NPC chat idea came up in \"the quest\" thread in General Discussion forum, and I decided to create a separate thread for it (people just don\'t like to read loooooong threads)
So, here it is:
I think the click-based interface should be combined with the typing interface. (it was pointed out in another thread somewhere)
Whenever you begin talk with an NPC, a chat-dialog would show up. It would consist of three parts: a chat-history, the predefined list, plus a single line editor at the bottom, like the one that is present in the game now. The list would contain
COMMON sentences, that you would probably do with that NPC (ask for beer from a bartender, ask for weapons, repair from a blacksmith, etc.). Whenever you click one of these, it would have the EXACT same effect, as if you had typed that in and pressed ENTER. It just saves you the time, as writing COMMON things a thousand times can become really boring after some time - not speaking of typos...
Here is some ASCII-ART for a chat-dialog:
This d.a.m.n board removes spaces
- I needed to use points ( \".\" )
/-------------------\\
|Message history... |
|___________________|
| ................. |
| 1.Predefined text |
| 2.Predefined text |
| 3.Predefined text |
|___________________|
|You say:.......... |
\\-------------------/
For more details, see the end of \"the quest\" thread in the \"General Discussion\" forum.
So, what do you say? And developers?
--
Greetings,
E.
P.S: Is it intended, that the board replaces \"d.a.m.n\" with \"dang\"?
I wrote here D.A.M.N.E.D: DAMNED ?(