MMORPG.... Lets take a looksie here at the description of MMORPG...
Massive Multiplayer Online Role Playing Game....
ROLE-PLAYING: To act out, or to play a role; To use one\'s imagination to act as an animate or inanimate object, or living being while being compared to real life.
Well, if you are acting a role, then you must be compared to real life sooner or later. Sorry people, but this is RPG, not Fantasy... Its MMORPG, not MMOFG. I know that there is very little difference, but the difference is that things can and will happen in real life that can\'t be prevented. I agree with One of a kind items on the server, but I also know that sometimes there is corruption in the system. I am hoping there isn\'t, but I have even seen corruption in public pay to play servers. Servers such as OSI\'s Ultima Online, where a GM gave his real-life friend about 40 million gold pieces along with nearly 40 items that were renamed and recolored. All of them made to be one of a kind and made to make this guy totally rich... Of course the GM got fired from OSI and the guy\'s account banned, but the guy had all the money and items transfered to a new account that no one knew about, and he made Thousands of real life US Dollars off of the hit. Just because he sold it all on Ebay and the such.
My point is though, that if we take out stealing, then we are taking out something that happens in real life, and mostly any other roleplaying game.... Whats the use of a thief then? There isn\'t one... Well now you tell me, YEA there is... You have good advantages in the dark under the shadows and with a small blade...
Well... Sorry thats not a thief, but either a ninja, assassin, or thug. Yea it COULD be RP\'ed as a thief, if you stepped out and were like... \"Give me your money now, or I will slit your throat!\", but that more goes under the THUG category. Thieves are meant to steal with stealth. Not mug like a Thug.