Author Topic: for the evil ones among us  (Read 2488 times)

Irick

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« Reply #30 on: April 13, 2006, 11:19:18 am »
dont know if this has been sugested but,
mabey make theaving act like a spell, ie theif has to be in toutch range of player and stay in toutch range for x amount of time.
this wold promote real theifery tactics like distraction.
also thiefs that pull off a job shold remain unkown,
but mabey make a tag for those the fail ie
     Jon doe

>known theif<

the theif tag shold also have a timer ie if the theif goes X ic time he is forgotten as a thef

NPCs sholdent be exemt from theft eather but make a pentelty system ie
Joe Doe steals From {npc} item worth X tria if cougt the pentilty is X4 minnets no interaction and fine X+50. and if X exededs 1000 tria jail time
X -999 hours in jail. or something along those lines.
-Irick (frequent rper and Macie)
Though hidden in the shadows, my mind does not fear the Dark...

Head instructer of the Bujini-kyuuryuu-toutou-ryu