24 pm »
Thank you Zan and Dajoji, I do actually appreciate the constructive criticism.

Zan; you are right about settings not actually condoning it, but as of yet they have not said anything to me about nixing it.

Dajoji; Like I said to Shaman we are working on the roleplay aspect of our members, as a guild we are very young, and most of our members are even younger in planeshift so we are training them about all that is Yliakum as well as Roleplay.

Now I do understand that having RP as part of ranking up but there is one small problem with that being that there is no way to track whether or not a person is roleplaying successfully.

We have a Title/badge system that rounds out the ranks a bit I will be posting how that works at a later date. But those have more to do with the obscure skills in the game but also encourage the completion of the quests, But like all things we are growing and learnig.

Like I had said to XilliX in IRC: I started as a player only then over the course of my time I learned to Roleplay, now I am a mix of both depending on the mood I am in. I feel that as a guild we are training our new members to do the same.

Dajoji

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Re: [GUILD] Pax Amor
« Reply #10 on: June 28, 2008, 09:00:58 pm »
There are several ways to use RP in your ranking system. You can consider character descriptions, background stories, and how they RP when you are together. You can have them come up with plots for the guild and create interesting situations for their guildmates to join in and so on in order to advance in the ranks as well. Just think outside the training box.


Hrothbert

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Re: [GUILD] Pax Amor
« Reply #11 on: June 28, 2008, 09:02:59 pm »
Thanks for the ideas those are some that I didn't think about.

Waylander

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Re: [GUILD] Pax Amor
« Reply #12 on: June 29, 2008, 03:06:55 am »
Zan; you are right about settings not actually condoning it, but as of yet they have not said anything to me about nixing it.

Settings aren't going to hunt down inconsistencies in guilds, Hrothbert.  It's not their responsibility, it's the players' responsibility to keep with settings.
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Zan

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Re: [GUILD] Pax Amor
« Reply #13 on: June 29, 2008, 03:11:03 am »
Another one can be to form contacts with other known RP guilds.
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

Grayne Dholm, Follower of Dakkru

Xillix Queen of Fools

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Re: [GUILD] Pax Amor
« Reply #14 on: June 29, 2008, 06:59:53 pm »
XilliX does not generally condone guild names based on historical languages of the earth monkeys. In Yliakum we all speak the language of the Lemur. Remember in all you do YLIAKUMISE it.

The structure of the guild is fine and I am quite glad you all are gravitating toward rp. I would suggest that your guild is not far off from the beliefs of Xiosia. A circle of noble fighters working for the good of nature and the keeping of peace would be a fine manifestation. You can hold meetings in the garden.

Xiosia has written on peace . . .

If this is ill suited to your needs continue your Idea but give it a non latin name.

In my view, I want ps to not explicitly remind the player of earth at all.

Good luck and happy gaming.