The Character ProjectIt gets a little depressing looking at all the races and genders in the PS character selection screen that don't have a model yet. It's perhaps the biggest reminder that PS is far from a finished game. Here I propose a new project where individual members including myself add lots of skins and models to flesh out the character appearances. Hopefully they will be of high quality and included in the next possible version of Planeshift.
Present all skins in .PNG picture format, along with some preview shots. The PS team can simply convert them into .DDS texture format later.
Provide a download link for all modeling work, and please provide some preview screenshots as well.
Let
http://www.planeshift.it/races.html be a guide.
Current Project Goals: (Completed goals are crossed out)
Ylian Males:-Skin three new face textures: a "tribal" face, an "Asian" face, and a "malevolent" face
-Skin two new textures for each face and for the hands texture, one for a "dark" skin color and the other for "light", the current one being called "tan". This one is very easy because all you need to do is a RGB simple color swap (keep the eye color the same, though)
-Model two new hair styles: long and short
-Model two new beard styles: goatee and none (that one ought to be easy modeling, eh?
)
Ylian Females: For now
-Create an ylian female model with a corresponding medium hair model and skin it with 1 choice of faces. Don't feel like you have to start from scratch -- use the dermorian or ynnwn female model, make necessary changes, and you are done.
Xacha Males: For now
-Create a xacha male model with a corresponding medium hair model and skin it with 1 choice of faces. Don't feel like you have to start from scratch -- use the dermorian male model, make a few changes, and you are done.
Xacha Females: For now
-Create a xacha female model with a corresponding medium hair model and skin it with 1 choice of faces. Don't feel like you have to start from scratch -- use the dermorian female model, make a few changes, and you are done.
Dermorian Males:-Skin two new face textures -- any design you want. Extra points if they differ noticeably from the existing faces
-Skin two new textures for each face and for the hands, leg arm, and foot textures, one for a "amber" skin color and the other for "cream", the current one being called "copper". This one is very easy because all you need to do is a RGB simple color swap (keep the clothes color the same, though)
-Model two new hair styles: long and short (make sure it still has a couple of bangs)
Dermorian Females:-Skin two new face textures -- any design you want. Extra points if they differ noticeably from the existing faces
-Skin two new textures for each face and for the hands, arm, foot, and leg textures, one for a "amber" skin color and the other for "cream", the current one being called "copper". This one is very easy because all you need to do is a RGB simple color swap (keep the clothes color the same, though)
Stonebreaker Males:-Slightly modify the face tattoo skin to make the tattoos more visible
-Skin two new textures for each face and for the hands and cfoot textures, one for a "pale" skin color and the other for "dark", the current one being called "normal". This one is very easy because all you need to do is a RGB simple color swap (keep the clothes color the same, though)
-Model two new hair styles: ponytail and short
Stonebreaker Females:-Skin three new face textures: elderly, face tattoo, and one of any style you can think of
-Skin two new textures for each face and for the arms texture, one for a "pale" skin color and the other for "dark", the current one being called "normal". This one is very easy because all you need to do is a RGB simple color swap (keep the clothes color the same, though)
-Model two new hair styles: short (just remove the pigtails) and long (make the pigtails thicker and slightly longer)
Hammerwielder Males: For now
-Create a hammerwielder male model with a corresponding medium hair model and skin it with 1 choice of faces. Don't feel like you have to start from scratch -- use the stonebreaker model, make a few changes, and you are done.
Hammerwielder Females: For now
-Create a hammerwielder female model with a corresponding medium hair model and skin it with 1 choice of faces. Don't feel like you have to start from scratch -- use the stonebreaker model, make a few changes, and you are done.
Lemur Males: For now
-Create a lemur male model with a corresponding medium hair model and skin it with 1 choice of faces. Don't feel like you have to start from scratch -- use the dermorian model, make a few changes, and you are done.
Lemur Females: For now
-Create a lemur female model with a corresponding medium hair model and skin it with 1 choice of faces. Don't feel like you have to start from scratch -- use the dermorian model, make a few changes, and you are done.
Diaboli Males: For now
-Create a diaboli male model with a corresponding medium hair model and skin it with 1 choice of faces. Don't feel like you have to start from scratch -- use the ynnwn model, make a few changes, and you are done.
Diaboli Females: For now
-Create a diaboli female model with a corresponding medium hair model and skin it with 1 choice of faces. Don't feel like you have to start from scratch -- use the ynnwn model, make a few changes, and you are done.
Klyros:-Skin three new face textures, each with a different style of tattoo
-Skin two new textures for each face and for each texture, one for a "gray-green" skin color and the other for "dark azure", the current one being called "aqua". This one is very easy because all you need to do is a RGB simple color swap (keep the clothes color the same, though)
-Differentiate the male and female klyros by altering the torso, leg, and foot texture somewhat so that females have a different style of clothing
-Differentiate the male and female klyros by making the male klyros have slightly larger wings. This should be very easy to do -- simply go into 3DSMax/Maya/Blender and increase the wing size slightly
Other:-TBA