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PvP,PK and Thieving / pickpocketing: random loot generator
« on: June 24, 2006, 07:39:12 pm »
haven't had the time to sift through all the threads here, but how about this ---> allow people to train pickpocketing skill, target other players (and NPCs of course), then based on the target's level the item obtained (should a success event occur) could be randomly generated by the server and thus spawned on the spot - and not actually come out of the targetted player's inventory.
that way thief-type players could train skills without griefing others.
that way thief-type players could train skills without griefing others.