You walk past Kada-Els, walking to Harnquist to sell your wares. Suddenly, a strange sound floats through the door. Peering in, you see a tall Enkidukai sturmming a crude object, made of wood and some kind of thin rope streched accross it. Sound issues from it. You inquire its identity, and the bard relpies. It is a lute. The bar is empty except for a couple on the other side. The bard looks at you, and asks if you would like to hear a song. You agree, and drop a few trias into a sack next to him.
There once was a guild of hired swords,
all criminals, warriors, peasants, and lords.
They protected the gold fields, worked with the gaurd,
ate, drank, gambled, lived life too hard.
The Mercenaries grew, and there were good times,
but if they had lasted, I could speak no rhymes,
for the leaders got sick, poisoned by a cult,
became obessed to stop them, their only fault.
Many left, wise Malanka, strong Cigiley, brave Kutoe,
and this old jester took the only job he could ever know.
So, please, listen, drink, be merry, have your fun,
parties, marriage, every occasion, all weather and sun.
Us bards are ready, just track us down.
Just come into a bar, we'll reverse that frown.
[Well, I've finally gotten around to making this guild. With the help of Tuxide and Jaycol, I got it going. I figured I would rather post here than running to Harn's shouting 'OMG new guild join or you are a n00b!!!!11!' Everything below is mostly OOC.]
Purpose:
We're a smallish guild, just out to add some depth. I figured there weren't enough Occupation Guilds, and I wanted to see one about Bards. Most of the 'Members' are probably going to be Alts, since this is still a younger guild, and not everyone wants to throw their main character into a new career path. But do spare some alts if you want. We do minor guild rp's and maybe later, some player events. A newsletter may start up.
But the main reason for starting this guild is to keep boring grinds more exciting. It's more fun to hear a story or song or read poetry whiling mining than to just mash the /mine platinum hotkey all day.
Rules
Try to stay in-character all the time. Don't misbehave to other players. Follow the game's rules
Newbie Policy
We won't get many newbies, as they usually want to smash and crush and kill and use magic. But if they need help, we'll aid them. Or try to.
Ranks
New Hiree: You are new to the guild. Generally, if you know how to play well, you will be promoted. Generally, I'll also test your integrity. Not everyone is decent, unfortunately, and I'll weed out those that just aren't cut out for this job. Being able to kill a trepor is reason to move on.
Apprentice: Now you get training on becoming a Bard. I'll give lessons, as high higher members.
Now you choose a profession. You can also change if you get tired of your position.
Skald: This a more warrior oriented Bard. I'll assume most people will join this one. Skalds will generally be more common in the arena, telling jokes and tales about the monsters they kill
Tale Tattler: Hang out and tell stories. Another common one, although it requires more dedication to write interesting stories
Jester: Shorter stories and jokes. If you're funny, you'll get this slot.
Minstrel: Songs and poetry, more often. More likely the tavern than mining, but destination isn't terribly important!
Newspaper Official: Currently non-existant, as there is no newspaper. But eventually this will be more important
Public Relations Officer: Teacher to apprentices, second to the Leader, and in charge when the leader is absent!
Master Bard: Thats me!
In conclusion:
I'll accept you if you're willing. There aren't many set goals yet, and I'm just building up a reputation telling stories while mining. With more people comes more responsibility, so this board may yet see change. No, we don't constantly plot against other guilds, we make grinding less of a grind, and more of a pleasant tickling sensation. If you're interested, please contact me. If not, then I hope we brighten your day sometime!