Author Topic: pickpocketing: random loot generator  (Read 2151 times)

drah

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Re: pickpocketing: random loot generator
« Reply #15 on: January 13, 2007, 12:04:40 pm »
I'd have just gone with an amount of tria... and yes... as grief to the pickpocketed player.

(only as example...)

Lvl 1 = ~10 tria if successful
Lvl 2 = ~20
Lvl 3 = ~30
Lvl 4 = ~40
Lvl 5 = ~50
Lvl 6 = ~75
Lvl 7 = ~100
Lvl 8 = ~200
Lvl 9 = ~300
Lvl 10 = ~500
Lvl 11 ~ 800 tria
Lvl 12 ~ 1200 tria
Lvl 13 ~ 1600 tria
Lvl 14 ~ 2000 tria
Lvl 15 ~ 2500 tria

(and if any of these exceed 5% of what a player has in total.. then only 5% should be taken [stops new players getting completely robbed of the few trias they have!!])
« Last Edit: January 15, 2007, 12:10:34 pm by drah »

LARAGORN

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Re: pickpocketing: random loot generator
« Reply #16 on: January 13, 2007, 01:08:43 pm »
I would increase the amouts cosiderably at higher lvls or it wouldnt be worth the hastle.

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