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Topics - elminster

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Technical Help: IN GAME bugs (after loading world) / deleting a character
« on: December 28, 2004, 07:12:32 am »
Is it possible to delete a character I created?
I would like to give a different background info, stats, etc. to my character, but with the same name. How can I delete my character, so I can create it again?

--
Greetings,
E.

2
Technical Help: IN GAME bugs (after loading world) / server ports again
« on: December 24, 2004, 04:56:18 pm »
UDP 7354
Thanks, I needed to know, that it is UDP.
Is that the only one port needed?
Also, could this be mentioned in some FAQ? As I couldn\'t find any documentation about this, and I\'m sure others will also benefit from it.

--
Greetings,
E.

3
Technical Help: IN GAME bugs (after loading world) / server ports
« on: December 24, 2004, 04:06:04 pm »
I am behind a firewall. Exactly, what ports do I need to enable to be able to connect?

--
Greetings,
E.

4
The Hydlaa Plaza / Game music
« on: October 14, 2003, 09:55:03 am »
This post was originally at the Wish list, but it became off-topic, so I\'ll continue it here.

The next one music track is from an old game (1993). Here it is:

http://bigbrother.vac.hu/~einstein/music/game1.ogg
(1,3 MB)
Here is a higher quality version:
http://bigbrother.vac.hu/~einstein/music/game1_high.ogg
(3,7 MB)

It is kind of an old-school music (in terms of quality). Can you guess what game is it from? Come on big old-timers! I tell you, that it is not from the 16 bit and above PCs, but from the 8 bit world.
If you have no idea of the game\'s name, I\'m courious what does the music makes you think to? I am particularly interested in what sort of terrain/season/weather appears before you while listening? (Some music-psichology...)

Please be patient about the download, I only have 24 kbyte/s connection out. I\'ll post the original version (a LOT smaller) as soon as someone finds out the game :)
Sorry, but knowing the original format would help a lot and it would blow the fun away.

Thanks for your time.

--
Greetings,
E.

5
Granted or negated Wishes / chat history
« on: May 20, 2003, 10:21:06 am »
This idea was originally posted by logan_dugenoux to the \"NPC chat\" thread in the \"Wish list\" forum, here

\" - from logan_dugenoux
Another idea : a list of often-typed sentences, client-side.
Each sentence typed is remembered, like in a \"unix shell\" for example.
And using the up arrow in the chat, you select one from the 15 sentences you typed last.
It\'s simple. effective. natural. it is vraiment g?nial quoi.
\"

I also think this feature is really missing.
What do you think?

--
Greetings,
E.

6
Wish list / NPC chat
« on: May 19, 2003, 04:56:08 pm »
NPC chat idea came up in \"the quest\" thread in General Discussion forum, and I decided to create a separate thread for it (people just don\'t like to read loooooong threads)
So, here it is:

I think the click-based interface should be combined with the typing interface. (it was pointed out in another thread somewhere)

Whenever you begin talk with an NPC, a chat-dialog would show up. It would consist of three parts: a chat-history, the predefined list, plus a single line editor at the bottom, like the one that is present in the game now. The list would contain COMMON sentences, that you would probably do with that NPC (ask for beer from a bartender, ask for weapons, repair from a blacksmith, etc.). Whenever you click one of these, it would have the EXACT same effect, as if you had typed that in and pressed ENTER. It just saves you the time, as writing COMMON things a thousand times can become really boring after some time - not speaking of typos...

Here is some ASCII-ART for a chat-dialog:
This d.a.m.n board removes spaces :( - I needed to use points ( \".\" )

/-------------------\\
|Message history... |
|___________________|
| ................. |
| 1.Predefined text |
| 2.Predefined text |
| 3.Predefined text |
|___________________|
|You say:.......... |
\\-------------------/

For more details, see the end of \"the quest\" thread in the \"General Discussion\" forum.

So, what do you say? And developers?
--
Greetings,
E.

P.S: Is it intended, that the board replaces \"d.a.m.n\" with \"dang\"?
I wrote here D.A.M.N.E.D: DAMNED ?(

7
Wish list / draw distance ... again!
« on: March 24, 2003, 05:45:52 pm »
Hi!

Will ever be some sort of draw distance implemented, because the game is SLOW AS HELL!

8
Technical Help: Problems BEFORE entering the game / character deletion
« on: March 08, 2003, 06:13:49 pm »
Hello!

Character storage is good, but is it possible to delete a character from the server, so it won\'t use any more space there?
Or in other words, how long does a character \"live\" without playing with it.

Thanks,
  E

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